Orcs vs Marinesies: Warhammer 40,000 Storm of Vengeance

My ears will always prick at news of a new Warhammer 40,000 game. One day, The Dream Game will happen. One day. This one I’m can’t quite draw a bead on, though. Is it a kind of casual moba? Or is it more Plants vs Zombies with Games Workshop dudes in? I suspect more the latter (and with an added multiplayer mode), but we’ll find out when Eutechnyx’s ‘lane strategy game’ Warhammer 40,000: Storm of Vengeance launches at the end of next month. Turn the dread eye of the Imperium towards the below trailer to see if you can get a clear sense of what this mobile-focused-but-also-on-PC dude-marching game is going to feel like.

Hmm. I can see why it might be successful, but it really doesn’t scream 40K to me. Slowly marching queues isn’t how I ever pictured ‘only war.’ A high death toll and a persistent edge of cruelty perhaps is, however.

Eurogamer have a breakdown of how the thing works – sounds fairly involved, with resources and cards and all sorts. It’s certainly not any kind of direct 40K adaptation, though. Why can’t we have that? Cos Games Workshop doesn’t want to cannibalise its physical products, that’s why. But man, just imagine. That impossible dream game would be the one to make me crack open my wallet and dive deep into the scary world of DLC and microtransactions, I am quite sure.

Anyway: Storm of Vengeance is out March 27th on Steam, costing £7. It will have day-one Impy Goo DLC if you want it, and no doubt other factions will follow if the game finds an audience. It’s also out on fruity phones and robo-phones, if you like.

I put a picture of a Squig at the top of this post, because Squigs.


  1. Zekiel says:

    I thought squigs were supposed to be cute? That one is scary.

    • MrBear says:

      I have yet to see a cute squig. Even the minis aren’t cute.

  2. DatonKallandor says:

    Jesus I hope GW rethinks their “let’s give our License to any random guy who asks” policy soon. They’re doing so much damage to the brand it’s not even funny.

    • Henchimus says:

      Yeah this is getting embarrassing. Someone just make a big ol’ Planetside-style 40K game already!!!

      • Loyal_Viggo says:

        I think it’s in the pipeline… check out ‘Eternal Crusade’

        • DatonKallandor says:

          Unfortunately by a developer who’s never made anything not crap or mobile. That Warhammer 40k MMO sounds awesome, until you realize the people making it have no proven talent whatsoever.

          • Heavens says:

            Or until the developers (see Warhammer Online/Mythic/DaoC) get taken over by “a big company” who tries to turn the pretty solid MMO into a WoW-ish money printer.

            Warhammer 40k has so much potential but a FPS MMO RPG is nigh impossible since they tend to fail horribly.

            Only time will tell, I really hope someone gets that “dream MMO RPG” done.

    • ceriphim says:

      I’m pretty sure GW is just straight trolling their fanbase at this point.

      They refuse to release anything even remotely related to what people really want, and instead dump this shite on us.

      I backed the Warmachine Kickstarter precisely because it’s everything I want in a GW game, minus the IP. But I can deal with that. I hope it’s massively successful as a game and forces GW to rethink their archaic business model. Until then, here’s a big middle finger to you GW.

      • Reapy says:

        Pretty much this.

        I enjoy the ideas of tabletop wargames but I have no opponent, no inclination to paint 100 miniatures, nor spend 500 dollars to get started. I would enjoy pushing little men around on a table deciding how to kill another army though.

        Anyway, the funny thing is that if I enjoy the warmachines game a lot, I would seriously look at purchasing a couple figures just to have around on my desk based on getting into the lore/theme from the game.

        Despite the argument this won’t move physical products, I think quite the opposite would happen with a proper warhammer 40k game, though they are basically f’ing themselves… That’s kind of OK for me too, I like GW products thematically…but sort of despite the company’s practices at a core level as well.

      • Stuka_JU87 says:

        What you are looking for is Warhammer 40,000 Armageddon, which is being released by Slitherine.

  3. Jams O'Donnell says:

    Imperial Guard DLC? Surely you mean Astra Militarium. *shaking my head at GW*

    • Bull0 says:

      In the grim darkness of the far future there is only soulless executives renaming stuff that’s been around since the 80s to make it copyrightable :””((((

    • Volcanu says:

      “Stand fast and die like Astra Miltarium-men” – doesn’t quite have the same ring to it does it?

  4. ramirezfm says:

    So, this is Plants vs Zombies, but without the sense of humor? As much as I am a wh40k junkie I think I’ll pass… DoW3 pretty please.

  5. Loyal_Viggo says:

    This looks terrible.

    When will GW authorise someone to make a Battlefleet Gothic TBS or Necromunda game?

    Dear GW people, if you’re reading this please don’t be Merchant Bankers anymore and just make BFG and Necromunda.


    • JimboDeany says:

      Viggo is both correct and also loyal.

      A Necromunda game wouldn’t even hurt sales of the miniatures!

    • Davie says:

      Damn, at this point I’d be fine with another Space Marine. That at least was kind of fun, and had the atmosphere and scale of the setting down.

      I can sort of understand why GW is hesitant to release anything that might act as a substitute for the tabletop game, but their decision to take the license away from the only developer that’s made good games with their IP in the last decade and give it to random developers without a single quality or notable title under their belts is utterly inscrutable.

    • AngusPrune says:

      Yes. This.

      I’d also appreciate Man O’ War. Seriously, GW. You make games, you have out of print games. Let people digital versions of your back catalogue. Where’s the downside?

    • Geen says:

      Screw that, make Gorkamorka. With full customization of vehicles and shootas. The orks need a game.

      • Jackablade says:

        There was a GorkaMorka game. It was a racing game that had all of the polish and finesse of the racing game I made in video games development college.

  6. MrUnimport says:

    I wonder if there’s a generator somewhere they use to spit out all these 40K game titles.

    • DatonKallandor says:

      There’s a generator (or rather, an industry) that produces shitty mobile games. The new Games Workshop licensing policy means that Industry can now brand their generic mobile shit with Warhammer.

  7. Trithne says:

    Looks sorta like Ironclad Tactics. Which I haven’t played, but did watch a ‘WTF is…’ of. It’s a very mobile take on strategy games.

    Also, tags are broken. 000: Storm of Vengeance appears to be missing a 40.

  8. Turkey says:

    Man, It kinda sucks that Relic is owned by Sega now. I loved their WH40K games…. Even Space Marine.

  9. witzkawumme (wkw) says:

    wtf was this… WarHammer40K is about BIG guns, BIG battles, BIG orcs, BIG humans, DRAMATIC battles, DRAMATIC music and not about thin little sprites and sounds…

  10. Nenjin says:

    The Emprah is disappoint.

  11. Lord Custard Smingleigh says:

    To me, my battle brothers! The Rites of Briefing begin! The filthy xenos oppose us on this world. We shall cleanse them with righteous fury.

    Instead of deploying as one mighty host to exterminate the foe in glorious and honourable open battle, we shall instead follow Appendix XXVII of the Codex Astartes, the Tacticus Linear. The Tacticus directs us to marshal our forces gradually and walk slowly along predetermined straight lines, in fearless single file. We must stop for nothing save to fight with anything directly in front of us. Our battle brothers must look to the Emperor for protection, as we cannot divert from our holy lanes to aid them.

    Now, my brothers, we deploy! Look to your weapons, your brothers, and your faith in the Emperor. QUEUE TO BATTLE!

    • dongsweep says:

      You always write something great but this takes the cake, wow.

    • Lucid Spleen says:

      Most excellent m’lord.

    • Crowley65 says:

      Sounds like Iron Hand tactics to me…

    • Bull0 says:

      The thing is, on paper it’s a terrible strategy… but when the Orks are also quite happy to march forwards in straight lines… you’ve got yourself a crap-shoot. I mean a crappus-shootius. With skulls on!

  12. Rolento says:

    More “Warstick”, then “Warhammer”, if you know what i mean….. A remake of Space Crusade would be grand and would fit on a mobile platform surly??

    • Bugamn says:

      Do you mean, Disagreementstick?

      Personally, I can’t stomach those “lane-strategy” games. They feel too constrained.

  13. Dude (Darloc) says:

    I still don’t get why they won’t do a proper rendition of their game in computer form, they would make tons of money from it and would probably draw new people to the hobby. Privateer press is not afraid of doing it with warmachine tactics, I guess GW is still living in 1990, given that they still do not have official forums, go after shop that leak information that they should release anyway…
    Unfortunately I think that the fate of GW is looking grim, their business model is so archaic….

    • DatonKallandor says:

      They think they’ll loose more money from lost sales on paint and painting accessories than they’ll make on people buying their game, buying digital models and digital paints and decals.
      I’ve heard a good theory somewhere that widespread 3D printer use is going to be the thing that tips them over the edge and forces them to make a Warhammer Tabletop digitial alternative to the meatspace version. Can’t sell incredibly expensive minis when people can print up their own.

      • Loyal_Viggo says:

        ^^ This.

        As a child these things used to be expensive, now, 20 years later I’d need a second mortgage to bankroll that hobby. You are correct in saying that GW are scared of losing physical model and accessory sales, and also they have the cold fear from the advances in 3D printing, even going so far as to sue people that recreate their own miniatures based on theirs and print them.

        One bloke made a Predator tank, as good as the GW model, and posted the 3D design online and they went nuclear on him. As you say though, soon their archaic business model will become untenable and I hope it’s sooner rather than later so they can authorise a full digital recreation for people like me who are much older and can’t spend hours painting one model but do have cash to buy and play on PC.

        Roll on 3D printing and shared GW designs I say… (Also, make Necromunda and Battlefleet Gothic!)

      • ceriphim says:

        What I think they fail to understand is any concept of nuance in their fanbase. The way I’ve come to view it is this-
        Group A – The hardcore mini/wargamer dudes who want something to paint and revere tabletop
        Group B – The painters, maybe don’t even play, just love painting up incredible minis
        Group C – The noobs to both realms (me), who would love to play but aren’t willing to put in the time or money to both learn how to paint up an entire army well, and learn the rules, but would be willing to if there price barrier wasn’t so high

        Groups A and B will most likely continue doing what they’re doing, and may even increase their purchases to include a digital game as well. Few who love the physicality of tabletop gaming or creating minis will abandon their passion altogether. They’ve already started creating nickle-and-diming digital editions of codex and splat book releases, in a nod to ebooks.

        Group C – really, they’ve made only a tiny bit of money off of me, and aren’t getting anymore until there’s another format of their game that I can purchase. I’ll never be a good enough artist to satisfy myself and never spend more money to flesh out my army.

        Give me a goddamn digital game you GW twats.

        • Reapy says:

          I just want to +1 that I am a group C person as well. It is hilarious to me how successful a well developed virtual tabletop game driven by micro transactions would be… and the amount of left over that success would drive into the physical products.

          GW appears to be one of those companies that hates its fan base though, eventually they will sue themselves out of business.

        • traemyn says:

          I am really surprised no one has created a 3d program similar to Vassal to play whatever tabletop game people want to play, multiplayer. Create a system for importing 3d models, Turn definition, few other mandatory items in a game package. Just provide the tools to play in the 3d environment and other people will create the game packages.

          I attempted something similar (using Dawn of War models for TESTING) a few years ago but couldnt dedicate the time it would take.

      • SkittleDiddler says:

        It’ll serve ’em right if that ever happens. GW are the tyrants of the tabletop hobby universe.

        I had a friend who owned an established, successful game store that got plenty of business until he decided to start dealing directly with Games Workshop’s NA reps in order to become an official reseller. They made him sign a contract that stated what GW products he could sell and forced him to keep a certain percentage of inventory in stock at all times. That meant he had to set aside a huge chunk of his floorspace for GW products in addition to regularly clearing out old GW products to be sold back to the company at a loss. They sent him promotional materials on the condition that fully half of his available space could not be dedicated to advertising their competitors’ offerings. He also had to buy a certain amount of GW items every month or his contract would become permanently null and void.

        The agreement was stable for several years until GW decided to significantly raise the price of their products due to increasing demand in the US, at which point the contract terms changed for the worst and the whole process became completely unsustainable for a small hobby store in a town of 65,000. The store went bust and my friend ended up owing GW around $6K at the end of it all. He declared bankruptcy and never got into the business again after that. I’m sure his wasn’t the only store that ran into similar problems back in the mid-1990s because of GW’s overzealous reach.

        I hope 3D printers eat a giant hole in Games Workshop’s profit margin. Maybe then they’ll get off their high horse.

      • po says:

        About 20 years ago me and a friend played Space Marine (epic scale, with the 5mm infantry). As a couple of teenagers with next to no disposable income, there was no way we could afford GW’s prices, but my friend came across another tabletop gaming company, Prince August, who sold some of their miniatures as molds to cast your own figures, as well as kits to make molds.

        With a couple of those kits we had enought Space Marine units to actually make it Epic Scale, with both sides of a 6’x3′ table filled. Me playing Imperial Guard (a race with next to no units in the starter game box, and very reliant on tanks and artillery that were only available as lead miniatures), and my friend orks.

        I guess you could consider it a pre-digital form of piracy. No matter what GW may have thought of it, they wouldn’t be getting any more money out of us, in fact if we hadn’t be wasting so much on their overpriced products, we would have bought PCs sooner. Games like Doom and Quake are what ultimately ended an obsession with GW, because it turned out it was actually a better deal to buy a computer and a decent variety of games than fork out for a decent sized GW army (and then replace half of it when they change the rules).

    • Volcanu says:

      I often wonder if they should be bold and trial a ‘skylanders’ approach to their miniatures. Meaning that you would have to buy the miniatures but would also get to use a virtual version of that unit in a glorious 3d, online rendition of the tabletop game – complete with destructable terrain and animations.

      Could be quite the cashcow and wouldnt mean cannibalising miniature sales. I for one would still be interested in playing 40k but currently have neither the space to do so at home, nor a group to game with. Im sure there are others like me.

      On a somewhat related point about the rather extortionate prices they charge, apparently they did investigate lowering prices on WFB stuff some time back but found that people just bought the same amount of stuff regardless. Not sure if this is true, but if its is, you can see why they dont reduce their prices.

      • ceriphim says:

        I can’t in any way imagine that WH* minis are inelastic goods. I own about three squads worth of various marines, but don’t play the tabletop (bought them for fun and for Dark Heresy use). I’d love to, but I can’t handle spending that much MORE money on a game I might not even like.

        • Volcanu says:

          You see I’m not so sure. I’m sure there are a fair number of people like yourself who would buy a bit more stuff if the prices were cheaper. And I’m sure the younger demographic would do too (lets face it, its currently pretty unaffordable for kids).

          However, the core of the hobby is sustained by a loyal, hardcore following who despite the grumbling – seem to buy models no matter what. If it’s your primary hobby and something you love and are hooked on, your monthly spend will probably stay the same. You will just get less for your money. Realistically there are only so many people that will ever be into something like tabletop gaming. It’s never going to be the next candy crush, or attract a casual audience – at any price point.

          Sadly, I suspect that the full time business analysts and bean counters at GW HQ have probably done quite a bit of research into this and concluded that from a commercial standpoint, the current pricing strucutre is optimal.

          Now the ethics of gouging your fanbase, and whether a hobby company should merciless pursue profit at the expense of all else is another thing. But for better or worse GW is a publicly listed company and will therefore try it’s darndest to maximise returns to it’s shareholders.

    • Dude (Darloc) says:

      I don’t think they will necessarily lose money from people only playing the digital version, they will be a few but the experience is very different. Having played vassal for Warmachine and also playing in shop, they are two very different experiences. I think they are just stuck with an archaic business model and still think they are the top dog while the competition is actually catching up quite fast. Large amount of players have switched to other systems due to the way GW handles their stuff. The codex release is a very old type of model now most company release book with stuff for all faction. GW could be doing the same with 3 different kind of book, the “good” faction in one book, the “bad” in another and a third for those more neutral. Also their rules just sucks compared to how thigh some other system are. Also their price model is just price out their own fan base. They also do very little to support veterant, you have an army you like, new codex comes along, boom half of it is obsolete…
      Back to the argument, they could do something close but not quite Tabletop by restricting the numbers and type of model/armies available, they could start with marines against orks and see what happens. I would probably play it even if I won’t touch their mini with a stick. I would not like them to die out but I think it is going to happen unless they change their way, they are huge but are stuck in a bubble.

  14. Cokesakto says:

    Someday, someday they’ll make a game out of the Fantasy Flight 40k RPGs and all will be good. Get Bioware on a ROGUE TRADER or DARK HERESY game, or Firaxis on an XCOM-like DEATHWATCH. Hell, shoot for the moon and get SEGA to get the guys who made VALKYRIA CHRONICLES to make ONLY WAR.

    • Gyro says:

      I…..I can has Epic?

    • Rindan says:

      Bioware 40K RPG? Fap fap fap. Why oh why can’t they make an RPG or a planet side? Hell, I would settle for a good FPS that goes for epic scale. Not that Space Marine wasn’t fun, but it wasn’t the epic awesome it should have been.

      • Premium User Badge

        Mungrul says:

        Arg, no!
        I can’t think of a worse fit for the WH40K universe than Bioware. It’d be all moral choices about whether to kill rogue psykers or not and how best to go about romancing the noble savage Ork who’s decided to forgo everything WAAAAAGH in order to pursue a loving relationship with the protagonist, and never mind the fungi.

        Now a 40K squad-level, turn-based strategy with RPG elements using the exact mechanics from Valkyria Chronicles?
        Chuck in the strategic battle map stuff from Soulstorm and make that a teensy bit more 4X like, and I don’t think I’d play another game ever again.

  15. Manesni says:

    can we not just have.. I dunno… Horus Heresy: Total war or something?
    have 20 different factions each representing a space marine legion led by their primarch? that’d be pretty epic I’d say….
    I’d settle for dawn of war 3 or spacemarine 2 though :/ y’know, something half decent at least.

    • Runty McTall says:

      * Nerd Alert *

      18 factions if it is one per legion and primarch at the time of the HH…

  16. Jenks says:

    WTB Space Marine 2

  17. Sheogorath says:

    There can be only one answer to this heresy. In the name of Him-On-Terra, in the light of the Throne, we must commence Exterminatus, and purge this abomination from the galaxy.

  18. Lemming says:

    Well looks like they managed to make a W40k game slower and less animated than the tabletop version.

  19. Tei says:

    My chain of troughs:

    “humm.. war40k, I don’t remember any title in the making, maybe the mmo?”
    “oh, no, seems a phone game”
    “somewhat crappy”
    “wait… loots somewhat like Plants vs Zombies”
    “with more strategy, the ‘lawnmowers’ here can shot”
    “maybe is also somewhat like Gratituous Tanks Battles or Anomaly”
    “maybe is a original idea”
    “I am still not convinced this could be a good game”

  20. Zherus says:

    In the name of the Emperor and using the powers granted by the Ordo Hereticus I call an Exterminatus extremis upon those corrupted souls.

    link to img.4plebs.org

  21. HugobertingtonEsq says:

    Ohhhhhhhh dear Lord
    This makes me only miss Relic even more

  22. Varakkys says:

    Storm of Vengeance?
    Shuffle of Tedium, more like

  23. MrBear says:


    If you’re fighting Astartes, you’re in 40,000 and you’re an ork. If you’re an orc you’re in Warhammer Fantasy and will fight the empire and skaven and elves.

    Also, whoever had this idea clearly rolled Perils of the Warp for his thinking check.

  24. Iskariot says:

    “The Dream Game will happen. One day.”

    For me the first Dawn of War series was already very close.
    I still play DoW every week.

    Then Dawn of War 2 happened.
    I was so disappointed about the non-existent AI, the smaller levels, smaller armies, less infantry types, less armour, restricted moddability etc. etc. etc. The only think I liked were the visuals and of course the beautifully designed Tyranids. But it was not enough to keep me playing. After 12 hours of desperately trying to like it I returned to the first Dawn of War series and have been playing ever since.

    My perfect 40k RTS would be a Dawn of War like game with the visuals of Dow 2 and perhaps even larger battlefields. I would love battlefields the size of Supreme Commander.

    • mouton says:

      I loved both DoW1 and DoW2. Both excellent games, even if different.

    • goon buggy says:

      Then you really really want to hit up the apocalypse mod, titans, demons,tyranids,sobs, everything bar the squats :(

    • Chiron says:

      A Wargame style 40k game would make me explode in utter and total glee and never ever ever leave the house.

  25. Whelp says:

    Plants vs. Zombies 40k?

    I’ve never felt so old.

  26. goon buggy says:

    Sorry Alec. After the huge rap you gave Space Hulk, That turned out to be damn Awful.
    Then you give Thief a thumbs up. The usual sites that got paid are the ones that are bumping its points up.
    Im not sure you play anything for more than a hour or two. If your a first/quick look at games site you should say so.

    • vecordae says:

      I posit that you are being paid to make vague accusations about game reviewers and undermine video games journalism. Possibly as part of the shadowy fox/ign cartel.

  27. Chiron says:

    Remember, we’ll always have Dark Omen, and Epic: Final Liberation

  28. Maulrat says:

    Make An Eisenhorn Game Ala Mass Effect already PLEASE!

    • Runty McTall says:

      Oh Maulrat, why did you bring up that suggestion? It will haunt my dreams forever now :(

  29. TWChristine says:

    As much as I love me some Sororitas, not even their inclusion would make me place this. I’d take another DoW though..

  30. Wytefang says:

    It’s difficult to imagine a more antiquated organization – in both thought-process and sales/marketing acumen – than Games Workshop. To not (by now) have established an awesome digital version of their famous tabletop game where you still purchase units and other microtransactions (paint jobs, new bits, etc…) ala Magic: the Gathering Online, is almost laughable.

    I want to chalk it all up to European stodginess or monolithic traditional thinking but it’s probably nothing more than simple stupidity. They’re so focused, as the writer of this piece states, on being afraid to cannibalize their dying and over-priced game (at least if recent share loss reports are accurate), that they’re missing a HUGE opportunity to grow their product base AND bring in gamers that wouldn’t have otherwise bothered with the boring intricacies (as these unreached customers might see it) of the painting and gluing and such. GW is so determined that everyone surely must love painting and that aspect of the game, they must!

    What a wasted opportunity.

  31. 2helix4u says:

    Oh wow… I thought this might have been a large-scale PC moba. I am actually devastated.

  32. Chaz says:

    Sort of like “PVZ” meets Infogrames “North & South”. Although I’d much prefer a game more like “North & South”.

  33. big boy barry says:

    Why isnt this the istvaan 5, first person survival game ive been after. damn.

  34. mandrill says:

    Still want an Epic scale RTS. Set during the Horus Heresy preferably. Hordes of tiny soldiers mincing each other in the shadow of the Adeptus Titanicus along with super-heavys and the Primarchs. How awesome would that be?

    • Volcanu says:

      That does sound quite awesome. But more than that, I think what people REALLY want is a 40k themed, match 3 game. It could use Marine helmets.

      WH40K: Helmet Heap Saga – coming soon to iOS and android.

  35. Volcanu says:

    I long for a 40k game that combines RTS ground combat at a DOW (or greater) scale, with the wider conflict raging across star systems.

    Not only would you have full fleet combat, but the ground battles would be directly affected by what was going on in space. So if you achieve orbital supremacy you can bombard opposing ground forces. You would also have to ship forces between worlds and choose where to land them on a planet.

    Planets would have multiple resources/ critical locations & facilities which confer certain benefits (a bit like in DOW:Dark Crusade) so you would have to prioritise which objectives to try and seize first – whether this is knocking out a radar system, or ground batteries, or capturing landing pads that allow you to bring in reinforcements faster. Or hit your enemy’s manafactorums so they cant replace lost tanks etc.

    Going into full on wish fulfilment mode, you would be able to mount commando style raids with your hero units and a handful of troops in DOW2 style to try and knock out critical infrastructure ahead of a main attack. Fail and you lose those troops and put the defenders on high alert.

    • mandrill says:

      If this could encompass every level of playstyle possible in the 40k universe this would be brilliant (and probably impossible to make, but I can dream can’t I?)

      Inquitsitor: ARPG style gameplay at the level of the individual character/small group (40k torchlight)
      Standard 40K: RTS gameplay with a couple of squads and limited vehicles. (DoW, the first one, not the second)
      Epic 40k: Monumental battles with thousands of troops, Titans and super-heavies (think the battles from the Total War series)
      Battlefleet Gothic: 3d Space based RTS (Homeworld)

      An over arching strategic map, not unlike Endless Space’s or the campaign map from Total War but on a galactic scale.

      How to link these all together in a cohesive whole so that actions in one gametype have repercussions in another is something that greater game-design focused minds than mine should probably do.

      I reckon that GW are chumps if they think their salvation lies in a purely casual gameplay arena. They need a 40k game for the hardcore.