PC Games Of 2015: Those Wot Could Conceivably Be Good

Exploration games

They might have a little bit of shooting, a touch of jumping, or they might simply be beautiful toys to poke and prod at, but what holds exploration games together is their emphasis on crafting a world you want to spend time in. What’s around the next corner? Lots of games.

Beyond Eyes

Official site

Genre
Exploration
Release date
TBA 2015
What is it?
An exploration game about a blind girl who visualizes the world through memory, touch and smell. It received half its funding by way of a flexible funding IndieGogo campaign before signing up to be published by Team17.

All Beyond Eyes posts.

Biome

Official site

Genre
Exploration
Release date
Q4
What is it?
Creating something to poke and prod at to see what it does is Biome’s aim. There are no clear goals to achieve when playing, just a malleable section of land that will react to your touch. A refreshing lack of complexity.

All Biome posts.

Firewatch

Official site

Genre
Exploration, First-Person
Release date
TBA
What is it?
A first-person mystery about one of the loneliest jobs in the world – watching for forest fires. With your only human interaction the voice on the end of a radio, your decisions in how to discuss what you find will influence your relationship. Importantly, the voice acting sounds absolutely magnificent.

Firewatch preview.
Firewatch feature.
All Firewatch posts.

Gravity Ghost

Official site

Genre
Exploration
Release date
Out now!
What is it?
Incredibly tranquil, beautiful and featuring a giant happy space-deer, Gravity Ghost is an early contender for charmingest game of the year. Designed to be tricky but not frustrating, you use gravity to navigate 2D celestial spaces, collecting orbs and generally mellowing out.

Gravity Ghost review.
All Gravity Ghost posts.

Inner Space

Official site

Genre
Exploration
Release date
October 2015
What is it?
Walking simulator without all that boring walking, in this you get a plane and fly around a world with inverted gravity meaning, among other things, there’s an outer ring of ocean suspended in the air. Beautiful and more mechanical than most exploration games.

All Inner Space posts.

Seasons After Fall

Official site

Genre
Exploration
Release date
TBA 2016
What is it?
Adventure and exploration from the perspective of a fox who has the power to control the seasons. You get to play as a fox! What more do you want?

All Seasons After Fall posts.

The Witness

Official site

Genre
Exploration
Release date
TBA
What is it?
Jonathan Blow’s long in-development second game. Where Braid expanded minds with its time-based puzzle platformers, The Witness is a first-person game set on an island covered in different kinds of puzzles. It looks more like Myst than Portal, but fingers crossed it’s not shite like Myst.

All The Witness posts.

Vane

Official site

Genre
Exploration
Release date
TBA
What is it?
Ex-Team Ico devs making a minimally-styled open world exploration game set in a desert with raging sand-storms, deadly lightning and a child who can turn into a bird? Sign us right up for some mystery and likely misery.

All Vane posts.

Hac

Official site

Genre
Exploration, Driving/Racing
Release date
TBA
What is it?
Inspired by the likes of Truck Simulator, Hac is about driving normal cars around 90s Europe. No cargo to deliver or route to follow, just a casual journey in the Smartless age. There’s early dev builds available from the past few weeks for those who can’t wait.

All Hac posts.

Frontiers

Official site

Genre
Exploration, First-Person, Early Access
Release date
TBA
What is it?
In short: an indie Morrowind. Frontiers is aiming to be an open-world RPG in which you can choose your own path, either completing a main quest to save the world or simply running off into the woods in order to survive. Crowdfunded, released into early access at the very end of 2014, and still some way from being finished, it’s aiming for a final release in 2015.

Frontiers review (early access).
All Frontiers posts.

Memory Of A Broken Dimension

Official site

Genre
Exploration, First-Person
Release date
TBA
What is it?
A properly creepy first-person puzzler set in a world of static noise and glitched out graphics. There’s a command-line based framing device that has you opening up different levels by loading programs. As Alice put it, there’s a persona to the game that makes it feel like something wrong and dangerous downloaded from the internet. Lovely.

All Memory Of A Broken Dimension posts.

Relativity

Official site

Genre
Exploration, First-Person
Release date
TBA 2016
What is it?
Deliberately bringing to mind Escher art, Relativity is the sort of mind-fuckery first-person puzzling our brains quietly crawl into a corner and cry over. With a conceptual art style and already showing off falling infinitely into the void of space as a possible problem solving method, it’s sure to frustrate and elate in equal measure.

All Relativity posts.

Sunset

Official site

Genre
Exploration, First-Person
Release date
Out now!
What is it?
Playing as Angela Burnes, house-keeper and cleaner to the rich of a South American city, you have a regular appointment at the same house every week. It’s always just before the sun goes down and as her routine and some investigation lets you learn more about the man who owns the house, a conspiracy begins to show itself.

Sunset review.
Sunset preview.
Sunset interview.
All Sunset posts.

That Dragon, Cancer

Official site

Genre
Exploration, First-Person
Release date
October 2015
What is it?
Heartbreaking and heartfelt, the true story of a family dealing with the terminal cancer of their baby. In development for some time, it ensured final release with a Kickstarter in 2014.

All That Dragon, Cancer posts.

Virginia

Official site

Genre
Exploration, First-Person
Release date
TBA 2016
What is it?
A walking simulator that uses jarring jump-cuts in narrative to speed its story along and add a sense of mystery. Ostensibly about the search for missing persons by two FBI detectives, there’s undertones of the supernatural about it.

Virginia preview.
Virginia interview.
All Virginia posts.

The Magic Circle

Official site

Genre
Exploration, First-Person, Adventure
Release date
TBA
What is it?
Arguably the best concept of 2015, a first person adventure and puzzle game about exploring the unfinished game in development hell from the mind that brought The Cradle into existence. You must edit code without attracting the godlike attentions of the game’s developer. The closest we’ll get to Half-Life 3, too.

The Magic Circle review (early access).
The Magic Circle preview.
All The Magic Circle posts.

Kholat

Official site

Genre
Exploration, First-Person, Horror
Release date
June 9th 2015
What is it?
Up there with numbers stations and what happens to all my matching pairs of socks, the mysterious Dyatlov Pass incident that Kholat is inspired by is one of the spookiest tales around. Exactly what role you’ll take investigating the deaths of nine hikers in the Ural Mountains is unknown, but expect to spend most of your time alternating between “cor, look at that pretty snow” and “HOLY SIBERIA WHAT WAS THAT IN THE SNOW.”

All Kholat posts.

Routine

Official site

Genre
Exploration, First-Person, Horror
Release date
TBA
What is it?
Horror exploration continues a move towards deep space, this time set on an abandoned Moon Base. With just one, long trailer worth of tense, combat-less footage we know less about Routine than almost anything on this list. The monster is deadly, fast and currently totally unknown.

Routine interview.
All Routine posts.

Somewhere

Official site

Genre
Exploration, First-Person, Stealth
Release date
TBA
What is it?
Stealthy, talky, explorery combo where new levels are generated by exploring the insides of people’s minds and the worlds created in books. There’s a free demo/proof of concept/alpha thing called Rituals that shows off how it all works.

All Somewhere posts.

Loading Human

Official site

Genre
Exploration, First-Person, VR
Release date
TBA
What is it?
Specifically designed for virtual reality, seeing just how well Loading Human’s first-person adventuring controls and ultimately plays will be important. They’ve gone so far as to implement custom controllers designed to track hand movements exactly, making the Gone Home-esque sci-fi story more tactile. It just has to actually work.

Loading Human preview.
All Loading Human posts.

Between Me And The Night

Official site

Genre
Exploration, Puzzle
Release date
Q3
What is it?
During the day, a puzzle game about exploring an empty mansion. As night falls, it becomes more dangerous and the un-named red-haired boy will eventually fall asleep to enter a fantasy dream world. Details are deliberately scarce, but the theme of duality is repeated throughout.

Cradle

Official site

Genre
Exploration, First-Person, Puzzle
Release date
Q1
What is it?
Stunningly beautiful sci-fi tale of a robot woman, a theme park and trying to repair both. Set in an isolated region of Mongolia in some far-flung future, it’s as mysterious as it is gorgeous.

All Cradle posts.

Aer

Official site

Genre
Exploration, Flying
Release date
TBA 2016
What is it?
A girl who can turn into a bird, letting you fly around floating islands filled with secrets. Bearing more than a striking resemblance to Ubisoft’s Grow Home, the eventual aim is to “challenge the gods and save reality itself.” Dramatic, but also you get to fly about a bit and look at some lovely trees.

Aer preview.
All Aer posts.

LEGO Worlds

Official site

Genre
Creative, Exploration
Release date
TBA 2016
What is it?
Explore procedurally generated LEGO areas, discovering more parts and characters to build with. Also lets you alter anything you come across, or start from scratch. Quite literally LEGO: The Video Game. Or Minecraft 2, you might call it.

All LEGO Worlds posts.

Terraria: Otherworld

Official site

Genre
Creative, Exploration, Sandbox
Release date
TBA 2015
What is it?
Definitely not Terraria 2, but yeah, okay, basically Terraria 2. There’s a heavier set of themes this time, rather than just wandering around a 2D Minecraft, getting into fights and building giant replicas of Mega Man. You’re fighting a worldwide corruption in an alternate dimension and must erect towers to prevent its encroachment on your land, in a sort’ve mini-game.

All Terraria: Otherworld posts.

Iron Fish

Official site

Genre
Exploration, Horror
Release date
TBA 2015
What is it?
A psychological thriller about being trapped at the bottom of the ocean. You’re seven miles deep, where the wetter wild things are. Long drowned civilisations and really quite nasty fish will greet you.

All Iron Fish posts.

Shape of the World

Official site

Genre
Exploration
Release date
July 2016
What is it?
Pure exploration in a world where as you move, a forest grows and lives around you. Naming heavy hitters like Journey and Proteus as inspiration, it’s stepping into some big shoes. To keep players moving, distant and as yet-ungrown landmarks will be picked out as destinations. We’ve had to wipe it from Alice’s memory so she’ll think about anything else, so keep it quiet, yeah?

All Shape of the World posts.

Sea of Solitude

Official site

Genre
Exploration, Horror
Release date
TBA
What is it?
A woman speeds around various sunken ruins in a boat. She’s turned into a monster as her lonliness overwhelmed her. We, er, don’t know a lot more than that, but it’s awfully good looking and will feature puzzles, clambering around on buildings and giant bird friends.

All Sea of Solitude posts.

Soul Axiom

Official site

Genre
Exploration, Early Access
Release date
TBA
What is it?
You’ve ended up in the afterlife and you don’t remember how. Your soul is now stored on a computer disc, giving you effective immortality in this new reality. There’s light puzzle elements to exploring this cyberpunk world, which has been in steady Early Access episodic releases for a few months.

All Soul Axiom posts.

Medieval Engineers

Official site

Genre
Exploration, Creative
Release date
TBA
What is it?
The followup to Space Engineers from the same dev team, this time focused on castles and grassland over stations and warp engines. The aim is to give players realistic control over technology from that era while they construct cities, castles, war machines and mines.

Medieval Engineers review (early access).
All Medieval Engineers posts.

Niko: Through The Dream

Official site

Genre
Exploration, Adventure
Release date
June 26th 2015
What is it?
Travel through the past of Niko’s dreams, exploring what happened to her and facing dangers along the way. Each memory forms an island which will have a unique set of puzzles with a new mechanic, separate from the rest.

All Niko: Through The Dream posts.

153 Comments

  1. PikaBot says:

    Whether it actually gets released next year depends a lot more on the vagaries of VR headset releases than on the dev team’s work, but I think Keep Talking and Nobody Explodes is a game to look forward to. I’ve played it multiple times and it’s always a ton of fun.

    Disclaimer: I’m good friends with a member of the dev team, which is why I’ve gotten to play it multiple times. I really do think it’s a damn good game, though.

    • thristhart says:

      I am very excited for that game, but I do hope they add a mode for online multiplayer via voice chat or what have you. My gaming chums aren’t near by enough for the local mode!

      • PikaBot says:

        Well, you could just use Skype or any other voice chat software for that! It’s a very small team with no money, so I doubt they’ll want to have to implement and maintain a VOIP system within the game itself.

  2. Retro says:

    Massive list!

    1) there’s a ‘platformers’ category hidden in the ‘MMO’ category…
    2) it’s a bit of a shame that there’s no ‘classical’ sim (that is, flight-sim where you can shoot/bomb stuff, naval sim, tank sim.) in the ‘simulation’ category..it’s interesting that the business model there seems to go towards the same ‘base game’ being updated periodically/incrementially, which obviously does not give much change for big PR.. or the community taking up the task altogether..

    • Premium User Badge

      Graham Smith says:

      1) Fixed!

      2) Good point. We probably missed a bunch of these. We’ll remedy that in the coming weeks/months.

      • Stevostin says:

        Hi Graham,

        While you’re at it you may want to add

        – Survarium (either Shooter or Exploration if you think about the upcoming freeplay mode)

        – Cradle (exploration, I guess ?)

      • Bishop says:

        If we’re making game requests my puzzle platformer, Trash TV, is coming out very early 2015 on Steam and a handful of other places. It’s like the love child of Super Crate Box and Limbo.

      • Dominic White says:

        Here’s one I just found out about a couple days ago:

        link to cross-code.com

        CrossCode. Action RPG in the vein of Secret of Mana, although maybe a bit more actiony. There’s a pretty beefy playable demo out now. Very slick and polished. My only gripe so far is that there’s a few grammatical/spelling flubs in the script right now.

    • Cuttlefish says:

      “it’s a bit of a shame that there’s no ‘classical’ sim … in the ‘simulation’ category”

      Though the article only labels it as “Survival” genre and only mentions the survival mode, DinoSystem is also an ecosystem simulation game. . There’s a god mode, that took inspiration from classical sim games like SimLife and SimEarth, that allows the player to mess around and experiment with the game’s ecosystem,

    • Gap Gen says:

      Yes, massive props to whoever compiled this!

    • padger says:

      Amazing list. What a resource! If you keep this updated across the year it becomes a sort of mega release-tracker.

  3. Banks says:

    Lots of interesting games, 2015 will be great.

    Personally, I can’t wait to play The Witness (finally). I’m really looking forward to the finished builds of Invisible Inc and The Masterplan too, they are shaping up to be fantastic.

    • kwyjibo says:

      Also looking forward to The Witness.

      At first, I thought it wasn’t included after looking in the puzzle section. Then it turns out it’s in the Exploration section. But The Witness is explicitly a puzzle game, your progress is gated by clearly signposted puzzles.

      While Scale, which is touted by its creator as more of an exploration game is placed into the puzzle section…

    • padger says:

      Yep, another one for The Witness. Just so intriguing!

  4. Grayman says:

    The platformer section includes nine instances of “metroid”

    • kwyjibo says:

      What’s worse is the presence of the non-word “metroidvania”.

      If you copy Metroid well enough, you can append your name onto the genre. In 2016, they’ll be called Metroidvaniaroofiyasongvergechasmmaiden. Or we can just call them all Metroid like forever.

      • aethyrium says:

        Nevermind the fact that the term has been in use for nearly a decade without all of the games coming out under its moniker being appended.

      • iainl says:

        Except that Durell’s Saboteur did all that stuff before Metroid anyway and I thought it was a better game (plus it’s just a platform adaptation of Knight Lore / Atic Atac). First doesn’t win prizes, sadly, and they’re known as Metroidvanias whether we like it or not.

        FPS games were “Doom Games” for years, despite that being a clear evolution of what id did with Wolfenstein 3D, so this isn’t exactly an odd development.

  5. Premium User Badge

    Lexx87 says:

    Well as i’m currently replaying a game from 2009, which is massive (yay Dragon Age) and my Steam library consists of many, many unplayed games from 2008-2014 i’ve lost all hope.

  6. Anthile says:

    Oh, you forgot Serpent In The Staglands again – and Frog Fractions 2.

    • pepperfez says:

      OR HAVE THEY?

    • InternetBatman says:

      And Underrail. And Avernum 2.

      RPS has baffling RPG decisions sometimes.

    • suibhne says:

      And Age of Decadence, which they’ve actually covered several times. (The content-complete beta will be released in Q1, so the final version is pretty certain for 2015.)

  7. Melody says:

    How do I put it…

    I understand that the world of text-based/text-heavy games (Twine, Visual Novels, Interactive fiction) and highly experimental games is fractured enough, that there often are no announcements before a game comes out etc. so I really can’t blame you too much for not including almost any of those. (No Choice of games though? They do have a more structured release schedule)
    Still it’s sad to see the only 2 visual novels relegated to “Strategy”. And, maybe I missed it, but it seems you forgot Christine Love’s Ladykiller in a Bind?

    On the good side, I’ve found lots of interesting-looking games, especially under the adventure header. So thank you ^_^

    (I only need 3 more of these posts to start becoming a parody of myself! :D)

    • HopeHubris says:

      Was going to say something similar myself, Choice Of seems to make up half of the games I’ve played in the last couple of months

    • Premium User Badge

      Graham Smith says:

      You’re right on all counts. Will resolve that in an update.

    • SuddenSight says:

      This is certainly true, but recently I have found many text-based games are using episodic content to release in chunks. Some games (like Hero’s Rise) I don’t mind because each iteration is meant to feel like a complete game.

      However, I have “Dysfunctional Systems: Not the Complete Game” and “fault milestone more to come” sitting on my wishlist because they are incomplete.

      Also, there are a couple VNs at the bottom of the Strategy category. I don’t envy whoever had to assign categories (1 category per game really doesn’t work well in general) but these would probably make more sense grouped with the adventure games?

    • Premium User Badge

      syllopsium says:

      You have a point, but is this in part because making money from IF is all but impossible these days?

      There’s Age of Decadence, perhaps, which was covered this year (and is currently early access on Steam). It may actually be properly released in 2015..maybe.

    • jbd says:

      Not 100% complete, and not PC-only, but I did make a post about upcoming text games for 2015.

  8. kud13 says:

    Holy Crap, SpellForce 3 is happening? that’s awesome news.

    Aside from Heroes of anhihilated empires, and to a lesser extent Warlords Battlecry III, no game really got that WarCraf III-esque balance of RTS and RPG as right as the SpellForce series.

    re-playing Dragonstrom and continuing on with the expansions was already on my gaming shortlist. Now they’ve just moved up a notch

    • mattevansc3 says:

      I’d skip the add-ones for SpellForce2, especially Faith in Destiny. They fail to recapture the spirit of the original SpellForce and Faith in Destiny brings nothing to the table. The plot is nonsense, the pacing is rushed, the dialogue is atrocious and it doesn’t even end on a cliff hanger, it ends half way through the mid chapter with nothing resolved. It’s really just bad fanfic. Demons of the Past, the last add-on is done by a different dev with a new engine and its meant to be better though I haven’t tried it yet.

  9. edwardh says:

    Funny… in the article for “Bombshell” you talk about an “impractically dressed” lady. Yet, I bet nobody ever mentioned the long dress the female character in “Eitr” is wearing. Because THAT is obviously highly practical in combat situations.

    • Antimagic says:

      Man, if you don’t see the difference between those two costume designs, either in practicality or why one’s been criticised and the other hasn’t, there’s no helping you.

    • Toasty_Tam_Lin says:

      It’s hard to exaggerate how daft this comment is. First off, the dress on the character in Eitr isn’t exactly long. It’s just over knee length, which is about the length of the tunic worn by men in the early medieval period. Secondly, even if it was a full length dress it would be perfectly possible to fight in. A well fitting dress doesn’t get in the way nearly as much as people might think. It’s not ideal, but the combat will still mostly come down to the relative skill of the two parties.

      And then there’s the whole ludicrousness of thinking that the two forms of impracticality would be equivalent. The scantily clad women trope is used because women get objectified by gamers/developers. Unsurprisingly, people take issue with this.

  10. Zallgrin says:

    Elegy of a Dead World is already out in 2014, by the way, so you can cross it from the list. They made a sneak-release which seems to have passed over the head of many people.

    • funkstar says:

      same minute! :P

    • Premium User Badge

      Graham Smith says:

      Fixed! I think it was probably still in Early Access when we started this.

      • dahools says:

        You mean you didn’t knock this up in hour his morning? I’m less than impressed now. . .

      • funkstar says:

        was a little… slow… this morning, should’ve realised by the size of the article it was prepared in advance!

  11. funkstar says:

    Why is Elegy for a Dead World down as March 2015 release date? It’s out now on steam (came out in December), and not early access or anything… You even posted about the release here

  12. Crafter says:

    wow, 2015 looks like a very strong year for gaming.
    My Steam library is already overflowing with games I will never be able to play to and it looks like this backlist is only going to grow.
    I have not seen RimWorld in that list (I might have missed it though). It is a great colony sim / DF-like with scifi/western undertones. It is currently in early access of sort on its website and while the game systems look pretty much broken to me in their current state (alpha 9), it is still very fun to play to.

  13. Spacewalk says:

    Not. Enough. Games.

  14. dawnmane says:

    Have I gone blind, or did you forget Capybara’s Below?

  15. GameCat says:

    That’s like an incoming backlog for next 10 years or more.

  16. snowgim says:

    It always confounds me that Paradise Lost: First Contact isn’t titled Parasite Lost: First Contact… I always read it that way, but maybe that’s just me.

  17. Cockie says:

    I think the Dwarf Fortress release date is a tad optimistic.

    • Immobile Piper says:

      I’m used to thinking Early Access as something you have to pay money for. I was a bit confused at seeing Dwarf Fortress listed as one, but I guess EA term can be used for games that don’t require you to pay up front.

  18. Premium User Badge

    tigerfort says:

    I think the “!–nextpage” just above platformers may be an html error :)

    Also, I’m pretty sure “infintesimals” really is a platformer, not an “Isometric stealth assassination” game.

    • Premium User Badge

      Graham Smith says:

      Fixed and fixed. Seems the description for Hidden Asset had somehow been copy and pasted into the space for Infinitesimals.

  19. Lars Westergren says:

    I’d like to add Obsidian’s other two titles Armored Warfare (as MMO) and the small cardgame Pathfinder: Rise of the Runelords, which has formally only been announced for mobiles, but devs have said other versions are in the works.

    I’d also say highly likely: Left 4 Dead 3 using Source 2 engine.
    Possible: Fallout 4, at least announced.
    Highly unlikely unless Valve plans to blow people’s minds with a “Black Box” followup to The Orange Box (bundled with L4D3, Dota 2 hats plus some more stuff): Half-Life 3

    • Devenger says:

      Pathfinder: Rise of the Runelords: so that would be a PC version of a mobile game that’s a digital incarnation of a card game based on a tabletop roleplaying game? Cool! But I hope they do enough that’s new to make up for all the nice things you lose at each step of that transformation.

  20. FabriciusRex says:

    Where’s Mount & Blade 2 Bannerlord? No Mount & Blade 2 Bannerlord? How could you miss Mount & Blade 2 Bannerlord? Your list SUXXXXSSSSSS!

    Looking forward to Mount & Blade 2 Bannerlord.

  21. RARARA says:

    Beyond Good & Evil 2? Might as well as stick in Half Life 3 in there…

    Great list! Red: Out and Thumper looks rather nice. Seeing Negspace reminds me – I miss your DevLog Watch posts.

  22. mzz says:

    World of warship grinder, Rogue and some indie 2d sea going game and no Naval Action?
    Where is Naval Action. Tim stone was hyping it up a lot ..please add.

    link to m.youtube.com

  23. NathaI3 says:

    Holy… Holy cow. Let me just book a few more days off to read all this…

  24. Tarfman says:

    What about Strategic Command 3 from fury software. If its released in 2015 I think it will be strategy game of the year.

  25. dahools says:

    Raises glass to ethan hunt the undercover RPS spy who smuggled themselves in to such a heavily guarded sports interactive fortress to get the early access screen shot of the new football manager game! ;)

  26. ExitDose says:

    The roguelike section could use some Vagante love.

  27. Premium User Badge

    Andy_Panthro says:

    No mention of “underworld ascension” ? Hopefully they’ll be releasing lots of info over the next few months.

  28. LeanRight says:

    Woah, so many interesting games. Great list! :)

  29. Capt. Bumchum McMerryweather says:

    Dynasty Warriors is about China, not Japan!

    • Thurgret says:

      I logged in just to say this. Unless they tucked a Japanese story in somewhere, Dynasty Warriors is all a somewhat bonkers adaptation of Romance of the Three Kingdoms.

      • iainl says:

        Possibly, someone’s got themselves confused with the near-identical Samurai Warriors series; I’ve done that enough times as someone who doesn’t pay attention to plot in action games.

    • Soulstrider says:

      Yep, was about to say that. Can’t get this slander against Cao Cao pass unnoticed.

    • Wolfcoyote_J says:

      I was about to say that, too – especially since I’ve played the heck out of III, IV and V. As of the 6th it still isn’t fixed.

  30. captain nemo says:

    no sign of SYBAH multi-player – sigh

  31. Oozo says:

    That’s a very impressive list. I’m actually not sure if I should be excited about the sheer choice or a bit overwhelmed. Probably both, especially since a have made an effort this year not to play early access-games before they’re finished. (Which means that I still have a lot of games on Steam that I’ll try out in 2015 — looking at you, The Long Dark, Sunless Sea and various others.)

    It’s clear that such a list can never be comprehensive anyway, so I’ll just add a few more:
    – When it comes to adventures, Nelly Cootalot: The Fowl Fleet! is worth mentioning. Developed by Alasdair Becket, an award-winning comedian, it’s shaping up to be quite pleasant, and some of the Kickstarter updates alone had me smile more than a lot of finished games
    – In the RPG/adventure vein, there will also be UnderTale, a game that does not look like much at first glance, but that shapes up to have some clever ideas, and a very unique tone — there is a demo around that has not only won over a fair bunch of Kickstarter backers, but also RPS some time ago. If the whole game manages to be as charming as the demo, UnderTale will be not quite like anything else in 2015.
    Treachery In Beatdown City was also talked about quite a bit on RPS during its Kickstarter campaign — it’s a retro brawler with the added twist of being turnbased, and quite savvy in the ways of urban art and development, if the interviews with the creator are anything to go by.

    • Anthile says:

      There’s also Underrail, which should also come out some time this year.

  32. Psychomorph says:

    2015 must also be a year for “Ground Branch” by Blackfoot Studios (founded by an ex Red Storm lead). They will do an early access the coming months. I hope after all the waiting it’s finally the time.

  33. Premium User Badge

    DelrueOfDetroit says:

    No Man’s Sky, Hyper Light Drifter and The Phantom Pain are my most anticipated this year.

    I also didn’t see Nom Nom Galaxy in your list. I’ve toyed with the early access and it seems well on its way to completion although still with a release date of TBA.

  34. welverin says:

    I’ll say it again, even people who have played every Metal Gear will be confused by the Phantom Pain. Hell, they be more confused.

  35. Turkey says:

    I hope this will be a Fallout or ES year.

    As much as I complain about those games, I always enjoy the spectacle surrounding their releases. It feels like a huge event every time.

  36. DirtyDivinity says:

    Hmm, tasty list with plenty of worlds and potential poetry!

    …Aaaaand : link to steamcommunity.com
    (or : link to dangerousrays.com )
    What makes you feel the meeting of these two words : ‘procedural S.T.A.L.K.E.R.’ ?

  37. heyheynaar says:

    I was wondering what games to look forward to in 2015, I did not expect there to be quite this many.

    Certainly I was not expecting the sheer amount of space games being released. Certainly a throw back to the 90’s especially Wings of Saint Nazaire. Looks like I will buy that X52 after all

    Anyway thanks for the fantastic list.

  38. DanMan says:

    And what date format did they choose? That’s right, the most unintuitive – the American “month / day / year” format… *nnnnngh*

    ISO format, people: “year – month – day” !

    • welverin says:

      I find it quite intuitive, of course I’m American and been dealing with it my whole life.

      • funkstar says:

        yyyy/mm/dd or dd/mm/yyyy makes the most sense to me, seeing as the units descend/ascend in size, depending. Probably leaning towards D/M/Y as that sounds better out loud – 1st January 2015, as opposed to 2015, January, the first. I’m guessing Y/M/D is the ISO standard because it makes sorting things based on dates easy (ie 20150101 vs 01012015) but to me, US date formats don’t make any logical sense at all :D

        • El Mariachi says:

          Many of us Americans agree, but there’s not much that can be done at this point. We had a push towards the metric system in the 70s but then Ronald fucking Reagan put a stop to it because… communism? (That was apparently also the problem with having solar panels on the White House.)

      • pepperfez says:

        It makes perfect sense if you say, e.g., “January 1st, 2015,” which is the standard American expression in my experience.

    • LionsPhil says:

      It’s a bizzare choice for a UK website.

  39. bad guy says:

    Racing Games 2015
    Beam NG

    • LionsPhil says:

      Jelly cars!

      They really need to model that vehicles have stuff inside them, and are not just a gelatinous shell with wheels stuck on.

  40. Zerpherion says:

    Lots of Indie/Small company games i have high interest in, Grand Theft Auto V probably the only triple AAA game I will pay for this year.

    Homeworld Collection not listed however?

  41. welverin says:

    Dead or Alive 5: Last Round for fighting games?

    • pepperfez says:

      Maybe the thought of DoA in a format that supports modding was just too horrible to face?

      My “Good Games of 2015: Those Wot Could Conceivably Be PC” list has plenty of fighting games on it: Guilty Gear Xrd, BBCPEx, and Undernight In-Birth have all been teased, so I’m hoping Japan’s apparent hatred of PCs doesn’t get in the way.

  42. P.Funk says:

    Looking at this list I can state that the Space genre is happier than its been in a decade and that the RTS genre is still trying to find itself. No FPS games grabbed me either, barring Verdun which I’m thrilled about if only because it should be the Paths to Glory of shooters, ie. they never make them about WW1.

    Two games actually about WW1 that I saw. I hope to see more of that since the dubya dubya deuce is pretty over represented as ever.

    • Zenicetus says:

      The cockpit-level Space genre is certainly looking good, although I’m not sure what else we’ll actually see in 2015 besides incremental development of Elite, and maybe No Mans Sky (whatever that turns out to be).

      The disappointments for me are mostly on the RTS and TBS side of space games, where I’m not seeing many new ideas to get excited about. Everyone seems to be making basically the same 2D strategy game over and over again. The budgets are lower for that type of game, so it should be easier to do something fresh.

  43. Christian Knudsen says:

    Thanks for including Hidden Asset! I guess I’d better ignore this hangover and get to work on the game…

  44. welverin says:

    re; Battlefield: Hardline

    Volition is behind Freespace and Saint’s Row, Visceral is responsible for Dead Space and BF:H.

  45. Samuel Bass says:

    At this risk of coming across as a grotesque self-promoter – and feel free to delete this if that’s not kosher – but figure it’s worth mentioning that ADR1FT is coming out this year. First-person space survival / exploration game with full VR support, got a bit of hype over the last few months.

    We have a trailer and everything:) – link to youtu.be

    With that out of the way, thank so much for putting together this list – have a feeling I’ll be referring to it a lot throughout the year. Also feels like I’ll need to clone myself in order to have the time necessary to play everything, but so much interesting stuff out there. The adventure game revival alone really makes my heart sing.

    • dahauns says:

      Your self plugging is really fine with me – as long it doesn’t delay your game!
      I need it NOW – My Oculus hungers for this experience!

  46. raiders5000 says:

    What’s with all the crappy graphics in the Roguelike genre? It’s 2015 for crying aloud. If I want to play a 1980’s game…I’ll play a 1980’s game.

    • Wulfram says:

      Real roguelikes don’t have these “graphics” you speak of. Ascii was good enough for our grandparents, it should be good enough for us

      • raiders5000 says:

        Really? Make sure a “grandparent” price comes with that Ascii code.

        • pepperfez says:

          Roguelikes also demand highly readable graphics, something that’s often best accomplished with extreme simplicity.

  47. fish99 says:

    GTAV fits better in ‘action games’ TBH. It’s still mostly played 3rd person and has more driving than it has shooting.

  48. MaXimillion says:

    What’s up with the US-style date formating (MDY) instead of either of the logical and more widespread choices (DMY/YMD)?

    Also, I wish you’d either use “Roguelite” or “Roguelike/-lite” to avoid diluting the genre definition.

    • pepperfez says:

      I’m quite partial to “roguelikelike” because it conjures the image of a wobbly backstabbing intestine-beast.

  49. Muzman says:

    Good lordy that was epic.

    And yes where is Cradle? I don’t blame the site for missing it. It seemed to have ducked off the radar for a while.
    But looking now they are still talking, still localising. So it’s not one of those faded games, thankfully..

  50. DanMan says:

    Having the name of the developers in there would have been nice. I might be interested in experimental / crappy-looking games by a dev I know and like. Also to promote them and get their name out in case of indies.