Seeping Asylum: Daylight

Scary hospitals filled with things that bump unkind in the night? We’ve all been there. Daylight looks like a sequel to Outlast, a game which initially scared the socks off me and then became so cosily familiar and repetitive that it fit me like a pair of slippers. Daylight mixes up the institutional walkthrough horror by introducing randomisation – the corridors and creeps are different on every playthrough. At first watch, I found the new trailer ridiculous. Who holds a camera phone up in their face at all times? And then I remembered that I often stumble into traffic while checking my tweets or looking for the nearest speakeasy on Google Maps.

Let’s hope there’s some literal Bible bashing involved. My personal weapon of choice when warding off nasties is a hardback copy of Don Quixote. It’s a massive book and works well as a cudgel.


  1. airtekh says:

    I’m getting an Outlast-y vibe from this, will keep an eye out. I like a bit of horror now and then.

  2. Allenomura says:

    I was hoping this would be a preview, but no. :( I know feature articles get little corner tags, and in a recent case (2014 preview – the second bit) it was tagged “preview”, but this story wasn’t tagged “trailer”. So…Do previews tend to get special identification on here?

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      Adam Smith says:

      Usually ‘Hands On’ or ‘First Look’ in the headline. Hopefully we’ll get a chance to see Daylight soon – release is supposed to be early in the year.

  3. staberas says:

    Oculus rift support?

  4. Turkey says:

    The first person horror game protagonist that freaks out for you is such a bad trend.

    It’s kinda like making a version of The Stanley Parable where Stanley laughs at all the jokes.

    • SIDD says:

      > “It’s kinda like making a version of The Stanley Parable where Stanley laughs at all the jokes.”

      Make it an option, and I’d totally play that …
      “For people devoid of humor, please enable the canned laughter track so you too can identify when something is supposedly funny”

  5. The Random One says:

    Now I want a horror game in which you have to juggle keeping demonic creatures at bay and tweeting about it. I’d call it Night of the Livetweeting Dead.