Eternally Yours: Shadow Of The Eternals Returns, Again

Don't they look delighted?

‘Tis that dark and fateful day when spirits cause mischief for the living, making us speak in awful stilted ways with words like “’tis”. Frankensteins stomp through the night in search of good shoes for tall people. Draculas commandeer the rail network for their parties. Revenants come back to reclaim their stolen breath. So here’s former Silicon Knights Denis Dyack again, with another new company, trying again to make Shadow of the Eternals, a “spiritual successor” to lovely GameCube survival horror Eternal Darkness. After two failed Kickstarters last year, now he’s planning even more ambitiously to make it a transmedia extravaganza, looking at film and television too.

It’s a curious spiral of ambition. The first Kickstarter wanted $1.35 million dollars to make the first episode of Shadow of the Eternals. Developers Precursor Games cancelled it when it raised only 10% of that in three weeks. The second attempt was looking for $750,000 to make a longer, non-episodic game. It didn’t reach half that. Now, gosh, who knows what the plan for this grand aspirations is?

Dyack’s new outfit Quantum Entanglement Entertainment envision film, TV, and games merging in some way, he told IGN. You know, transmedia stuff.

“A lot of the television that you’re seeing is really bleeding into a lot of the things that we do in video games,” Dyack said. “A lot of the things that you see in film are bleeding into a lot of the things that we do in video games. I wanted to do something that was a lot more than just video games.”

As for Shadow of the Eternals specifically, that’s in production. Again. “(We’re) looking at it from a film and television side,” he said. “We’ve got more going on that we’re just not ready to talk about yet.”

I’d be delighted if this all spawned a worthy follow-up to Eternal Darkness, but it’s been demonstrated twice now that the gaming public don’t trust in it. I suspect the unconfirmed rumours about Dyack’s behaviour at Silicon Knights are a large part of that. Actual, proper investors will be the only way this gets made. I do hope it’s good.

22 Comments

  1. skyturnedred says:

    Eternal Darkness was great, I would gladly see it get some sort of successor. Perhaps being a Gamecube exclusive and thus having a smaller fan base, it doesn’t have enough nostalgia power to bring enough funding through kickstarter

    • LexW1 says:

      I suspect the “heard of but know nothing about” factor is indeed big with Eternal Darkness. Whenever it comes up, most people don’t seem to have played it and often have pretty distorted ideas of why it was awesome, thinking it was “pure horror” or something, when it was in fact more akin to a time-travelling Ocarina of Time/Resident Evil mash-up but awesomely atmospheric.

      The trouble with the whole “unconfirmed rumours” stuff is that the behaviour alleged is identical to the behaviour found in many game companies, which produce successful games. I’ve heard way crazier stories out of a friend who worked for EA in the late ’00s, for example. So it seems more like the rumours came out because the game sucked, not because the behaviour was unusual.

      • Philomelle says:

        No, it’s more so that Denis Dyack has always been known for being a bit of a toxic psychopath and the article was mostly information everyone already suspected but needed a confirmation for.

        This Silicon Knights post-mortem, while a very long read, provides plentiful information about how terribly managed the company was on every front. The Silicon Knights wiki also provides a very succinct three-paragraph summary for how Denis Dyack sued Epic Games for a right to steal their game engine, got caught stealing and opened a new company entirely to evade the 13 millions of debt.

        Also, he employed a child pornography trafficker for the longest time. I’m not even kidding about that

        • LexW1 says:

          That’s my point :)

          “A bit of toxic psychopath” describes about 25-40% of the successful lead devs and producers and what-have-you in the AAA game industry (and a significant though much smaller percentage in the indie industry). The difference is that they’re adept toxic psychopaths, whereas he’s inept. So I think it’s a bit rich to get on our high horses about this behaviour whilst it’s typically casually dismissed as “just how the industry works” when brought up about successful devs.

          Still would I back a Kickstarter with him in charge? Haha no. So there’s that.

          • Kaeoschassis says:

            If that’s the percentage of devs who fall under the category of “toxic psychopath”, I wonder what the percentage of so-called fans is…

          • LexW1 says:

            Self-proclaimed fans? Who talk about how they are a FAN and so on? Probably not dissimilar. More toxic, less psychopath (though plenty of those too!).

  2. Nibblet says:

    Too many people are aware of what a lying, thieving, scumbag Dyack actually is for anything with his name on it to get crowd funded.

  3. lowprices says:

    Well at least he’s probably learnt a lesson about ambition and being realistic with his goals.

    *Reads article*

    Oh.

    • TacticalNuclearPenguin says:

      I swear, Peter Molyneux wouldn’t be able to come up with something that weird, and that’s saying something.

  4. Philomelle says:

    “I suspect the unconfirmed rumours about Dyack’s behaviour at Silicon Knights are a large part of that.”

    While you’re definitely not wrong about that, you also cannot forget that Dyack is one of very few developers who were banned from NeoGAF for being an inflammatory cock. The reason why the Kotaku article became so famous was because so many people had plentiful first-hand experience with Dyack’s wonderful personality that the rumors were more or less something everyone already suspected.

    I mean, this is the dude who broke his partnership with Nintendo because he didn’t like a console’s name. He’s about as reliable as a parasol in a thunderstorm.

    • TacticalNuclearPenguin says:

      Thanks, consider your last line officially stolen.

  5. malkav11 says:

    I’d love more Eternal Darkness. Hell, I’d love more Too Human. But you’d have to be crazy to crowdfund Denis Dyack in the hopes of actually receiving them.

    • Baines says:

      Yes. I normally avoid Kickstarters on general principle, but in a perfect world I would have thrown money at an Eternal Darkness sequel. But it isn’t a perfect world, and dealing with the gigantic years-long pulsing neon red flag that is Denis Dyack killed any enthusiasm in myself and presumably in many others.

  6. cpt_freakout says:

    Good comedian, that Dyack guy

  7. Infinitron says:

    Something very fishy is going in Dyack’s Wikipedia article: link to en.wikipedia.org

    link to en.wikipedia.org

    “Steven Tolilo”?

    • slerbal says:

      Wow. Some serious PR white washing being attempted there in the most blatant way possible. I know nothing about the truth of the allegations against Dyack but even I can smell a blatant attempt to doctor the wikipedia article to dismiss/hide said allegations.

      Classy :(

  8. atticus says:

    I’ve barely ever heard of Eternal Darkness or this Dyack-character and his shenanigans, but I find myself reading all articles concerning this subject just to soak in all the colorful descriptions and metaphors.

  9. Hex says:

    This guy should go into business with that Paranautical Activity clown. And maybe Phil Fish.

  10. FataMorganaPseudonym says:

    It’s sad and regrettable, but absolutely understandable, that the fact that Denis Dyack is attached to this seems to be the main (and in many cases, only) thing that is keeping people from supporting this.

  11. Freud says:

    I want to see Sid Meier release Civ IV both as a game and an interpretive dance performance.