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Ye Olde Roleplaying - Avernum 2: Crystal Souls Released

Portraits! Items! Castles!

“Ooh they don’t make RPGs liked they used to,” grumps an imaginary person I’ve created for the sole purpose of illustrating a sentiment I’ve heard around. The thing is, Imaginary Person, they do make ’em like they used to. Spiderweb Software never even stopped making ’em like they used to, and now they’re remaking ’em like they used to too, or remaking remakes even. Today the two-person studio released their second remake from the remade Avernum series, Avernum 2: Crystal Souls. There’s your RPG like they used to make ’em. I’m done with you now, Imaginary Person. You can stop existing. Don’t worry about your partner and child. Goodbye.

As Adam pointed out, Spiderweb are boasting about plenty of nice big numbers in the fantasy RPG: 40 hours of gameplay; 100 towns and dungeons; dozens of side quests; hundreds of magical artifacts; 60 spells and battle disciplines. Technically it’s a remake of the remake of Exile II: Crystal Souls, but don’t worry about coming in blind; Spiderweb say it’s “self-contained, and previous experience with Avernum games isn’t required.”

Our John enjoyed the last one, interface woes aside, so fingers crossed for this.

I imagine we’ll all get to have a bash soon, as Spiderweb are always good with demos. For the next few hours, you can only buy it by throwing £10.89 at GOG (who have a £1.90 launch discount), but Spiderweb will sell it direct and it’ll be on Steam too.

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Alice O'Connor

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When not writing news, Alice may be found in the sea.

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