Watch Metrocide’s Cyberpunk Assassinations In Action

What’s your favourite -cide word? If you answered giganticide, the killing of giants, then you answered correctly. If you answered Metrocide, then you are correct in some sense. It might not be a real word, but Metrocide is a top-down stealth assassination game set in a cyberpunk dystopia and inspired by Grand Theft Auto 1 and Syndicate. There’s no way that can be wrong, and the five-minute video walkthrough below left me hurrying to commit further linguicide by writing this post.

We got an initial look at Metrocide back in July, but this playthrough clears up some of the mysteries Alice highlighted last time around. You take dynamic assassination missions and then have to carry them out on city streets without being spotted. That means tracking your quarry, waiting til they’re in a quiet place, and then hiding the body after the fact.

As seen above, if you fail to do that last part, a civilian will likely stumble upon your mess. That causes a crime scene to be established, as cleaner-robots come to tidy up and hovering police droids start scanning nearby pedestrians. If you’re scanned and have illegal weapons on you, they’ll simply be confiscated and you’ll be fine, but if you’re seen doing some greater misdeed they’ll quickly shoot on sight.

Five minutes is still too short a time to get a full sense of the scope of the game, but I like open worlds with inter-locking and dynamic systems. I also like getting away with things. Metrocide has me intrigued.

The game began as an entry to the Cyberpunk Game Jam from earlier this year, but developers Flat Earth were similarly intrigued by their concept that they never submitted the game, deciding to keep working on it and release it as a full game. It’s now due to land on Steam in the near future.


  1. ethantim29 says:

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  2. LuNatic says:


  3. Choca says:

    Looks interesting but it also seems like it could get repetitive fast.

  4. jellydonut says:

    Inspired by GTA.. but there are no cars?

    I could understand if they decided to not include driving, although that would make me sad as both GTA and Syndicate had *both* AI traffic and drivable vehicles, but they at least need to add AI traffic for atmosphere and flavor.

    Notice how he’s just running around in the middle of the street in this video. You can’t do that in GTA, at least not without dodging traffic quite actively. It’s a part of the genre!

  5. bonuswavepilot says:

    Looks kind of cool, but how is “TJ Trench” an ‘eponymous’ hero? Wouldn’t he have to be called Mr Metrocide for that to be the case?

  6. LTK says:

    I like how the game dryly informs you that you have failed your contract when you’re bleeding out in the middle of the street. But it’s worrying that they used Dishonored’s crossbow firing sound as their shotgun sound. Did that come from a public sound library somewhere? Sounds sci-fi enough, though.

    • rabbit says:

      yes , the weapons on display in this video were all (including the police drone weapon) pretty underwhelming. I really hope they do something about that before release. cuz other than that this looks eponymously good.

  7. ErraticGamer says:

    I dig the look and general feel. Is it all randomly generated? Like others, concerned that it might get repetitive, but that doesn’t make it not worth a go, if the price is right.

  8. nikita danial says:

    I played it a lot. its really interesting. keep it up guys. !! Newcelebswear