Antholojam Has 15 Golden Age Sci-Fi Games At Any Price

Antholojam was the first of a potentially annual month-long game jam in which fifteen development teams set about making games on the theme of the “Golden Era Sci-Fi”. And now all fifteen games are ready for you – YES YOU – to play. In a web browser, via the Unity plugin, if you want. Or to download. And you can even pay for them if you want.

The curated jam, organised by Depression Quest developer Zoe Quinn and games producer Alex Lifschitz, is an attempt to create an anthology of games on a particular theme. With sci-fi’s golden age having been such a major influence on gaming, the idea this time was to reflect that back, with fifteen games designed to be completed within an hour each. For free if you want. Or you can pay.

The games include A Call To Mars, a text adventure about being stranded on Mars, with a crew to get to know, and a broken ship, with pretty Martian scenery. There’s the splendidly named Does Canned Rice Dream Of A Napkin Heap, in which you’re tasked with entertaining a table of aliens, robots and animals with a story, that must be good enough if they’re to pay for their meals. Steal My Artificial Heart is a “neo-noir whodunnit”, while The Absence Of Is is a first-person peculiarity set aboard a research ship, in which you attempt to keep patients alive.

You can play each of the games in your browser, with Unity’s chunky download times, or you can download the lot in one big lump. At this point you can choose to throw money at the developers, which will be shared out equally among them.

We’re going to have a closer poke through the fifteen games, and will bring more attention to any that particularly take our fancy.


  1. sdfv says:

    I tried to play the absence of is, went through one dream sequence, then killed two of the patients/friends/whatever because I couldn’t slowly walk back to the adrenaline switch in time. At that point I decided I would rather read about the game then play it. It said it was based on a novel, but I haven’t been able to find the novel so far.

  2. demanrisucom says:

    Steal My Artificial Heart dev here: it is super weird seeing my game mentioned here. Not entirely unwelcome, though!

  3. Niko says:

    I’ve only had time to play a few games yet, and it looks like Orison of Mercury is super-sciency and hard (but maybe it’s just the lack of coffee), and Steal My Artifical Heart is quite a nice little which I’ll have to replay. Looking forward to reading about some of the games!

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      Bluerps says:

      It’s not as complicated as it looks. Just check if there is a bunch of O2, a bit of CO2 and no SO2 in the atmosphere, and if that’s the case the planet is more or less fit for colonization. The other values (temperature, pressure) aren’t that important, I think. You should still do the follow-up actions (scan for transmissions, launch probe), but only because the results can be pretty cool, not to determine if the planet can be colonized.

      Also, the game does not penalize you for marking the wrong planet for colonization – you could probably fly around and mark every planet in the game as habitable. It would mean that you would condemn thousands (millions? billions?) of colonists to die on a planet with no breathable atmosphere – but it’s not like you will ever meet those people, right?

      You can also fly to the suns of the solar systems. Doing so gives on one of a few random events, one of which can refill your energy a bit (though another one damages your ship).

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    Bluerps says:

    I played all of the games (except the two tabletop games) on Saturday and most of them are lovely. Unfortunately, three glitched out on me (A Planet Wakes, Lost Chrononaut and Voice of Vamana), so that I couldn’t finish them, but I liked what I had seen of them up to that point.