Guns Guns Guns Guns Guns Guns: Warside

Warside, as a name, doesn’t have the immediate appeal of Warface. Based on the trailer for the multiplayer shooter, the ‘side’ refers to the fact that it’s a side-scrolling game in the style of Abuse and is therefore, quite literally, a different side of war. There’s none of your first-person battling here, just lots of tiny men with jetpacks and energy shields firing many bullets at one another. Currently seeking votes on Steam Greenlight, it’s clear to me that the game would have a gazillion more votes if it were called Warflank. I also await the announcement of Warrump, which is both a game about tight uniform trousers and the sound that an English colonel makes when he tastes inferior brandy.

Disappointingly, there are a couple of seconds in there when guns aren’t firing continuously. I was hoping the entire thing was just rat-a-tat-a-tat-a-tat-a-tat. The fact that ‘Guns’ and ‘More Guns’ are features almost makes up for those moments of calm though.

It all looks rather hectic, doesn’t it? So hectic that I’m not sure which parts show two teams fighting one another and which are coop missions. There’s no real indication of how the character progression will work either, although the Greenlight page reckons you can be a deadly but fragile assassin or a bullet sponge behemoth. It doesn’t discuss the possibility of becoming a mild-mannered accountant.

How about those guns though, eh?

Hundreds of weapons available, from common assault rifles to futuristic ion launchers. A huge array of armor types, from lightweight protective vests to heavy exoskeletons. Customize your character using various implants, upgrade your weaponry with weapon attachments, and use gadgets to access special skills in combat from poison-arrow crossbows to stationary energy shields.

I can see a mild-mannered accountant resorting to various implants to make the work day just a little bit easier. A calculator instead of a left hand, for example, or an abacus in place of his waist. Every problem has a solution.


  1. P7uen says:

    Stationary Energy Shields would be handy for any office worker, not just an accountant. I would love to be able to protect my stapler from always getting pilfered.

  2. Gap Gen says:


  3. Guvornator says:

    Warside is, of course Geordie for “Our Side”, in the same way that “Warface” means “Our face”. For people south of the Watford Gap, Medal of Honour means “Medal of On Her”, which once you realise who she is, is truly an act of valour…

  4. SuicideKing says:

    So shooty. Such sides. Much want. Wow.

  5. RedViv says:


  6. C0llic says:

    Can you fly, Bobby?

    • CookPassBabtridge says:

      Ramming factories, sh*tting snow, flying through glass, there being… TROUBLE


  7. Jakkar says:

    Hm. Holding down a fire button for ten minutes to kill a single foe is so, so very much less satisfying than one clean burst or a single powerful shot.

    I’ll take Soldat, and leave this to rot.

    • sinister agent says:

      Yeah, I was thinking similar things. There’s an awful lot of gunfire in that, but it’s constant, and none of it appears to actually be doing anything. It probably plays differently, but it looks like you might as well not even bother having a fire button, and just leave them all firing continuously, which sort of undermines the point of shooting.

      Does look mighty pretty, though.

      • The Random One says:

        I felt the same way. Guns guns guns guns guns, but if the trailer is any indication 90% of them are spray-and-pray shiny guns. I think I’ll stick to The Showdown Effect, which I already barely play and am also rubbish at anyway.