Mob Rules: Okhlos Is Insane Ancient Greek Pikmin

Awwww, their indiscriminate fury is so adorable.

Oh, this game. Okhlos‘ central concept is so very simple and silly, but it’s also ripe with potential. For whatever reason, developer Coffee Powered Machine set out to create an ancient Greek angry mob simulator, because I guess angry mobs were especially prolific at the time. So you skitter about rallying everything from warriors to philosophers to your cause. Yes, philosophers. They’re old and bald and frail and wonderful. I do hope I can order them to fell gods, kings, and titans alike with heart-stopping ethical quandaries. In practice, Okhlos looks a bit like Nintendo cult hit Pikmin, which is hardly a bad thing.

So, why exactly are mobs forming like goopy piles of fruit at the bottom of Greek yogurt cups? To fight stuff, mainly:

“Okhlos is a game about an angry mob in ancient Greece. You will have to travel all around Greece and conform a very large group of angry people to fight armies, mythological creatures and even the gods themselves! Each stage will have its unique challenges based around the gods they worshipped there. You will have lots of fighting in Sparta, lots of thinking to do in Athens, and lots of partying when facing Dionysius. You get the idea. Also, each unit will have its unique set of skills, making the mob unique each time you play. There will be heroes, warriors, philosophers, slaves, and much more!”

While the trailer might look like unbridled chaos, there’s actually a lot of nuance to the units, as outlined on Okhlos’ dev blog. Heroes come in all sorts of shapes and sizes, each with their own mob-enhancing powers. Some are even recognizable historical or mythological faces like Spartacus and Heracles (aka Hercules).

Okhlos will hopefully launch sometime in 2014. Are you feeling angry? Angry enough to lead a small army as it kicks Zeus in the shins until he dies? Good. Then you are ready.


  1. frightlever says:

    So, like Overlord?

    • MuscleHorse says:

      Which itself was like Pikmin mixed with sort-of-Dungeon Keeper.

    • Notebooked says:

      I first imagined a sort of rabble-rousing Katamari.

      • The Random One says:

        My first thought was Syndicate except you only have the persuadertron.

        Also, what is Noah doing in Ancient Greece?

  2. quietone says:

    I am still waiting on link to

    I want both. Now. Or else.

  3. Rizlar says:

    Such a great idea – ancient greek democracy simulator 2014.

  4. cpt_freakout says:

    Looks great! Ancient Greek street gangs out to bully the gods into submission sounds like my kind of game.

    • quietone says:

      Oh, please! Are you for real??? This is clearly an Ancient-Greek-street-gangs-out-to-bully-the-gods-into-submission-like, not a pure Ancient-Greek-street-gangs-out-to-bully-the-gods-into-submission!


  5. SillyWizard says:

    That’s silly.

  6. DatonKallandor says:

    Did that music start to drive anyone else crazy by the halfway mark?
    Also it looks a lot like a touch-screen game.
    Checking the Dev – yeah, they’ve clearly made mobile games before. The interface looks incredibly bad for MnK platform.

    • roketronz says:

      I agree with the music, we used just as a placeholder. We dont have a musician / sound fx guy yet.
      (we didn’t expect this trailer being published by RPS! Which is awesome)

      The HUD still needs a lot of work, but our main focus it’s keyboard/joystick.
      You simply can’t play this game with a touch screen. Maybe it’s true that the HUD seem very mobile. Some habits die hard.
      We are not doing a mobile version. We made a little project, and it was an awfull experience working with mobile, so now we decided to only work in PC/Mac (maybe consoles)

      Anyway, thanks for the feedback! This kind of critic really help us (honest)

      FYI, since this is the first time Okhlos gets covered by a big gaming site, you sir are the first person to give a harsh critic on the game. I think it’s something cool.


  7. jorygriffis says:

    Mechanically this doesn’t look like a game I’m interested in. The graphics, though, are gorgeous. It’s just a video and some screenshots but they are really making the highly-shaded-3d-pixel look work.

  8. Grottismo says:

    Maybe they chose the setting because angry mobs are pretty popular in Greece at this time