Get To Work! First The Sims 4 Expansion Announced

Wuh-oh! Looks like someone filled you with guts! My machine can fix that.

The Sims 4 [official site] was always going to feel a bit empty at launch in comparison to earlier games as they had oodles of expansions by then, and it didn’t help that a few long-standing features were absent. Since then they’ve added back in things like pools and ghosts, released a ‘Game Pack’ mini-expansion, and now EA have announced the first proper expansion, Get to Work. It adds stuff to do with employment, obvs.

As the announcement blog post explains, Get to Work will bring three new careers: a doctor doing everything from performing surgery to delivering babies, police progression all the way from cadet through detective up to chief, and a scientist inventing weird stuff.

It’ll also let players establish and manage businesses in the retail district from bakeries to bookstores. And it adds new skills like baking and photography. I think I’m done repeating the feature list you can read in full that-a-way. Oh, also it adds aliens and an alien dimension. Sure.

It does seem to add more than many Sims 3 expansions did, at least.

Get to Work will cost £29.99 when it arrives in April. I’m sure it’ll find fans – it’s The chuffing Sims – but if you’re coming to the series fresh, I’d probably recommend instead buying The Sims 3 in one of its frequent download sales; £30 there would get you the base game and a handful of expansions. Anywho, have a trailer:


  1. tr76 says:

    £30 for an expansion pack that just adds a couple of jobs? EA must be off their rocker with this pricing…

    • TacticalNuclearPenguin says:

      To be fair it adds a whole “play with your job” factor inside these new jobs ( and maybe the old ones? ) which is something that was needed for a long time now, while the other entrepreneurial stuff will possibly mean a lot of work aswell.

      This seems pretty much in line with other expansions from the previous games, plus there is the whole “stuff packs” thing that historically was just a little bit of furniture and clothing, while this time around with their outdoor retreat pack adds not only more objects, but a whole new bunch of activities with it, feeling more like a big DLC rather than some overpriced shirts from Katy Perry.

      I’m pretty sure that TS4 is going in the right direction and that it’s providing far more value than before, if you add on top of this all the free big content patches, adding more jobs and a lot of other stuff. Sure, one of them reintegrated pools that should have been there from the start, but the others were meaty enough.

      This is still a bloody expensive franchise but i like the monthly free content and the death of stuff packs as we used to know them.

      • povu says:

        Also it adds 2 new skills, some kind of alien shenanigans and the ability to run and customize your own store. Sims expansions may be overly expensive to most but they do usually offer a good amount of unique interesting content.

        Another free update that is coming soon brings back the family tree screen from the previous game(s?), so you can track your legacy properly.

        • socrate says:

          Im horribly confused….so they are just re-releasing the sims 3:ambition for the sims 4??….i know they always recycle their expansion and cut alots out of them but…this is getting really silly.

          at least i hope they put the tinkering back in and ghost hunting these were fun job…well until i played for too long and my game would kill my top end pc and i had to restart a new game for some dumb reason…who still pay for these game that just get recycled again and again and lose tons of stuff in the process?

          • TacticalNuclearPenguin says:

            They’re also stitching it with TS2’s business expansion, to be fair.

            The only “clean” game from your reasoning is TS1, and only because it was the first to introduce the idea of so many expansions piled on a barebones vanilla game ( and TS4 is far more feature rich ).

            Nobody here is denying that we’re in front of an evil money printing machine, i’m personally just trying to fight the rather heinous bandwagon that always follows this game. Each new Sims game got a lot of hate for lacking the stuff that was previously there, and TS3 was just as “hated” by the usual crowd like TS4 is now. Now TS3 is magically perfect despite it’s numerous but conveniently never mentioned flaws, and TS4 is the spawn of Satan.

            If TS5 will ever happen, TS4 will magically become the best in the series. The fact that it is mostly because of the 600 Euro worth of stuff piled on it will be conveniently ignored, obviously.

  2. RedViv says:

    It has SCIENCE. Damn, why does it have to have SCIENCE? And fully playable SCIENCE, too. I will create a store to sell all this SCIENCE, and make more SCIENCE on the off days.

    • All is Well says:

      It might just be me, but does the scientist doing all the science not look a bit like Rusty Venture?

      • RedViv says:

        Very certain that it is a very intentional resemblance, yes.

        • All is Well says:

          I hope this is meant to imply that the science career isn’t going to be about doing any old science, but superscience.

          • RedViv says:

            He is creating a PORTAL with a ROBOT with LASERS. How is this not the path to the SUPEREST of SCIENCE?

          • P.Funk says:

            EA blinded me with science!

  3. TacticalNuclearPenguin says:

    Shuffling hearts around with weird machinery while my patient is awake and perfectly aware of all his/her flying bits has always been my secret dream.

  4. Zaxwerks says:

    Oh EA and you wonder why people hate you… £30 for an expansion that adds a few more mechanics to an existing game?! Arkham Knight which is a FULL AAA game about to be released is £26, The Witcher 3 which is a billion times more complex and more involving than your expansion pack only costs £5 more at £34.99, GTA V which I think you will agree is slightly more involving that your little expansion is again only £5 more at £34.99.

    An expansion such as you have provided should be £20 max, maybe even £15.

    And you wonder why we think you’re a bunch money-grabbing dickheads who don’t care about your players.

  5. LazyWizard says:

    Wait, wait, wait. I know complaining about missing features in the SIms 4 is old hat by now, but seriously? Scientists, policemen, and doctors weren’t in the base game? Three of the most common answers to “what do you want to be when you grow up” aren’t already present in what basically amounts to a giant wish-fulfillment simulator?

    • TacticalNuclearPenguin says:

      Yes, they were, and this started with different professions plus it added a few more via patches, netting at the end of the day more choices than the previous one, plus all of them are branching. Vanilla TS4 has a lot of weird jobs and less of the common ones, but that at least provides a balance of fun diversions that wasn’t present before previous games were expanded upon, like rockets and stuff that solve the even more popular answer of “I want to be an astronaut”!

      Complaining about missing features is absolutely a legit thing to do, provided that one is willing to also recognize the other side of the coin, as in which things are new that weren’t there before. Even the removal of the open world can be explained by a 10 times better performance and no more 30 seconds needed for saving.

      All Sims games are a ripoff anyway, and every new one launches with far less things than the ultra expanded one that came before. Open World and Create a style aside, though, this one has still more vanilla content, more free patches and stuff packs that are finally new gameplay opportunities, skills and what not on top of the usual extra furniture and clothing.

      • Mungrul says:

        More importantly, the core game structure of The Sims 4 appears to be more stable and resilient than that of The Sims 3.
        Even adding 2 expansions to The Sims 3 resulted in a barely playable game, with excrutiatingly long load times and frequent stutters, even on high end systems with the game files on SSDs.

        It’s why I begrudgingly accept the absence of the style system from The Sims 3. While you’re now restricted to a few canned styles per piece in The Sims 4, the trade off is superior performance. I strongly suspect this is also the reason for the reduced neighborhood sizes. Performance in The Sims 4 is consistently good, maintaining high framerates and good loading speeds.

        While I dearly love the customisation options available in The Sims 3, I’d rather have the performance of 4.
        I just want some of the supernatural features from 3, and maybe a Sims 4 equivalent of World Travels (which I’m sure will come in time), and I’ll be happy.

        • TacticalNuclearPenguin says:

          I hope they expand on the world adventures thingie aswell, Outdoor Retreat was just a small part of it and already pretty decent, afterall it’s a 587% upgrade over the usual concept of “stuff packs” that were just a royal rip off.

          And yeah, i too made my previous performance consideration based on a SSD and a 4.6 ghz 2600k, it was a stuttering nightmare even in this case, while my GF’s crappy laptop is something i won’t even comment on. The latter is now quite a LOT happier with TS4, and while the removal of the best elements of TS3 is a bitter pill to swallow, i absolutely understand why it happened and it probably is a good idea since frankly most of the audience plays with piece of crap hardware anyway.

          Some of this stuff might make a return in a more or less limited form anyway.

        • aepervius says:

          “More importantly, the core game structure of The Sims 4 appears to be more stable and resilient than that of The Sims 3.” Mostly because they reworked the engine to have much smaller zone that you transition to, and yes some stuff was cut up. Also I would like to wait to see how it looks like when there has been something like 17 bajillon expansion with various jobs / items / effects.

  6. Arexis says:

    What a brilliant idea on pricing. Make the release price outrageous, so when it goes on sale at 50% off, it looks like a good deal, instead of the price it should have been to start with.

    • mattlambertson says:

      This is EA Legal and this post represents a takedown notice. Please remove your illegal description of our top secret marketing practices ASAP or you will be hearing from lawyers. Lots of lawyers.

  7. Ejia says:

    Oooh! Open for Business was one of my favorite Sims 2 EPs because it essentially made the game into a business sim. BUY MY CAKES YOU MISERABLE PEASANTS, Mortimer Goth would yell from his home bakery.

    I do hope it doesn’t impact the game’s performance significantly, though. TS4 runs well even on older computers, and having good performance I feel is better than more features.

    That price is all kinds of nuts, though. And not the good kinds, like hazelnuts and macadamias.

  8. richlamp says:

    “The Sims 4 Get to Work is coming out this April for both PC & Mac.”

    Is this new or did I completely miss TS4 getting a Mac release?

    • TacticalNuclearPenguin says:

      I tried a… ehrm… “evaluation copy” of TS2 for Mac and, well, let’s just hope they stopped porting them with some sort of crappy automatic compiler.

      TS3 has a Mac version too but i guess that’s almost unplayable, at least with expansions.

    • RedViv says:

      That one will happen this month. So, go for it.