OK, OK, let me see if I can hack my way through a jungle of redundancy to get this all straight: A Golden Wake is a golden-age-style adventure set in America’s own golden age that sees you completing goal(d)s to strike it rich (probably in gold) even as the mob and Great Depression loom. Whew. I suppose I could’ve just said, “American Roaring Twenties point-and-click adventure with shades of Gatsby,” but where’s the fun in that? Trailer below.
I wish more videogame trailers were accompanied by lively, period-appropriate jazz. That, however, is only the tip of the historically reverent iceberg here. Case in point:
“Developed by Francisco Gonzalez of Grundislav Games (Ben Jordan: Paranormal Investigator) and published by indie powerhouse Wadjet Eye Games (Blackwell Epiphany, Resonance, Gemini Rue), A Golden Wake is a nostalgic adventure that spans two dramatic decades in American history.”
“Set in the era of Gatsby with a plot that includes real people, locations, and events, A Golden Wake has story- and puzzle-driven gameplay, retro-styled pixel art, and a point-and-click interface reminiscent of classics like King’s Quest and Monkey Island. [Main character] Alfie’s power of persuasion will play a unique role as he analyzes other characters’ attitudes and weaknesses to figure out the best way to approach them.”
Expect shady salesmen, cutthroat bootleggers, corrupt politicians, and (of course) the mafia to play major roles. Sounds like my kind of party.
A Golden Wake will be out this fall, when leaves turn gold and hair turns silver, and you gaze into a golden sunset and ask yourself, “Was it all worth it? Was it really?” And the sunset replies, “Gold.”