Seaworthy: FTL-Style Naval Combat With Sea Shanties

FTL did a fine thing for videogames by making tight, deadly, crew-based management games trendy. Sometimes I think I like them more than single-character roguelikes for the way they outwardly push the strategy of the game from the items in your pockets and the skillpoints in your brain to instead being about whatever vehicle is ferrying you around. Seaworthy is a good example of why. Would you rather be futzing around with whether to swap a sword for a mace, or would you rather be commanding pirates to ready the cannons, keelhaul the first mate, and saw the legs off the wounded?

Stupid question. The game’s currently on Kickstarter and there’s two trailers below.

The game is pitched as a mix of FTL and Sid Meier’s Pirates, and it seems to alternate between ship-to-ship combat in which you outfit and command your crew from a side-on perspective and interstitial choose-your-own events. You can imagine the rhythm of the game: do a fight, get some reward, upgrade your ship with said reward, encounter a lunatic stranded on an island and accept him aboard or don’t, do another fight, and so on. These games live or die based on the stories that spawn between this structure, whether they be of tense survival or calamitous death.

Here’s the Kickstarter pitch video, which is nothing but game footage and fine for it.

It’s also worth watching this slightly older teaser trailer, which contains fewer sea shanties but makes up for it with a greater density of gruesome pixel mutilations.

Of course there had to be giant squid.

We don’t post many Kickstarters these days, but Seaworthy looks like one to look forward to. An alpha build of the game is expected before the end of 2015, probably December, with an Early Access release to follow three months after. $10/£6.58 gets you the game when it’s finished, $25/£16.44 gets you the Early Access, and $75/£49.33 (!) gets you the alpha access.


  1. Craxel says:

    THIS is what I’m trading that awful Sunless Sea in for!

    Oh, guess not, hadn’t seen the pricing yet..

    • mildlycompetentgames says:

      Hi there this is Luis, one of the two developers of Seaworthy, we recommend going for our Early Access if you want to play the game at it’s earliest “fun” state (plus it’s cheaper than Sunless Sea’s Early Access during their KS!). Even though it won’t be ready until next year we want Early Access to be an actual beta, so mostly stable and feature complete, because so many other Early Access titles seem to be hot messes.

      Don’t think of the alpha as having fun with the game ASAP, it’s more for those who find joy in helping developers get to that point of polish, being a closer part of the game’s development.

      If Seaworthy looks like something you’d want to play in the future, please spread the word! We need all the help we can get, because without everyone’s support there’s no way we can make our goal!

    • Sic says:

      You have a problem with ten dollars?

      That’s five dollars cheaper than pretty much any KS game I’ve seen.

  2. klops says:

    Should back this for the trailer alone!

    1. No unknown developer sitting in front of a camera introducing him/herself while no one could care less (ok, these are getting fewer nowadays). Also no explanation of their goals or wishes or childhood dreams but instead gameplay and :
    2. A wonderful song!

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    Harlander says:

    Looks like the FTL-alike is becoming something of a genre, what with this and Convoy.

    All to the good.

  4. Saarlaender39 says:

    Hahaha…love that wounded seaman, that walks through the whole ship, to let the doctor cut his leg off – only to be hit and die by a cannonball afterwards.

    Oh, and shanties are always a plus!

    Edit: and somehow this thing reminded me of the old game “Broadsides” on my beloved C-64.

    link to

  5. P4p3Rc1iP says:


    Though I am somewhat sceptical about it, 44k is a lot of money! It’s double what we got with Convoy, and we already got over twice what we were asking for… Fingers crossed!

  6. racccoon says:

    Beggars banquet here we go again. This game looks far too annoying. Its just another 5 minute wonder, and a STEAM shelving game.

  7. April March says:

    That’s some impressive moseying.

  8. DrollRemark says:

    Sea shanties should be a a QTE controlled permadeath rhythm-timed minigame.

    *laughs maniacally*