Freeware Garden: Platdude In A Bit Of A Spin

Platdude.

By fusing a slot machine with a puzzle platformer, prolific indie developer Jayenkai has come up with the completely random puzzle platformer. A new sub-sub-genre perfectly summed up in the colourfully retro Platdude In A Bit Of A Spin. A game that, not unlike solitaire, might just deal you a hand of platforms, ladders and traps you simply cannot win with.

Now, fun, interesting and silly as solving the Donkey Kong-esque levels of Platdude In A Bit Of A Spin may be, it most probably will not engage you for more than, uhm, let’s say a quarter, shall we? A pretty lovely quarter admittedly, but a quarter nonetheless. Soon the novelty of the idea and the charms of Platdude will have you wanting more.

A sheep. Not Platdude.

Which, leads us nicely to this post’s very point: Jayenkai’s amazing output of dozens upon dozens of freeware games that have been lovingly handcrafted for the PC (and some other platforms that don’t matter as much) over the years. A digital treasure chest filled with over 300 games worth of wild ideas, funny mechanics, demented settings, silly names, retro graphics, intriguing re-imaginings and some excellent game design.

Games like Future Classics 1986 Edition, The Spikes Beneath, Migraine Gets, Blockman Worlds,  Platdude In A Go Cart and the brilliant Sheep Goes Left you simply have to dive into.

4 Comments

  1. Premium User Badge

    SuddenSight says:

    Dear Konstantinos Dimopolous,

    You are correct about many things. But you are wrong about one thing: I love this game. I sank an hour into it today. I got a lucky 1600 early on in hard mode and I have been trying to repeat it (it is so hard!).

  2. LTK says:

    I kind of feel like putting a warning in front of the game that says “this game is random, if you think it’s too hard then just suck it up!” is just an obnoxious attempt at invalidating criticism. Why would you do that instead of considering whether it’s a valid complaint?

    • Konstantinos Dimopoulos says:

      Mind you, Jayenkai has also coded a non-random version of the game too. This one’s more of an interesting experiment.