Kingface – Grand Ages: Medieval Announced

He cleaned my suede shoes with WHAT?

“The E3 of PC!” I sorely hope no one calls Gamescom. But the German show going on this week definitely has more of a PC slant, what with being in Germany and all. You’re unlikely to see serious kings with serious brows and serious beards at E3 unless they’re warrior-kings cleaving skulls. No, the serious kings of Gamescom plot and strategise and command others to do the messy stuff.

All of which is to say that real-time strategy sequel Grand Ages: Medieval has been announced.

While Grand Ages: Rome and it unseriesed precursor Imperium Romanum were developed by Haemimont Games, the Tropico folks aren’t working on this one. This time it’s on publisher Kalypso’s Gaming Minds Studios, the lot behind Patrician IV, Port Royale 3, and Rise of Venice.

“It is the year 1050 AD. At the beginning of the High Middle Ages development in Europe has seen an unprecedented level of progress and a rapidly growing population spreads across the length and breadth of the continent. New frontiers are explored, settlements founded and vast trading routes established. As the head of one of these small settlements, it falls upon you to lead your people towards greatness. Explore a vast world, gather resources, encounter other societies and use your trading expertise to expand and make your fortune. Found new cities, progress your nation with inventive technology and protect your trade routes against barbarian attacks until you are powerful enough to begin your conquest over Europe and forge a bold new empire.”

You know, historical city-building strategy stuff. Good-o. More info over here and screenshots this-a-way. Having never played earlier games in the series or any of Gaming Minds’ other games, I turn to you, dear reader, for thoughts. What do you have to say?

[Aside: the Kingface is, of course, more closely related to The Gasface than the Warface.]

17 Comments

  1. NicholasTimothyJones says:

    So considering we now have is Grand Ages: Rome and Grand Ages: Medieval, should we expect Grand Ages: Shogun or even Grand Ages: Empire/Napoleon in the future?

    • Freud says:

      Grand Theft Ages

    • Gog Magog says:

      Grand Ages: Sweet Wages

      • jezcentral says:

        Hitman: Grand Ages.

      • dE says:

        Grand Ages: Sweet Wages

        I’d play that. I imagine it being played during the Industrialisation of a country. You’re a business person, properly rocking the moustache regardless of gender. Your goal is to setup a monopoly on steel in light of the coming war. You do battles with other companies by instigating their workers, hoping to incite a strike. Basically causing a siege of their factory by means of angry workers. If the union worker within your company gets too competent or too loud, you disappear them for a small but cumulative hit on morale each time they disappear, always balancing worker morale with profit.

        The diplomatic side is based around the idea of lobbying against ideas such as social security. But the politicians are scared of the restless masses and benefits will come to the people one way or another. You can’t stop them all but you can use your web of contacts and lobbying to promote those that’d be a bit more favorable to you. There’d also be an element of industrial espionage, people trying to steal secrets from you.

        It would come with a really depressing look to it. Shambling masses wandering the bleak and grime covered streets and each morning, when the door to your factories open, you never know if they’re there to wither away for your gain or plan to strike. And when they do, how do you solve that without causing too much of an uproar? How many can you disappear? Do you use Strike-breakers? And how do you manage to keep on top of inflation as it continues to soar into chaos?

        The endgame would be the time of war, where the size of your company and it’s public image would discern how big of a target you are for the enemy, yet you also need to be profitable enough to be considered an asset and not just a ressource to be plundered by your own country.

        Cynical as all hell, I’d play that game.

    • cpt_freakout says:

      Grand Ages: 2000-2010

    • tormos says:

      Did anyone see the Grand Ages of Immortality deny at TI-4?

  2. Anthile says:

    This looks pretty interes- Kalypso Media. Oh dear.

    • TillEulenspiegel says:

      Kalypso are the masters of publishing mediocre games that sound really good. I guess Patrician 4 and their Tropico games are mostly competent remakes, but they can’t be trusted with anything even a little bit original.

      • tormos says:

        It’s good to have a specialty, I suppose

      • jasta85 says:

        they also made blood knights, Dungeons and Omerta City of Gangsters. They weren’t horrible games, but they certainly wern’t anything close to being amazing either. I would say that Kalypso games tend to fall somewhere between “functional” and “decent” most of the time.

      • socrate says:

        Tropico is the only one worth mentioning and even then they are all filled with TONS of DLC and are just dumbed down easy mode version of the original Tropico game,they are fun island building game but ive yet to fail anything in that game its SOOOOOO easy its actually quite silly how easy the game end up being.

        Patrician for me was not worth even mentioning its really bad.

        Kalypso tend to make tons of money from old awesome title by putting new graphic on them and usually destroying their very essence and dumbing down gamer even more if thats actually possible.

        Sadly these building game are extremely rare these days and most that come out are usually horrible…the only “theme” kind of game or building game that is actually quite good these days is prison architect…its not that its hard its just that its fun compared to all these new title who just modernize old one but pale in comparison to the depth that these old game offered us and fun they brought us

  3. Arown says:

    Theoden, is it you?

    I look forward to hear about Grand Ages: Medieval :)

  4. Turkey says:

    The King is a witch! He wills cobblestone to rain from the sky through the stroke of a chalk line alone!

  5. RedViv says:

    Hmm. I like Grand Ages, but I liked Haemimont making it. Patrician IV was okay and Rise of Venice is quite good, but those are very different games from the city-building real-time strategy of Grand Ages.
    A functioning medieval city sim though, the prospect of that is something I welcome with open arms. Why was no Stronghold game after the first and Crusaders any good?

  6. CommissarConn says:

    I disagree with the decision to give Paul Giamatti godlike power.

  7. Wednesday says:

    I find the idea of “Medieval City Planning” a bit chucklesome.

    Same kind of spectrum as “Dark Ages Health and Safety Planner.”