Letters Of Intent: Metamorphabet

The work of some developers is as immediately recognisable as a particular painter’s oeuvre*. Take Metamorphabet, a game in which the alphabet comes to life one letter at a time. The player strokes, pokes and tickles each grapheme, causing appendages to sprout and activities to commence. The trailer shows an ‘A’ undergoing changes related to ‘antlers’, ‘arch’ and ‘amble’. The graphical style and friendly digital toy nature of the trailer immediately reminded me of Windosill and with good reason. The game is the product of the same studio, Vectorpark, and it’s as distinctive as one of Lowry’s matchstick municipalities.

Vectorpark’s games occupy the same mindspace as Amanita’s tiny adventures and the Grow series. They’re packed with delightful animations and inventive passages. Metamorphabet looks like a charming interactive gallery and the alphabet theme opens up all manner of playful opportunities.

Here’s betting the X has its crossbones exposed by some manner of ray and that the Z spends at least some of its time on-screen patterned with stripes. That is the extent of my predictions.

Metamorphabet will be out later this year.

*observation – I wish ‘oeuvre’ was etymologically linked to ‘oeuf’ and that artists referred to their work as a collection of eggs.

5 Comments

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    Harlander says:

    Yaaay, more Vectorpark stuff!

    I really, really liked Windosill.

  2. iucounu says:

    This looks absolutely lovely. I find it a bit bothersome though that the A turns in to what looks like a lower-case n when it becomes an arch; I could see this being great for kids, but that makes it a bit tricky from an educational point of view.

  3. Geebs says:

    Oafs will be oeufs

  4. toxic avenger says:

    It’s sorta sad, when you stop and think about it, that this isn’t making much more noise than it is currently. Just looking at the video, there are several concepts being displayed to help kids educationally that has been backed by scientific evidence (I’ll leave you all to debate whether educational research is “science” enough for you) and that’s something to be excited about: it would be amazing if this program was indicative of a larger, sea change in opinion towards video games as educational tools for children rather than being seen as simply “murder simulators.” Too bad the prevailing discourse here in the US is to privatize school systems, rather than use the govt.’s centrality to pool resources, start research, and get the ball rolling in order to modernize our educational system. I don’t think privatization, in the form of extreme capitalism, has the capacity to make the changes that need to be made, especially with all the educational cuts the country faces.