Sunday Science: Exploring Guts In Extract 237

Welcome to guts city.

Always tricky, the last few hours of the weekend. Do we try to cram just a little more action, adventure, and excitement? Do we iron Monday’s clothes? Do we settle down with a book and hot cocoa? Do we settle down with a book and a bottle of wine? You know me, dear, I always like to be reminded of how large and wonderful the universe is, and how much I don’t know. So this evening, I shall be exploring sea monster guts in Extract 237.

The sci-fi horror romp sees a scientist trapped inside a colossal sea creature, fending off folks who mutated after getting trapped too, monstrous parasites, and other perils of guts. It sounds a bit Dead Space-y, with all the squirmy bits and talk of upgrading your suit and weapons. Developers Project Extract seem to have a design document and an environment test rather than a concrete game at the moment, but what an environment! They’ve let me roam around the belly of their test version, squishing things, and I’d be perfectly happy with a walking simulator there myself. Look at these guts:

(My apologies for the muddy picture. I suspect that its fuzzy noise filter musses with video compression.)

After failing to raise $250,000 on Kickstarter, the devs are now trying to raise funding for Extract 237 the traditional way. A mite over-ambitious, that was. They’re punching at the tonsils of Steam Greenlight too.

16 Comments

  1. Zallgrin says:

    This is really sweet, although I understand why it couldn’t possibly get funded on Kickstarter.

    • Napalm Sushi says:

      While the concept has an awful lot of potential, I can see how the unwritten pitch of “System Shock 2’s Body Of The Many extended into a whole game” could be a hard sell.

  2. LTK says:

    Alice, you make the best videos, muddy picture or not.

  3. Rao Dao Zao says:

    Rip and tear and rip and tear…

  4. AXAXAXAS MLO II: MLO HARDER says:

    Is it really horror? I just want a walking simulator about traipsing around some guts.

    • Alice O'Connor says:

      It’s going to have scary monsters and everything.

      I really would like a game about wandering around giant guts, though. Work in a little musical sound design with the squillion rhythms of the body and we’re golden.

  5. racccoon says:

    lol so its ok to show this! but not ok to show Hatred! link to youtu.be

    • RARARA says:

      Now I can’t stop wondering what kind of early 2000s juvenile teen angst music should go with that video. Linkin Park or Limp Bizkit?

    • Nevard says:

      do you need someone to carefully explain to you how “Help! I’ve been eaten by the guts monster!” and “Murderous bigot simulator” are different games? Should I use small words and a large font?

    • Alice O'Connor says:

      I don’t understand this comparison at all. That aside, not showing a game is certainly not the same as declaring it “not ok” to show that game.

  6. wu wei says:

    This reminds me of the amazing (but unfinished) Gutsville, by Si Spurrier & Frazer Irving.

  7. Wantonius says:

    So, the reference to Room 237 was too obvious to mention? *wears Captain Obvious hat*

  8. sgtschultz says:

    I would play this game so hard!