Six New Witcher 3 Screenshots And A Trailer For You

You like The Witcher 3: The Wild Hunt screenshots. I know you. You can’t resist them! Six new ones have emerged from Gamescom, which is a small gathering of gaming enthusiasts in Germany. Because you’ve been good, if you click on the pictures, they’ll get extra-big. Big enough that you could use them as a desktop background, and pretend you’re playing The Witcher 3: The Wild Hunt on your PC right now! For the complete inexperience, you could lay the words “INSERT COIN” over the image, and then bash at your mouse and keyboard constantly imagining that you’re having some notion of control.

There’s also a trailer of old Mr Witchy completing a mission, but one thing at a time.

Okay, calm down, trailer first:

I wish what people in real life were going to say would appear in a subtitle below their faces, so I could click and hurry them along.


  1. RedViv says:


  2. NicholasTimothyJones says:

    The first picture actually made me jump when I refreshed RPS and got that…thing…staring at me. Just looking at it makes me highly uncomfortable for some reason. It’s the eyes. I have no idea why.

    • Jerppa says:

      That thing looks like there’s something horrifying right behind my back.

    • SuicideKing says:

      You’re not alone.

    • Zenicetus says:

      It’s interesting (and impressive) that with all the images we’ve been exposed to over the years in fantasy, horror, and sci-fi, it’s still possible to make something new with that kind of impact. The Witcher series has had above-average art direction in the last two games. I’m looking forward to seeing what they’ll be doing with this one.

      Also, obligatory comment about how this looks so much better than DA3’s generic, designed-by-committee medieval fantasy style. That may still turn out to be a decent game, but it won’t be for the art direction.

    • pipman3000 says:

      it’s gollum wearing a toupee and all dressed up for a big date

  3. jerf says:

    With Dragon Age continuing the anime-style trend of the second installment, with swords larger than people and blows shattering the ground, I’m even more happy that we’ll have The Witcher 3 soon after, with its more “realistic” approach.
    Well, I knew I’d be much more hyped for TW3 than for DA:I in any case (something which has to do with me loving the previous Witcher games more than the previous Dragon Age ones), but still.

    Overall, I liked quite a lot almost everything the devs showed and said about The Witcher 3. And their anti-DRM stance makes me respect them even more.

    • Orija says:

      I know The Witcher games have lots of good things about them, but for me realistic armor and swords really do stand out, especially when we look at its contemporaries like DA.

      • jerf says:

        Yeah, I loved the armor/weapons/clothing in the previous Witcher games. Of course, the devs slipped a couple of times, such as in the case of Saskia’s armor (although even that design decision can be argued for from the lore perspective), but overall it was very good, and The Witcher 3 screenshots/videos keep delivering the same kind of awesomeness.

        • Ringwraith says:

          Yeah, even when someone’s equipment looks ridiculous there’s usually a good reason for it.
          Even if that’s just because they’re the kind of person who likes to show off.

        • Polifemo says:

          Arguing which medieval fantasy RPG with monsters galore is more “realistic” is silly but I get the argument.

          Fantastical or fancy armor is at its best when theres a bunch of mundane armor surrounding it for contrast (though it also risks being silly if too fantastical).
          By contrast when every armor is fantastical it all becomes a blurr and it all stops being special.

          • baozi says:

            I don’t think it’s silly. Perhaps for some people, me included, fantastical elements pertaining to people operate on a different plane than other, external fantastical elements like monsters. It’s probably because we’re all human so it’s very evident when exaggerated armor and weaponry wouldn’t work in real life. (I personally find it interesting when most of the setting is more grounded in reality only some elements are fantastical, e.g. when magic is an aberration and limited in scope.)

    • Premium User Badge

      gritz says:

      The Witcher: Making Dragon Age Look Bad Since 2007

      • Big Murray says:

        The Witcher Fanboys: Making The Witcher Look Bad Since 2011.

        • Shooop says:

          Big Murray: Proving himself to be small, angry little Dragon Age fanboy since 14/08/2014 at 01:16.

          • pipman3000 says:

            both of them: make even dark souls fanboys look bearable in comparison

          • Big Murray says:

            Yes … because not liking The Witcher makes me a Dragon Age fanboy. -.-

            Hipsters. Gotta love ’em.

  4. kael13 says:

    Hnngghh! Gosh do I want this game. Rather a lot. Did anyone else notice the video seems awfully desaturated in the colour department, but that doesn’t seem to be the case in the screenshots, so that’s good.

    I missed Geralt’s soothing, sultry tones.

  5. Geebs says:


  6. Dinjoralo says:

    I’m curious which version was being shown in that footage. I’m tempted to say Xbox One, what with the Xbox button prompts and even the uncompressed version of the video linked in the description being at 30 FPS, but it’s also at 1080p…

    • Orija says:

      Aren’t all youtube videos at 30fps? Also, plugging in a gamepad gives controller button prompts in most pc games.

      • GameCat says:

        Nope, they added 60fps option few months ago. New Binding of Isaac: Resurrection video footage is in 60fps, I think.

        • SamfisherAnD says:

          Wrong. They added support for VERY VERY VERY few channels and it’s not rolled out to anyone but them still. It’s only announced and is still not implemented for 99.99999% of Youtube uploaders.

      • Dinjoralo says:

        There’s a link to the original, uncompressed video file in the video’s description that’s at 30 FPS. Also, looking at it, it doesn’t actually look to be 1080p, just something upscaled to that.

  7. sansenoy says:

    Still not interested. I could barely stomach all the fluff regarding alchemy, potions, herbs and terrible writing in the first two games and this one looks to keep that “gameplay” alive…

    • Tinotoin says:

      I didn’t enjoy the alchemy/potions/herbs element of W2 very much either, but it wasn’t enough to make me dislike the game as a whole. I did notice it gave you a ‘most effective potions against…’ notification – hopefully that’ll make it better.

    • Asurmen says:

      Then don’t use them. Also what bits are bad writing in W1?

    • jerf says:

      Terrible writing? We must have played different games then. Could you give a few specific examples?

      In my opinion, writing in TW1/TW2 was better than in both Dragon Age games and _much_ better than in Skyrim, to compare with modern examples.

      • Premium User Badge

        DelrueOfDetroit says:

        “I’m looking for a whore.”

      • unit 3000-21 says:

        “Terrible writing” in discussion of big RPGs usually means “I have no arguments but I don’t want to sound like a troll”.

        • sansenoy says:

          Could you imagine these games modded so all the dialogue is cut? What exactly would you be missing, other than the overrated facade of backstory everywhere you turn… If the game can’t convey its message without direct exposition, it’s simply not well designed.

          • unit 3000-21 says:

            Yeah I could, and the games would be boring without any back story to motivate me to walk around and kill things. There is nothing wrong with exposition as long as it is served in moderate portions. But my real beef is with “terrible”. In modern high-budget RPGs the writing isn’t terrible – it’s mediocre on par with standard genre fiction and throwing this “terrible writing” around just sounds like hating disguised as valid criticism.

          • sansenoy says:

            @unit 3000-21
            But the exposition isn’t served in moderation, and the writing is terrible, personally… Besides, if no one is complaining about mediocre writing, calling it terrible is the least we can do…

          • unit 3000-21 says:

            Really atrocious exposition dumps are rare in AAA RPGs, and no the writing is not terrible. “The Eye of Argon” is terrible writing, those RPGs writing is mediocre.
            “if no one is complaining about mediocre writing, calling it terrible is the least we can do”
            No, calling it terrible (when it isn’t) is just overly dramatic and sounds like thinly veiled hating. No one is complaining because these games are the equivalent of genre fiction – no one expects Faulkner-level writing in them, people just expect it to be good enough to provide back story and motivation, a few laughs and no cringes.

      • sansenoy says:

        Any game which advertises thousands of lines of dialogue as a positive is usually a terribly written one… A game can communicate in a language of its own if properly designed, such as Dark Souls. I can barely slog through any of these other RPGs anymore.

      • wondermoth says:

        As a specific example, how about “ooooo oarrrrrr marrrrster, ye be wanting to correct moiiii orrrrthentic west country/oirish/generrrrricyokel grammarrr, so you moiiight, cos oi’ve got a brand new combine harrrrvester etc etc”

        Honestly. It’s a load of pish. Don’t defend the writng because you like the game, you just give developers the green light to carry on serving up this sort of tripe. There have probably been three videogames in the history of ever that have had halfdecent writing. I can’t think of any off the top of my head, but probably three. Let’s not pretend otherwise.

        • sansenoy says:

          I’m trying, but can only think of Gunpoint… Unless we count slightly campy gems like Jagged Alliance 2

        • Polifemo says:

          If you didnt inmediately think about Planescape Torment then I dont know what to say to you.

          Not every Action RPG needs to be be Dark Souls. Its fine to have infodumps. Its fine to have comical over dramatic accents.

          • sansenoy says:

            I’ve never actually finished planescape, there was always something interrupting me, whenever i tried to dive into it… I’ve barely played it at all, to be honest, maybe this winter

          • sansenoy says:

            Also, the witcher games take themselves far too seriously for those crappy accents to be anything but annoying…

    • WhatAShamefulDisplay says:

      “Terrible writing?” What? Which modern RPG is better written than The Witcher? Certainly not Mary Sue Age, or Draugrim. You could make a case for New Vegas I suppose, but that’s a totally different sort of game.

      As for your other complaints, the herbal stuff is designed around fitting the books and the concept of a survivalist monster slayer. You may not enjoy it, that’s cool, but a lot of us like the whole picking-berries-in-a-bleak-landscape-to-survive thing.

      • Ringwraith says:

        The potions are much more a ‘preparation’ thing, which is what it tends towards.
        Who has time to drink a potion in the middle of a fight anyway?

      • sansenoy says:

        It’s just too fiddly, personally, and the rest of the game never really offered anything memorable other than forcing an incredibly thick and unnecessary plot down our throats… The gameplay was simply lacking, but I’d never compare it to such trash like Dragon Age or Skyrim

    • derbefrier says:

      yeah same here. I mean the writing isnt the worst out there and i suppose its decent for a video game but its still pretty boring. My biggest beef with these games has always been the combat though. Its just not a system I have ever found fun. Be careful saying negative things about the witcher series though. ITs become sort of a sacred cow among PC gamers.

      • nrvsNRG says:

        You may have found the writing boring, but i found it refreshingly mature, considering that most games are, at best, childish and amateur (at their worst, down right hilariously bad). For video games you need to re-calibrate your expectations.

        • says:

          refreshingly mature

          Did they remove the sexual conquest trading cards in TW2? I haven’t played that one yet.

          I loved the grittiness of the first game’s world, but the sexuality still seemed adolescent.

          • Nyctef says:

            Yep, he pretty much settles down with Triss before and in the second game. There is another option, but Triss.

        • Big Murray says:

          I think it speaks to everything that’s wrong with the state of video-game writing that I could see someone describe The Witcher series’ writing as “refreshingly mature”.

          When it wasn’t beating me over the head with how gritty and mature and serious it was trying to be, it was bunging titillation in for seemingly no reason whatsoever. That’s not good writing.

          • Caelinus says:

            Mature is a very poor word to describe writing anyway. It’s prevalent use has always confused me. It is like trying to describe a food, but only using the word “spicy.” It is far to vague to be useful.

            If it is possible to write something that is both mature and adolescent (boobs and blood for both) then we need to redefine our terms.

          • Big Murray says:

            Being adolescent is absolutely fine. I have no beef with that.

            But it’s not good when something doesn’t know what it is. The Witcher is an adolescent trying to be grown-up, and it’s cringeworthy.

      • Ringwraith says:

        It’s certainly not perfect, but it does so many things right it deserves some recognition.
        Also just generally the practices around it are pretty good too, like free major updates and DLC additions.

        • sansenoy says:

          You have a point there, I’ve actually bought W2 simply to support and the devs back then but the game was really nothing special, despite the obvious effort… The action RPG formula is just too stale these days, all those journals, quests, sidequests, erroneous dialogue and let’s not forget all the damn MORALITY CHOICES. Dark Souls was brilliant

          • jerf says:

            To each their own, i guess, but let me ask you the following question (sorry for going personal): do you like reading books? I, for one, _do_ like reading books. And I believe that the story aspect of The Witcher games is on par with some decent books (don’t get me wrong here, they’re certainly not masterpieces on the literary level, but still). Add to that the fact that you can make your own decisions (yes, these dreaded MORALITY CHOICES, which I find quite interesting because they force you to think about possible consequences), and this raises the value of the story.

            I personally found Dark Souls quite boring. Just wandering through bleak halls and corridors and landscapes killing some skeletons. Yes, it’s quite atmospheric, but it doesn’t contain enough of actual story and interactions with interesting characters to keep me interested.

          • sansenoy says:


            You like books, but obviously don’t think much of videogames if that’s where you’re placing them, as a form of expression… In my eyes, they’re far more than cheap fan fiction for those vastly higher artforms out there.

            I meant no offence, also i must suggest you give DS another go… It’s a far more interesting game, story wise especially…

    • SanguineAngel says:

      To each their own, of course. For my part, I really liked the potions – On harder difficulties they were pretty necessary throughout and it made a nice change from the usual in RPG where they are simply money sinks that become completely obsolete anyway within an hour or two

      • sansenoy says:

        It’s not the potions, but the whole aspect of “harvesting the land” in a linear action game… And then fiddling about with nonsensically named ingredients for even further nonsensically named potions…

  8. almostDead says:

    Arya Stark in this game?

  9. natendi says:

    Geralt is sporting some slim fit armour apparently.

  10. wodin says:

    Seems to have put on some weight in his face and no longer has white skin. I thought he was supposed to look otherworldly..not a grey haired middle aged fighter.

    • Horg says:

      Going by the descriptions in the books they went a bit too far with the alabaster Geralt in the first game. But that might not have been completely intentional as most of the NPCs have fairly pale pigment. All that really makes Geralt stand out (apart from the swords) is the hair and eyes.

    • MattMk1 says:

      Geralt was never supposed to have white skin, he’s not an albino. They either made him too pale in the first Witcher by accident, or because they were trying to emphasize how beaten up and haggard he looked after making his way back into the world.

    • eggy toast says:

      That’s just the point: he *is* a middle aged grey haired old man, which is also why he spends so much time picking berries and prepping for fights, he’s a middle ages Batman.

    • wodin says:

      Thanks for the info..must read the books some day.

    • Zenicetus says:

      He no longer looks exactly like Kevin Costner in this new game. And that’s a good thing.

      The ultra skinny waistline though, I’m not buying that. He’s had a nip and tuck.

      • MattMk1 says:

        I’m hoping this is just an early version of the character model and the final one will look better. IIRC something similar happened in Witcher 2, they fine-tuned the appearance considerably in the last few months.

        If they don’t, it’d be seriously disappointing – they set the bar awfully high when it came to the models of the main characters in Witcher 2, and it’d be a downer if Witcher 3 didn’t measure up… Because to be fair, this armor *does* look too much like biker leathers someone converted for their appearance at a Renaissance Faire.

  11. nrvsNRG says:

    Can we grind XP in W3?

    • cpt_freakout says:

      Only in random encounters. And if you give Geralt Curaga and Esuna you always get a bonus potion after battle!

  12. Laurentius says:

    Meh, cinematic action cRPG is not my cup of tea anymore, Divinity:OS has straighten me up, I know where my priorities lie now, not in a bit better then Skyrim action open-world rumble with fetch quest and other quests that are solved by going into glowing areas.

    • says:

      Yeah. At this stage of my life, touting “100 hours of gameplay” is actually a turn-off. :\

      TW2 is still sitting unplayed in my library, but I’m afraid I’ve outgrown epic cRPGs. (i.e., not enough time)

    • wodin says:

      Divinity OS was my cup of tea compared to the Witchers and Skyrims of this world..

    • baozi says:

      I don’t know, man, both Witcher games feel pretty differently from TES games

      • wodin says:

        Yeah I do prefer Witcher series over Skyrims repetitive gameplay. Though Divinities way of doing things is what I’d go for every time.

        • sansenoy says:

          Divinity is an RPG, the Witchers and Skyrims and whatnot are action games pretending to be RPGs, why invite the comparison??? These games are just so damn compromised on a basic level, it’s sad to see people bickering over things these games will never live up to… They seem like stepping stones between true, almost p&p RPGs like Divinity and razor-sharp action RPGs like Dark Souls, like they’re stuck in traffic, of all the mediocres, they’re the mediest, to paraphrase ser Egan…

  13. welverin says:

    “I wish what people in real life were going to say would appear in a subtitle below their faces, so I could click and hurry them along.”

    Modders get on this now!

  14. Premium User Badge

    DelrueOfDetroit says:

    I am excited to get a first glimpse of the conversation animations I will get to see thousands of times.

  15. Big Murray says:

    Yay! At least it’ll look pretty while I’m not having fun playing because of the bad gameplay and pretentious OTT writing style.

    • Kaeoschassis says:

      Did I… miss something?
      I was so certain this game wasn’t actually out yet. Huh.

      • Shooop says:

        Dragon Age fanclub member.

        Just point and laugh.

        • Jackablade says:

          Isn’t the OTT writing style kind of Dragon Age’s schtick though? It’s certainly markedly more melodramatic and self aware than The Witcher.

      • Big Murray says:

        I’m not being serious. It seems to wind The Witcher fanboys/hipsters up when you point out that people who don’t like The Witcher series of games exist. (Case in point: the other comments).

        The gameplay (especially the combat) in the last couple of Witcher games has been awful though, so I’m expressing my belief that no matter how pretty this game is it really needs to fix those problems before it gets me interested, or else it’s just a pretty game that gives no fun.

  16. rinvalak says:

    That main pic looks exactly like this race mod in oblivion, even the same facial expression:
    link to


  17. lordbain says:

    The more trailers I see the less I want this game

    • wodin says:

      Funny..feeling the same way.

    • Booker says:

      Why? Personally I’m not worried. Even if some things don’t work out as much in the beginning, they are known for some of the best patch support in the whole industry.

      • sansenoy says:

        I don’t think they could patch out the things he’s worried about… The game is simply built on very BORING foundations, no matter how it turns out in the end

    • sansenoy says:

      same here

  18. Booker says:

    It’s really funny to see Gollum with a wig. :D

  19. herschel says:

    This trailer felt wrong on so many levels…

    If it represents actual gameplay… meh.

  20. Perkelnik says:

    My computer cant run these screenshots :/

  21. Jackablade says:

    While we’re on Witchery things, has anyone heard any whispers on when (if?) we’re likely to see an English translation of Swallows Tower?