PC Games Of 2015: Those Wot Could Conceivably Be Good

Simulation games

Do you like surviving in space or driving trucks? Simulation games are where you belong. There’s more to the series than the mocking, one-note joke games – approach a farming sim with openness and sincerity and there’s wonders to be found inside. And tractors.

Interstellaria

Official site

Genre
Platformer, Simulation, Management, Space, RPG
Release date
TBA
What is it?
Starbound-like in that it’s about exploring procedural planets. FTL-like in that it’s about managing a spaceship crew, surviving diplomatic encounters and maintaining your vessel. A bit Spectrum-like, in some of its pixel art and interface. Interstellaria mixes parts from enough sources that it feels like its own thing.

All Interstellaria posts.

American Truck Simulator

Official site

Genre
Simulation
Release date
TBA
What is it?
Like Euro Truck Simulator, yeah, only in the States. The surprisingly popular monotonous-drive game expands its borders to include the fellas across the pond. You probably already know if you’re excited by this.

All American Truck Simulator posts.

Dog Park

Official site

Genre
Simulation
Release date
TBA
What is it?
Inevitable and yet still charming, Dog Park is a multiplayer “fighting” game where you try to have as much fun as possible as a dog. Whether the other players will need to attempt to out-fun you (in a stark satire of life itself) or there will be more cooperative goals is unknown. But it’s Dogs: The Game so, honestly, who even cares?

Dog Park feature.
All Dog Park posts.

Party Animals

Official site

Genre
Simulation
Release date
TBA
What is it?
An election simulator with the small caveat that you and all your constituents are animals on a remote island. As the downtrodden mouse, you’re trying to rise to the top. Finally, the Noah’s Island political thriller we’ve been waiting for.

All Party Animals posts.

SPACE DEATH

Official site

Genre
Simulation
Release date
TBA
What is it?
All the horrific accidental crew-murder of FTL without antagonists to blame for it. It’s all on you: the ship design, where to send people and which systems are on. You need people there to press the buttons, of course, so you better hope that equipments stable. You checked before launch, right?

All SPACE DEATH posts.

Sky Battles

Official site

Genre
Simulation, Arcade
Release date
Out now!
What is it?
Very old-school looking arcade flight combat between a Red Baron-esque propeller plane and massive robots. Gives the delightful impression of coming straight out of a kid’s imagination, swooping plastic planes around their room to battle their other toys.

All Sky Battles posts.

Dovetail Games Fishing

Official site

Genre
Simulation, Early Access
Release date
Q4
What is it?
Dovetail are better known as the creators of Train Simulator and its thousands of pieces of expensive DLC – or perhaps more recently as the new shepherds of Flight Simulator X, bringing Microsoft’s old flying workhorse to Steam. Dovetail Games Fishing is the only game with their name on it though, and it’s about wading knee-deep into pretty ponds, casting a line and hoping to catch a big one. It seems overly simple in its early stages, and if you go fishing for the feeling of serenity you feel by standing among nature (and killing parts of it), it’s hard to know whether this will satisfy.

Dovetail Games Fishing review (early access).
All Dovetail Games Fishing posts.

Enemy Starfighter

Official site

Genre
Simulation, Early Access, Space, VR
Release date
TBA
What is it?
Space games are like buses; you wait years for one to show up and then, etc. Enemy Starfighter differentiates itself from Elite and Star Citizen by taking more inspiration from StarFox than its PC kin, and by aping the structure of a roguelike. Eg, there is permadeath, the galaxy is procedural, and you level by clearing regions of space like dungeons. Also your spaceship feels sorta like you’re piloting a gun.

Enemy Starfighter preview.
All Enemy Starfighter posts.

Take On Mars

Official site

Genre
Simulation, Exploration, Early Access
Release date
TBA
What is it?
Realistic science and meticulous preparation go into planning and executing the first manned landing on Mars. The current Early Access build, after over a year of development, begins with rover missions to explore the terrain. The planned finale is to begin the foundations for a full-blown colony on the red planet.

All Take On Mars posts.

Catlateral Damage

Official site

Genre
Simulation, First-Person
Release date
Out now!
What is it?
Part of the YouTube game trend of physics-gone-mad simulators and improbable usages of household items, this one is a significant upgrade in animal quality over goat. Going half-again on its $40k Kickstarter goal, the premise is to destroy as much as your feline limbs will allow.

All Catlateral Damage posts.

EVE: Valkyrie

Official site

Genre
Simulation, First-Person, Space, VR
Release date
TBA
What is it?
CCP’s step into VR has universal appeal – sit in a spaceship, shoot the other spaceships, try not to die. Rather than the spread-thin-but-wide appeal of Elite-‘n’-friends, Valkyrie is laser focused on dogfights and explosions.

EVE: Valkyrie preview.
EVE: Valkyrie interview.
EVE: Valkyrie feature.
All EVE: Valkyrie posts.

Classroom Aquatic

Official site

Genre
Simulation, First-Person, VR
Release date
Q4
What is it?
Oculus Rift compatible, and indeed required, stealth cheating where you’re a human in an underwater school for dolphins, taking a test you’ve never studied for. The most relatable game of the year.

All Classroom Aquatic posts.

Office Management 101

Official site

Genre
Simulation, Management
Release date
TBA
What is it?
Reminiscent in art and tone to Theme Hospital, this management game is about selling consumer electronics from a set of offices built and designed by you. You’ve also got to manage employees and create new items to sell. Very Bullfrog, it’s an intriguing blast from the past.

All Office Management 101 posts.

Prison Architect

Official site

Genre
Simulation, Management
Release date
TBA
What is it?
Will development ever finish on Introversion’s prison management sim? It hardly matters. Prison Architect was one of the first games added to Steam’s Early Access and has been the most reliable since it appeared, with monthly updates bringing new staff, new room types, new prison mate behaviours, and bug fixes. It’s long been a good game, so it only remains to be seen how good and how stable it ends up.

Prison Architect preview.
All Prison Architect posts.

The Book Of Dwarf

Official site

Genre
Simulation, Management
Release date
TBA
What is it?
Similar in style and theme to Dwarf Fortress but without the years of systems building up to nigh-impenetrability. The name refers to how your rule of a dwarven society would read in the history books – try to make it an entry your mother would be proud of, eh?

All The Book Of Dwarf posts.

Theme Parkitect

Official site

Genre
Simulation, Management
Release date
August 2015
What is it?
Unsurprisingly an indie take a spiritual successor to Theme Park. Building rides and bringing in customers to make your park a success, it was successfully Kickstarted in September and hopes to hit Early Access towards the end of 2015. Most recent addition: scaleable rocks.

All Theme Parkitect posts.

Citybound

Official site

Genre
Simulation, Management, Early Access
Release date
TBA
What is it?
Solo attempt at creating a city-building sim that uses zone allocation to allow individual simulated people to create buildings and find homes. It also covers a larger range of settlement than the norm, starting all the way from tiny villages.

All Citybound posts.

Dwarf Fortress

Official site

Genre
Simulation, Management, Early Access
Release date
Beyond the end of time.
What is it?
You’ve probably already heard about this one. Bay 12 have plans on how to develop their flagship title until some time next decade, with a 4000 word planned features list and an ever-growing fanbase. 2015 is likely to see at least one big patch and a litany of smaller ones.

Dwarf Fortress feature.
All Dwarf Fortress posts.

Maia

Official site

Genre
Simulation, Management, Early Access
Release date
TBA
What is it?
A space colony sim. Or, Dwarf Fortress set on another planet. Maia is concerned with careful simulation of both its environment and how your colony functions, as well as the inner workings of the colonists who live out their lives in between completing assigned tasks. It’s a long way from finished, and currently more interesting as a development project than it is fun to play. But one to watch.

Maia preview.
All Maia posts.

Mini Metro

Official site

Genre
Simulation, Management, Early Access
Release date
TBA 2015
What is it?
The London Underground map is one of the world’s most famous pieces of graphic design. Mini Metro uses the same sort of stylish iconography for its graphics, but the design challenge is in positioning routes between stations in an efficient enough way that you don’t end up with enormous queues and delays. A simple, smart strategy game.

Mini Metro preview.
All Mini Metro posts.

Kerbal Space Program

Official site

Genre
Simulation, Management, Early Access, Creative
Release date
TBA
What is it?
One of the first alpha games, Kerbal Space Program has been moving steadily from ‘fun sandbox’ to ‘management simulation’ for years now. That doesn’t mean it’s lost any of the slapstick sense of humour, only that there are now Science and Career modes to offer structure to your failed attempts to explore space and land Kerbals on the moon. 2014 saw the game become “scope complete”, which means 2015 should be the year it is polished to a shiny finish.

Kerbal Space Program review.
Kerbal Space Program preview.
Kerbal Space Program interview.
All Kerbal Space Program posts.

Limit Theory

Official site

Genre
Simulation, Space
Release date
TBA
What is it?
The one man impossible space exploration sim, no Kickstarter project seems to update its customers as regularly or thoroughly. It’s gorgeous and progressing at pace, but a long break for solo dev Josh Parnell has put it on delay.

Limit Theory interview.
All Limit Theory posts.

Star Citizen

Official site

Genre
Simulation, Space
Release date
TBA
What is it?
Far and away the biggest spectator launch of 2015 will be whichever pieces of the Star Citizen omni-game make it to the general populous. Now speeding past the $65,000,000 mark at well over $1,000 an hour, when, where and how hard will the space-sim stop?

All Star Citizen posts.

Wings of Saint Nazaire

Official site

Genre
Simulation, Space
Release date
TBA
What is it?
While we’re inundated with space games, many of which are attempting to pick up where the genre left off ten years ago, Wings of Saint Nazaire is the only one using similar graphical tricks to Wing Commander. That means it’s glorious, sizzling artwork is actually 2D – your ship is locked in place and only appears to move around while dogfighting other spaceships. There’s a build of it available to play for free in your browser already.

All Wings of Saint Nazaire posts.

SNOW

Official site

Genre
Simulation, Sports
Release date
TBA
What is it?
SSX3 was great because aside from capturing a sense of speed in a beautiful environment, it strung each of its tracks together on the slopes of a single mountain, so that once unlocked you could take a single, 25-minute slide from top to bottom. SNOW does the same thing, setting its action on the side of a single mountain and letting you spawn upon any of its peaks, depending on whether you want to slalom, half-pipe, jump or simply go exploring. At this early stage it’s far from done, and development is more focused on adding branded hats than sound or better physics, but it’s already fun and suggests there’s better still to come.

SNOW preview.
All SNOW posts.

Dragon: The Game

Official site

Genre
Simulation, Third Person, Early Access
Release date
Q4
What is it?
Unsurprisingly, the game about being a dragon. Take everything you’d expect from an open world RPG – questing, towns, levelling – and apply it to a main character with the ability to burn down fields when he sneezes. An awesome concept now in (very) Early Access.

All Dragon: The Game posts.

Football Manager 2016

Official site

Genre
Sports
Release date
Q4
What is it?
It’s not been announced yet, but of course there’s going to be a Football Manager 2016. What features will it have? We can only speculate, but we’re betting that the football matches themselves will be removed in favour of more press conferences.

FIFA 16

Official site

Genre
Sports
Release date
Q3
What is it?
Football games are still happening, to everyone’s surprise. What features will this edition contain, beyond women’s international teams? If we had to guess, we’d say updated teams, enhanced ball physics, finer control over your players with Real Dribble (TM), a brand new Drama Engine for simulating the thrilling highs and lows of the world’s most popular sports, and a reset to all the progress you made in last year’s Ultimate Team that’ll only cost you $60. Check back in October to see how much we got right!

All FIFA 16 posts.

VA-11 HALL-A

Official site

Genre
Bartending, Simulation
Release date
TBA
What is it?
Bartending sim set in a fantastical sci-fi universe of talking corgis and robotic lovers. It’s half drink mixing puzzle game, half visual novel as you discuss the daily lives and trials of your patrons and get them drunk in new and exciting ways) There’s a demo currently available and development builds will be distributed to those who purchase before official release.

(Please note that RPS contributor Cassandra Khaw is also part of the team developing VA-11 HALL-A)

VA-11 HALL-A feature.
All VA-11 HALL-A posts.

Pro Cycling Manager – Tour de France 2015

Official site

Genre
Simulation, Cycling, Racing
Release date
TBA
What is it?
Bikes ‘n’ biking sim where you govern the career of your own peddling persona up through the minor leagues to the World Tour. It also allows management of larger squads of bikers as they take on the Tour De France and other races.

IL-2 Sturmovik: Battle of Moscow

Official site

Genre
Flight Sim, Shooter
Release date
Q1 2016
What is it?
Latest expansion to the long running World War 2 flight sim, this time based around the eastern front between October 1941 and April 1942. If you already own previous games there’s a possibility of getting early access.

All IL-2 Sturmovik: Battle of Moscow posts.

Super Mega Baseball: Extra Innings

Official site

Genre
Sports, Management, Sim
Release date
Q3
What is it?
While the art style is a colourful cavalcade of caricature, this definitely belongs in the Sim camp with realistic depictions of balls, physics and player egos. That last is used as the difficulty of the game, dynamically scaling to the player’s skill level.

Final Strike

Official site

Genre
Flight Sim, Shooter, VR, Early Access
Release date
08/20/2015
What is it?
Finally, the Independence Day Simulator we’ve been waiting for. In a VR-compatible well simulated cockpit of a modern military jet you face down alien motherships and smaller vessels over mountain ranges. Do not go quietly.

Turmoil

Official site

Genre
Simulator, Management
Release date
Q4
What is it?
Taking the role of a 19th century oil baron, you’re looking to become the richest in town. You do this by finding deposits and building extractors, all while managing upgrades, prices and selling speeds.

Turmoil feature.
All Turmoil posts.

From this site

153 Comments

  1. PikaBot says:

    Whether it actually gets released next year depends a lot more on the vagaries of VR headset releases than on the dev team’s work, but I think Keep Talking and Nobody Explodes is a game to look forward to. I’ve played it multiple times and it’s always a ton of fun.

    Disclaimer: I’m good friends with a member of the dev team, which is why I’ve gotten to play it multiple times. I really do think it’s a damn good game, though.

    • thristhart says:

      I am very excited for that game, but I do hope they add a mode for online multiplayer via voice chat or what have you. My gaming chums aren’t near by enough for the local mode!

      • PikaBot says:

        Well, you could just use Skype or any other voice chat software for that! It’s a very small team with no money, so I doubt they’ll want to have to implement and maintain a VOIP system within the game itself.

  2. Retro says:

    Massive list!

    1) there’s a ‘platformers’ category hidden in the ‘MMO’ category…
    2) it’s a bit of a shame that there’s no ‘classical’ sim (that is, flight-sim where you can shoot/bomb stuff, naval sim, tank sim.) in the ‘simulation’ category..it’s interesting that the business model there seems to go towards the same ‘base game’ being updated periodically/incrementially, which obviously does not give much change for big PR.. or the community taking up the task altogether..

    • Premium User Badge

      Graham Smith says:

      1) Fixed!

      2) Good point. We probably missed a bunch of these. We’ll remedy that in the coming weeks/months.

      • Stevostin says:

        Hi Graham,

        While you’re at it you may want to add

        – Survarium (either Shooter or Exploration if you think about the upcoming freeplay mode)

        – Cradle (exploration, I guess ?)

      • Bishop says:

        If we’re making game requests my puzzle platformer, Trash TV, is coming out very early 2015 on Steam and a handful of other places. It’s like the love child of Super Crate Box and Limbo.

      • Dominic White says:

        Here’s one I just found out about a couple days ago:

        link to cross-code.com

        CrossCode. Action RPG in the vein of Secret of Mana, although maybe a bit more actiony. There’s a pretty beefy playable demo out now. Very slick and polished. My only gripe so far is that there’s a few grammatical/spelling flubs in the script right now.

    • Cuttlefish says:

      “it’s a bit of a shame that there’s no ‘classical’ sim … in the ‘simulation’ category”

      Though the article only labels it as “Survival” genre and only mentions the survival mode, DinoSystem is also an ecosystem simulation game. . There’s a god mode, that took inspiration from classical sim games like SimLife and SimEarth, that allows the player to mess around and experiment with the game’s ecosystem,

    • Gap Gen says:

      Yes, massive props to whoever compiled this!

    • padger says:

      Amazing list. What a resource! If you keep this updated across the year it becomes a sort of mega release-tracker.

  3. Banks says:

    Lots of interesting games, 2015 will be great.

    Personally, I can’t wait to play The Witness (finally). I’m really looking forward to the finished builds of Invisible Inc and The Masterplan too, they are shaping up to be fantastic.

    • kwyjibo says:

      Also looking forward to The Witness.

      At first, I thought it wasn’t included after looking in the puzzle section. Then it turns out it’s in the Exploration section. But The Witness is explicitly a puzzle game, your progress is gated by clearly signposted puzzles.

      While Scale, which is touted by its creator as more of an exploration game is placed into the puzzle section…

    • padger says:

      Yep, another one for The Witness. Just so intriguing!

  4. Grayman says:

    The platformer section includes nine instances of “metroid”

    • kwyjibo says:

      What’s worse is the presence of the non-word “metroidvania”.

      If you copy Metroid well enough, you can append your name onto the genre. In 2016, they’ll be called Metroidvaniaroofiyasongvergechasmmaiden. Or we can just call them all Metroid like forever.

      • aethyrium says:

        Nevermind the fact that the term has been in use for nearly a decade without all of the games coming out under its moniker being appended.

      • iainl says:

        Except that Durell’s Saboteur did all that stuff before Metroid anyway and I thought it was a better game (plus it’s just a platform adaptation of Knight Lore / Atic Atac). First doesn’t win prizes, sadly, and they’re known as Metroidvanias whether we like it or not.

        FPS games were “Doom Games” for years, despite that being a clear evolution of what id did with Wolfenstein 3D, so this isn’t exactly an odd development.

  5. Premium User Badge

    Lexx87 says:

    Well as i’m currently replaying a game from 2009, which is massive (yay Dragon Age) and my Steam library consists of many, many unplayed games from 2008-2014 i’ve lost all hope.

  6. Anthile says:

    Oh, you forgot Serpent In The Staglands again – and Frog Fractions 2.

    • pepperfez says:

      OR HAVE THEY?

    • InternetBatman says:

      And Underrail. And Avernum 2.

      RPS has baffling RPG decisions sometimes.

    • suibhne says:

      And Age of Decadence, which they’ve actually covered several times. (The content-complete beta will be released in Q1, so the final version is pretty certain for 2015.)

  7. Melody says:

    How do I put it…

    I understand that the world of text-based/text-heavy games (Twine, Visual Novels, Interactive fiction) and highly experimental games is fractured enough, that there often are no announcements before a game comes out etc. so I really can’t blame you too much for not including almost any of those. (No Choice of games though? They do have a more structured release schedule)
    Still it’s sad to see the only 2 visual novels relegated to “Strategy”. And, maybe I missed it, but it seems you forgot Christine Love’s Ladykiller in a Bind?

    On the good side, I’ve found lots of interesting-looking games, especially under the adventure header. So thank you ^_^

    (I only need 3 more of these posts to start becoming a parody of myself! :D)

    • HopeHubris says:

      Was going to say something similar myself, Choice Of seems to make up half of the games I’ve played in the last couple of months

    • Premium User Badge

      Graham Smith says:

      You’re right on all counts. Will resolve that in an update.

    • Premium User Badge

      SuddenSight says:

      This is certainly true, but recently I have found many text-based games are using episodic content to release in chunks. Some games (like Hero’s Rise) I don’t mind because each iteration is meant to feel like a complete game.

      However, I have “Dysfunctional Systems: Not the Complete Game” and “fault milestone more to come” sitting on my wishlist because they are incomplete.

      Also, there are a couple VNs at the bottom of the Strategy category. I don’t envy whoever had to assign categories (1 category per game really doesn’t work well in general) but these would probably make more sense grouped with the adventure games?

    • Premium User Badge

      syllopsium says:

      You have a point, but is this in part because making money from IF is all but impossible these days?

      There’s Age of Decadence, perhaps, which was covered this year (and is currently early access on Steam). It may actually be properly released in 2015..maybe.

    • jbd says:

      Not 100% complete, and not PC-only, but I did make a post about upcoming text games for 2015.

  8. kud13 says:

    Holy Crap, SpellForce 3 is happening? that’s awesome news.

    Aside from Heroes of anhihilated empires, and to a lesser extent Warlords Battlecry III, no game really got that WarCraf III-esque balance of RTS and RPG as right as the SpellForce series.

    re-playing Dragonstrom and continuing on with the expansions was already on my gaming shortlist. Now they’ve just moved up a notch

    • mattevansc3 says:

      I’d skip the add-ones for SpellForce2, especially Faith in Destiny. They fail to recapture the spirit of the original SpellForce and Faith in Destiny brings nothing to the table. The plot is nonsense, the pacing is rushed, the dialogue is atrocious and it doesn’t even end on a cliff hanger, it ends half way through the mid chapter with nothing resolved. It’s really just bad fanfic. Demons of the Past, the last add-on is done by a different dev with a new engine and its meant to be better though I haven’t tried it yet.

  9. edwardh says:

    Funny… in the article for “Bombshell” you talk about an “impractically dressed” lady. Yet, I bet nobody ever mentioned the long dress the female character in “Eitr” is wearing. Because THAT is obviously highly practical in combat situations.

    • Antimagic says:

      Man, if you don’t see the difference between those two costume designs, either in practicality or why one’s been criticised and the other hasn’t, there’s no helping you.

    • Toasty_Tam_Lin says:

      It’s hard to exaggerate how daft this comment is. First off, the dress on the character in Eitr isn’t exactly long. It’s just over knee length, which is about the length of the tunic worn by men in the early medieval period. Secondly, even if it was a full length dress it would be perfectly possible to fight in. A well fitting dress doesn’t get in the way nearly as much as people might think. It’s not ideal, but the combat will still mostly come down to the relative skill of the two parties.

      And then there’s the whole ludicrousness of thinking that the two forms of impracticality would be equivalent. The scantily clad women trope is used because women get objectified by gamers/developers. Unsurprisingly, people take issue with this.

  10. Zallgrin says:

    Elegy of a Dead World is already out in 2014, by the way, so you can cross it from the list. They made a sneak-release which seems to have passed over the head of many people.

    • funkstar says:

      same minute! :P

    • Premium User Badge

      Graham Smith says:

      Fixed! I think it was probably still in Early Access when we started this.

      • dahools says:

        You mean you didn’t knock this up in hour his morning? I’m less than impressed now. . .

      • funkstar says:

        was a little… slow… this morning, should’ve realised by the size of the article it was prepared in advance!

  11. funkstar says:

    Why is Elegy for a Dead World down as March 2015 release date? It’s out now on steam (came out in December), and not early access or anything… You even posted about the release here

  12. Crafter says:

    wow, 2015 looks like a very strong year for gaming.
    My Steam library is already overflowing with games I will never be able to play to and it looks like this backlist is only going to grow.
    I have not seen RimWorld in that list (I might have missed it though). It is a great colony sim / DF-like with scifi/western undertones. It is currently in early access of sort on its website and while the game systems look pretty much broken to me in their current state (alpha 9), it is still very fun to play to.

  13. Spacewalk says:

    Not. Enough. Games.

  14. dawnmane says:

    Have I gone blind, or did you forget Capybara’s Below?

  15. GameCat says:

    That’s like an incoming backlog for next 10 years or more.

  16. snowgim says:

    It always confounds me that Paradise Lost: First Contact isn’t titled Parasite Lost: First Contact… I always read it that way, but maybe that’s just me.

  17. Cockie says:

    I think the Dwarf Fortress release date is a tad optimistic.

    • Immobile Piper says:

      I’m used to thinking Early Access as something you have to pay money for. I was a bit confused at seeing Dwarf Fortress listed as one, but I guess EA term can be used for games that don’t require you to pay up front.

  18. Premium User Badge

    tigerfort says:

    I think the “!–nextpage” just above platformers may be an html error :)

    Also, I’m pretty sure “infintesimals” really is a platformer, not an “Isometric stealth assassination” game.

    • Premium User Badge

      Graham Smith says:

      Fixed and fixed. Seems the description for Hidden Asset had somehow been copy and pasted into the space for Infinitesimals.

  19. Premium User Badge

    Lars Westergren says:

    I’d like to add Obsidian’s other two titles Armored Warfare (as MMO) and the small cardgame Pathfinder: Rise of the Runelords, which has formally only been announced for mobiles, but devs have said other versions are in the works.

    I’d also say highly likely: Left 4 Dead 3 using Source 2 engine.
    Possible: Fallout 4, at least announced.
    Highly unlikely unless Valve plans to blow people’s minds with a “Black Box” followup to The Orange Box (bundled with L4D3, Dota 2 hats plus some more stuff): Half-Life 3

    • Devenger says:

      Pathfinder: Rise of the Runelords: so that would be a PC version of a mobile game that’s a digital incarnation of a card game based on a tabletop roleplaying game? Cool! But I hope they do enough that’s new to make up for all the nice things you lose at each step of that transformation.

  20. FabriciusRex says:

    Where’s Mount & Blade 2 Bannerlord? No Mount & Blade 2 Bannerlord? How could you miss Mount & Blade 2 Bannerlord? Your list SUXXXXSSSSSS!

    Looking forward to Mount & Blade 2 Bannerlord.

  21. RARARA says:

    Beyond Good & Evil 2? Might as well as stick in Half Life 3 in there…

    Great list! Red: Out and Thumper looks rather nice. Seeing Negspace reminds me – I miss your DevLog Watch posts.

  22. mzz says:

    World of warship grinder, Rogue and some indie 2d sea going game and no Naval Action?
    Where is Naval Action. Tim stone was hyping it up a lot ..please add.

    link to m.youtube.com

  23. NathaI3 says:

    Holy… Holy cow. Let me just book a few more days off to read all this…

  24. Tarfman says:

    What about Strategic Command 3 from fury software. If its released in 2015 I think it will be strategy game of the year.

  25. dahools says:

    Raises glass to ethan hunt the undercover RPS spy who smuggled themselves in to such a heavily guarded sports interactive fortress to get the early access screen shot of the new football manager game! ;)

  26. ExitDose says:

    The roguelike section could use some Vagante love.

  27. Premium User Badge

    Andy_Panthro says:

    No mention of “underworld ascension” ? Hopefully they’ll be releasing lots of info over the next few months.

  28. LeanRight says:

    Woah, so many interesting games. Great list! :)

  29. Capt. Bumchum McMerryweather says:

    Dynasty Warriors is about China, not Japan!

    • Thurgret says:

      I logged in just to say this. Unless they tucked a Japanese story in somewhere, Dynasty Warriors is all a somewhat bonkers adaptation of Romance of the Three Kingdoms.

      • iainl says:

        Possibly, someone’s got themselves confused with the near-identical Samurai Warriors series; I’ve done that enough times as someone who doesn’t pay attention to plot in action games.

    • Soulstrider says:

      Yep, was about to say that. Can’t get this slander against Cao Cao pass unnoticed.

    • Wolfcoyote_J says:

      I was about to say that, too – especially since I’ve played the heck out of III, IV and V. As of the 6th it still isn’t fixed.

  30. captain nemo says:

    no sign of SYBAH multi-player – sigh

  31. Oozo says:

    That’s a very impressive list. I’m actually not sure if I should be excited about the sheer choice or a bit overwhelmed. Probably both, especially since a have made an effort this year not to play early access-games before they’re finished. (Which means that I still have a lot of games on Steam that I’ll try out in 2015 — looking at you, The Long Dark, Sunless Sea and various others.)

    It’s clear that such a list can never be comprehensive anyway, so I’ll just add a few more:
    – When it comes to adventures, Nelly Cootalot: The Fowl Fleet! is worth mentioning. Developed by Alasdair Becket, an award-winning comedian, it’s shaping up to be quite pleasant, and some of the Kickstarter updates alone had me smile more than a lot of finished games
    – In the RPG/adventure vein, there will also be UnderTale, a game that does not look like much at first glance, but that shapes up to have some clever ideas, and a very unique tone — there is a demo around that has not only won over a fair bunch of Kickstarter backers, but also RPS some time ago. If the whole game manages to be as charming as the demo, UnderTale will be not quite like anything else in 2015.
    Treachery In Beatdown City was also talked about quite a bit on RPS during its Kickstarter campaign — it’s a retro brawler with the added twist of being turnbased, and quite savvy in the ways of urban art and development, if the interviews with the creator are anything to go by.

    • Anthile says:

      There’s also Underrail, which should also come out some time this year.

  32. Psychomorph says:

    2015 must also be a year for “Ground Branch” by Blackfoot Studios (founded by an ex Red Storm lead). They will do an early access the coming months. I hope after all the waiting it’s finally the time.

  33. Premium User Badge

    DelrueOfDetroit says:

    No Man’s Sky, Hyper Light Drifter and The Phantom Pain are my most anticipated this year.

    I also didn’t see Nom Nom Galaxy in your list. I’ve toyed with the early access and it seems well on its way to completion although still with a release date of TBA.

  34. welverin says:

    I’ll say it again, even people who have played every Metal Gear will be confused by the Phantom Pain. Hell, they be more confused.

  35. Turkey says:

    I hope this will be a Fallout or ES year.

    As much as I complain about those games, I always enjoy the spectacle surrounding their releases. It feels like a huge event every time.

  36. DirtyDivinity says:

    Hmm, tasty list with plenty of worlds and potential poetry!

    …Aaaaand : link to steamcommunity.com
    (or : link to dangerousrays.com )
    What makes you feel the meeting of these two words : ‘procedural S.T.A.L.K.E.R.’ ?

  37. heyheynaar says:

    I was wondering what games to look forward to in 2015, I did not expect there to be quite this many.

    Certainly I was not expecting the sheer amount of space games being released. Certainly a throw back to the 90’s especially Wings of Saint Nazaire. Looks like I will buy that X52 after all

    Anyway thanks for the fantastic list.

  38. DanMan says:

    And what date format did they choose? That’s right, the most unintuitive – the American “month / day / year” format… *nnnnngh*

    ISO format, people: “year – month – day” !

    • welverin says:

      I find it quite intuitive, of course I’m American and been dealing with it my whole life.

      • funkstar says:

        yyyy/mm/dd or dd/mm/yyyy makes the most sense to me, seeing as the units descend/ascend in size, depending. Probably leaning towards D/M/Y as that sounds better out loud – 1st January 2015, as opposed to 2015, January, the first. I’m guessing Y/M/D is the ISO standard because it makes sorting things based on dates easy (ie 20150101 vs 01012015) but to me, US date formats don’t make any logical sense at all :D

        • El Mariachi says:

          Many of us Americans agree, but there’s not much that can be done at this point. We had a push towards the metric system in the 70s but then Ronald fucking Reagan put a stop to it because… communism? (That was apparently also the problem with having solar panels on the White House.)

      • pepperfez says:

        It makes perfect sense if you say, e.g., “January 1st, 2015,” which is the standard American expression in my experience.

    • LionsPhil says:

      It’s a bizzare choice for a UK website.

  39. bad guy says:

    Racing Games 2015
    Beam NG

    • LionsPhil says:

      Jelly cars!

      They really need to model that vehicles have stuff inside them, and are not just a gelatinous shell with wheels stuck on.

  40. Zerpherion says:

    Lots of Indie/Small company games i have high interest in, Grand Theft Auto V probably the only triple AAA game I will pay for this year.

    Homeworld Collection not listed however?

  41. welverin says:

    Dead or Alive 5: Last Round for fighting games?

    • pepperfez says:

      Maybe the thought of DoA in a format that supports modding was just too horrible to face?

      My “Good Games of 2015: Those Wot Could Conceivably Be PC” list has plenty of fighting games on it: Guilty Gear Xrd, BBCPEx, and Undernight In-Birth have all been teased, so I’m hoping Japan’s apparent hatred of PCs doesn’t get in the way.

  42. P.Funk says:

    Looking at this list I can state that the Space genre is happier than its been in a decade and that the RTS genre is still trying to find itself. No FPS games grabbed me either, barring Verdun which I’m thrilled about if only because it should be the Paths to Glory of shooters, ie. they never make them about WW1.

    Two games actually about WW1 that I saw. I hope to see more of that since the dubya dubya deuce is pretty over represented as ever.

    • Zenicetus says:

      The cockpit-level Space genre is certainly looking good, although I’m not sure what else we’ll actually see in 2015 besides incremental development of Elite, and maybe No Mans Sky (whatever that turns out to be).

      The disappointments for me are mostly on the RTS and TBS side of space games, where I’m not seeing many new ideas to get excited about. Everyone seems to be making basically the same 2D strategy game over and over again. The budgets are lower for that type of game, so it should be easier to do something fresh.

  43. Christian Knudsen says:

    Thanks for including Hidden Asset! I guess I’d better ignore this hangover and get to work on the game…

  44. welverin says:

    re; Battlefield: Hardline

    Volition is behind Freespace and Saint’s Row, Visceral is responsible for Dead Space and BF:H.

  45. Samuel Bass says:

    At this risk of coming across as a grotesque self-promoter – and feel free to delete this if that’s not kosher – but figure it’s worth mentioning that ADR1FT is coming out this year. First-person space survival / exploration game with full VR support, got a bit of hype over the last few months.

    We have a trailer and everything:) – link to youtu.be

    With that out of the way, thank so much for putting together this list – have a feeling I’ll be referring to it a lot throughout the year. Also feels like I’ll need to clone myself in order to have the time necessary to play everything, but so much interesting stuff out there. The adventure game revival alone really makes my heart sing.

    • dahauns says:

      Your self plugging is really fine with me – as long it doesn’t delay your game!
      I need it NOW – My Oculus hungers for this experience!

  46. raiders5000 says:

    What’s with all the crappy graphics in the Roguelike genre? It’s 2015 for crying aloud. If I want to play a 1980’s game…I’ll play a 1980’s game.

    • Wulfram says:

      Real roguelikes don’t have these “graphics” you speak of. Ascii was good enough for our grandparents, it should be good enough for us

      • raiders5000 says:

        Really? Make sure a “grandparent” price comes with that Ascii code.

        • pepperfez says:

          Roguelikes also demand highly readable graphics, something that’s often best accomplished with extreme simplicity.

  47. fish99 says:

    GTAV fits better in ‘action games’ TBH. It’s still mostly played 3rd person and has more driving than it has shooting.

  48. MaXimillion says:

    What’s up with the US-style date formating (MDY) instead of either of the logical and more widespread choices (DMY/YMD)?

    Also, I wish you’d either use “Roguelite” or “Roguelike/-lite” to avoid diluting the genre definition.

    • pepperfez says:

      I’m quite partial to “roguelikelike” because it conjures the image of a wobbly backstabbing intestine-beast.

  49. Muzman says:

    Good lordy that was epic.

    And yes where is Cradle? I don’t blame the site for missing it. It seemed to have ducked off the radar for a while.
    But looking now they are still talking, still localising. So it’s not one of those faded games, thankfully..

  50. DanMan says:

    Having the name of the developers in there would have been nice. I might be interested in experimental / crappy-looking games by a dev I know and like. Also to promote them and get their name out in case of indies.