I could not tell you exactly how this toy dog plushie works, how exactly people are distracted by it and end up gazing adoringly into its plastic eyes, but I am keen to find out. Konami have announced that Metal Gear Solid V: The Phantom Pain will have a multiplayer side, bringing back Metal Gear Online. That there dog is one of the class-based sneak-o-shoot’s gadgets, which also include the likes of minimechs, cloaking systems, and sentry turrets firing Fulton balloons. I want to play the wacky teamplay mode this first trailer shows.
The semi-gameplay trailer is a little silly in that it’s clearly carefully staged, with folks seemingly ignore players right next to them, but it’s an exciting performance. How exactly all these gadgets and stealth systems and guns will work in practice, how quickly it descends into shooty-shoots, I don’t know, but I like the look of this dream:
Konami are quiet about exactly what’s in this MGO for now, but its last iteration in MGS4 had a spread of modes including deathmatch, capture the flag, capture and hold, and CS-ish bombing. Some were stealthier than others.
Metal Gear Online will arrive as part of MGS V: The Phantom Pain. Konami haven’t announced a release date but its PC release will surely lag behind anyway, given that its standalone prologue chapter is coming nine months after the console release. Metal Gear Solid V: Ground Zeroes is almost here, though, due on December 18th. You can pore over system requirements and control systems for now if you want.
In very unSolid Metal Gear news, Metal Gear Rising: Revengeance last week scooped a trophy for Bestest Best Word in our Bestest Best Games of 2014 awards. It’s pretty great, that.