Divinity: Original Sin may not be officially launching until next Monday but, as it’s been on Steam Early Access since January, fans will already have a fair idea of what they’d like more of in the RPG and what they’d like changed. They’ll get to make a start on that this week, as developers Larian today announced they’ll release the turn-based RPG’s editor this Thursday.
What do we think fans get their hands dirty with first? Nude skins? Rebalancing? Jokes we still enjoy but feel nervous cracking because they might be wearing thin? Larian have beat everyone to the punch with that last one, as the sample mod they’re including with the editor is Cow Simulator 2014.
Here’s the official feature list for the Divinity Engine Toolkit, which is its official name. We do things by the book at Rock, Paper, Shotgun.
- Make new adventures that you can play in singleplayer or multiplayer
- You can modify the main campaign or create your own
- Manipulate terrain and edit existing models and textures
- Write your own stories and dialogs
- Create behaviors and scripts with easy-to-use scripting language
- Alter existing or add new skills, stats and spells
- 1-click export to Steam Workshop
- Add and manage your mods via Steam Workshop or inside the game
You know, it does mod stuff. That’s pretty much everything one needs to create their own RPG campaign. Steam Workshop support for browsing and downloading mods is always welcome too. Say, you out in Rockpaperland who’ve been playing Original Sin, what sort of mod would you fancy?
As for Cow Simulator, Larian say it “permits users to play as a cow (even in co-op with up to 4 players) and complete a quest or fight in the arena.” I suppose cows are nude too.
Here’s a look at the editor in a recent developer livestream: