Marie Curie Won’t Eat Her Meat: The Curious Expedition

My first few moments with The Curious Expedition were almost misleadingly delightful. Set in the 19th century, I was told to pick from a selection of charming pixel renderings of historical figures and dropped into the world, with the only stated goal of exploring the strange new randomly generated land I had found myself in. It was welcoming, colourful, and hiding a whole host of things that wanted to kill me.

After almost two years of development, The Curious Expedition is entering paid alpha on November 27th at $12 (£7.50). Developers Maschinen-Mensch gave me a little early look, so I’m going to tell you how I felt about my first trek through the jungle as Marie Curie.

The Curious Expedition is all about exploring a randomly generated set of hex tiles, finding villages, caves, people and roaming animals to interact with. It’s the sort of instanced encounters you’d see in something like The Oregon Trail. This person wants payment if you’re going to stay the night, but do I want to stay in the cave full of human remains? Is it safe to eat these strange fruits?

That stuff is all pretty standard fare for this kind of game, but a lot of the initial charm in the experience seems to come from the well written dialogue and resource management aspects. Missionaries who have been alone for years and are happy to see you, but want to extort you for all they can regardless. Explorers in the jungle reminding you that while they appreciate the chocolate you gave them, they’d have preferred dark to milk.

Oh, and Marie Curie apparently really does not like the idea of eating raw hyena meat.

12 Comments

  1. check engine says:

    How can she have her pudding?

  2. Premium User Badge

    Hodge says:

    Then she can’t have any pudding! *How* can she have any pudding if she don’t eat her meat etc.

    I’m as fatigued as anyone with early access type stuff, but I think I’ll be buying into this one. It’s looked great ever since it was announced eons ago.

    EDIT: Gah, ninja’d.

  3. Gap Gen says:

    Ah, the old children’s rhyme:
    Pierre Curie could eat no hyena fat
    Marie could eat no hyena lean
    And so betwixt the two of them
    They licked the carcass clean

  4. Chuckaluphagus says:

    Ok, I burst out laughing when the trailer video showed the text “Leave your mark”, followed by the little explorer pixel-figures running frantically away from a rapidly spreading wildfire that started to engulf the entire map.

    Hadn’t heard a word about this before, but I’m definitely interested now.

  5. BLyon says:

    Very cool stuff. Kind of Neo-Scavenger-esk with some FTL story elements thrown in for good measure.

  6. AXAXAXAS MLO II: MLO HARDER says:

    Roguelike, hex-based Ultima Worlds of Adventure 2? I like the look of this.

  7. Shadowcat says:

    Venture into the unkown!

  8. Shadowcat says:

    I’m curious to know whether Digital Eel’s Strange Adventures in Infinite Space and Weird Worlds influenced this game. It made me think of them.

    I love the screenshot at the top of the article.

    This is definitely on the radar, at any rate.