Electric Nightmares

Our four part series about generative AI and its use in video games

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Shadow Wha? Oh! Huh! Platformer Juju Announced

Colourful platformer from the Shadow Warrior gang

After their first two games were Hard Reset and Shadow Warrior, I thought I had a handle on Flying Wild Hog. They make throwback first-person shooters with explosions and big guns and medkits and running backwards while shooting, right? Apparently people aren't forced to be pigeon-holed for their entire lives, as the developers have announced their third game, Juju, and its a mite different. It's still a bit of a harkening back to ye olden days, but this time their genre of choice is mid-nineties platformers starring cute animals.

Like one would expect from, in Flying Wild Hog's words, "a classic-style platformer," it's all about running, jumping, collecting trinkets which hover mysteriously in mid-air, and boss battles. These are said to range from robots to sea creatures, which I'm certainly both in favour off. It's got two-player co-op t'boot.

Flying Wild Hog expect to launch Juju this Autumn.

Oh, that'll be the nineties all right!

I've struggled to connect with this style of 2D platformer myself. I didn't particularly play them in my formative gaming years and am far too old to start now. I don't enjoy running and jumping on things or making pixel-perfect jumps or collecting twinkling hovertrinkets. I don't feel the fun I know others find in them. I dig the puzzling and shooting of Trine and the challenge of Super Meat Boy but happy-go-lucky jumpy platformers baffle me. I feel slightly daft writing about one.

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About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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