Co-bot: Titanfall Adding Co-op Survival

Botbuds.

A co-op wave survival mode is coming to Titanfall tomorrow in its next big update, Respawn have announced. With that basic news out the way, let’s focus on a tiny small bit. When players die in Frontier Defense mode, they don’t sit around idly in spectator mode like in many games. Nope, they’ll be circling above the battlefield in a chopper, raining inaccurate fire down from afar. That’s a lovely little touch, isn’t it? Down, but not out. Spectating can ruddy do one.

Soon it’ll also get an awfully clever-sounding mode, Deadly Ground, which changes regular levels so “the floor is covered in deadly electrified fog”. It’s The Floor Is Lava with guns and mechs.

Frontier Defense will pit people against robots, old styles and a few new ones, in the usual wave survival shenanigans. Also you can drop turrets to help out. And, in case I didn’t mention it, get to fire out your dropship door while waiting to respawn. It’ll work on all maps, regular and DLC.

Deadly Ground sounds brilliant. Take levels people know, then change one part to make them play entirely differently. It’s only on a few maps and in a few modes, but I’m still excited. “Flood de_dust,” I joked a few months ago. “Drain Wake Island.” I meant it too. We come to know virtual spaces from a utilitarian perspective, so tiny changes can make them alien. Splendid. It’ll arrive on November 5th as a new temporary ‘featured’ game mode, which is perhaps good, lest people grow too comfortable in their new electrified worlds.

Ranked play is the other headline feature coming in Update Eight tomorrow, offering a persistent performance tracker. This’ll only be available to prestiged-out players and their invited pals at first, though. New achievements and insignia are coming to given regulars new targets to chase too.

Then there’s the usual patch stuff: bug fixes, UI improvements, new graphics options for faster PCs, and hey! faster load times! Those are welcome too.

Here, watch some Respawn folks playing a few rounds of co-op:

8 Comments

  1. BreadBitten says:

    “…Deadly Ground, which changes regular levels so ‘the floor is covered in deadly electrified fog’…”

    I think I just found my multiplayer GOTY.

  2. Banks says:

    Great update, glad to see that Respawn is still improving the game. I’d love to see a bunch of new weapons tough.

  3. communisthamster says:

    “afterlife revenge/assist” mechanics are very fun. Mashed/Wrecked did this very well, which is why it still stands as my personal favourite party game.

  4. Petethegoat says:

    We come to know virtual spaces from a utilitarian perspective, so tiny changes can make them alien.

    Reminded me of this; de_dust2, but flipped.

    Surprisingly hard to wrap your head around (or my head, anyway).

    e:
    Actually I was thinking of a different video where the map itself was physically flipped, but this one illustrates the same effect and is probably a little more interesting.

  5. Bobtree says:

    Wow, huge update. Titanfall has had great post-launch support.

  6. vanturache says:

    Co-bot, heh. This rather reminds me of Colobot, a robot-building strategy game where players would battle through scripts (written in the games pseudo-language).

    link to ceebot.com

  7. Bassem says:

    I played Titanfall in the very short 48-hour beta and absolutely loved it. I’m waiting for a good sale to buy it, and this co-op mode makes me all the more interested (I always prefer co-op PvE to PvP.)