I don’t entirely know what Cube & Star is about, but that’s OK because a) it looks relaxing and b) it’s a game which is actually out, which puts it head and shoulders above 97.4% of the other games in the RPS inbox today.
It appears to involve transforming a monochrome world into one of colour and life, like a clown visiting a local government office.
You’re this cube, see, and you spread visual joy on this star, see, like a mad painter who can also throw up skyscrapers and trees creatures. A bit like this, in fact:
Apparently there’s no way to play the game right or wrong, even though whatever’s happening up there might have the appearance of some semi-complicated puzzled game.
Also, this is supposed to happen eventually:
“As the world become more vibrant – as you lend it your own breed of charm, secrets emerge from the ground: discover ancient relics, bizarre monetary tokens and personal journal entries left by cubes long gone.”
A cube ancestor race, eh?
Ultimately, though, it’s about ‘aimless but mindful wandering’, which sounds good to me. I shall strive to take a proper look at Cube & Star, which has been out since Valentine’s Day, later this week. After all, it did win Best ‘Other’ Game in the Intel LevelUp 2013 contest, and what greater recommendation could there possibly be than that?