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Clubbing With Nick Cave: No Wave

Shivers down spines

The pill is disintegrating, lodged in my throat like a swollen seed, sprouting dry and ticklish as it reaches back toward tongue and lips. I need a drink, to sluice it out, wash it down and carry myself away. The lights pulse like a migraine and the music is a song I recognise. Stumbling toward the stage, I grab at the singer, trying to tell him that I know the lyrics and how important it is that I know the lyrics, trying to drink him dry. And then it hits me - I just invaded Nick Cave's personal space.

No Wave is short, free and noisy.

The setting is a club in New York. It's the eighties and an ocean of noise has been sucked into the tides of the Hudson River to lap at the streets and the dark subtarranean rooms of the city. Every night seems to end in disappointment and if you don't enjoy the music, there's not much point in sticking around, but there's something wonderful and chilling about this moment frozen in time.

This little treat is the work of Dorian SRed and bandmate Trevor Reveur/Waveland, who are currently working on an "adventure and Social Science Fiction story", as well as composing the music for cybercorp simulator Advertcity. I'd planned to listen to Larry Heard all day while remembering aliens and the folks who imagine them but I've ended up with No Wave commandeering a tab in my browser and I don't feel right clicking 'x'.

Nauseating and unnerving as the experience sometimes is (and in the game), I'd quite like to lose myself in music, lights and strangers right about now.

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About the Author

Adam Smith

Former Deputy Editor

Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.

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