Beauty Beheld: Future Unfolding

Shhhhhhh. Wherever you might be right now try to attain a sense of peace. No distractions. Don’t look at the other tabs, elbowing for room up there at the top of the browser, don’t look at your inbox. If you’re at work, phase out the voices of your colleagues, the clatter of their keyboards and the sighs of their despondency. If you’re lying in bed or on a couch, this is perfect timing. We’re going to a forest now, full of mystery, beauty and danger, but you can let the wind wash over you without moving an inch. This is the utterly gorgeous Future Unfolding. If you’re on the toilet, don’t strain quite so hard for a minute.

This is a tasty vidya game. What’s it all about though? Walking simulator? Real world Pokemon?

Future Unfolding lets you explore a world filled with life, both beautiful and dangerous. The world is procedurally generated, and each play-through allows you to experience a new and different layout. Observe and interact with the wildlife to get clues and discover patterns in this mystical place. Use the patterns to locate hidden secrets and find your way to the goal. Find your path with the help of wild animals, while avoiding the other less friendly creatures.

The trio of developers at Spaces of Play (previous work – Spirits) say that their goal is to “close the gap between stunning visual worlds and experimental game play”. My goal is to play the damn thing the minute it’s available. That’ll be sometime in 2015. Feast your eyes on the website, which is almost as attractive as the video.

From this site

12 Comments

  1. Freud says:

    Is there loot?

  2. 2Ben says:

    Up *their* at the top of the browser ? Really ? C’mon man !

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      Harlander says:

      What’s with those weird spaces before punctuation? Seriously fella

      :p

      • 2Ben says:

        I’m French. Why do you think I have this outrageous accent, you silly king ?
        Now I don’t want to talk to you no more, you empty-headed animal food trough wiper ! I fart in your general direction ! Your mother was a hamster and your father smelt of elderberries !

        Ah, English does have such a romantic ring to it :)

    • Adam Smith says:

      It’s been a long Theirsday. FIXED

  3. Kein says:

    >The world is procedurally generated,

    NNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!

    why

    • maicus says:

      Because it is an important driver of the interaction of character and environment, the gameplay focus of exploration, and because it’s a fascinating design tool that only a digital medium can truly provide?

  4. Synesthesia says:

    That is quite beautiful. Can’t wait to see more!

  5. Geebs says:

    Ooh, that’s very pretty – apart from the player character’s intermittent blue skidmarks. Not sure about those.

  6. gobbo14 says:

    This made me lol.

    I was totally reading this on the toilet.