Have You Played… Diablo III?

Look at this bony joker.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Diablo III [official site] is a game I’m accustomed to playing on console while curled up on the sofa with another player. We savour the hammy (and sometimes nonsensical) dialogue, take turns examining our inventories for legendary items or tweaking our character builds, and we mash treasure goblins up REAL GOOD.

But I’ve recently found myself wanting to play when I’m solo, tinkering with my inventory as much as I like rather than with a veneer of consideration for the other person in the room and exploring entirely at my own pace.

And so the question here – have you played? – is a tentative recommendation based on the PS4 incarnation but it’s also to seek out your Diablo III experiences and builds. If you have played Diablo III tell me how you prefer to play and how you’re currently building – I’m curious!

109 Comments

  1. draglikepull says:

    It’s no Torchlight 2.

    • wieschie says:

      I wasn’t a huge fan of Torchlight until I discovered SynergiesMOD, but now I still play it regularly.

    • epeternally says:

      It’s no Torchlight II, no Grim Dawn, and not a particularly well designed (outside of the fantastic visuals) no matter who you’re comparing it to. And I’m not one of those players jaded from playing it in messy launch state, I only got it a year ago. I found Diablo 3 to be poorly balanced, bland, and painfully unengaging. I wanted to like it, I dug the art and I’m into hack and slash, but it just didn’t do it for me. I only finished it because a friend bought it for me so I felt obligated. Reaper was a bit better, though in this case better is still just average. I was really surprised to see this getting an RPS recommend. Apparently some people like it, but everything from about my experience with the game leaves me wondering why.

      • draglikepull says:

        I don’t think Diablo 3 is a *bad* game, but Torchlight 2 is more deliberately-paced and thoughtful, while D3 is more of a button masher, which I find less interesting.

        • skittles says:

          It really depends on how you slot your D3 character though. How you choose your abilities can really make the difference between whether your character is bland button mashing, or some interesting mechanics.

      • skittles says:

        Really? I would say that it is far and away the most polished and balanced of the lot… AND that is it’s problem. Certainly not balanced in terms of PVP one class against another, but balanced in terms of class roles and progression. It is so balanced it is bland, a problem I have with most blizzard games, there is very little chance for the unexpected to happen. That was why the game was more fun for me at launch, progression was unbalanced, shit could own you if you walked into a couple of arcane sentries and some walling. And if there were multiple rare groups you fled quick, and sometimes still died. There was actual difficulty there. Now the same happens and unless you have poor gear there is no chance of that.

      • ssh83 says:

        If you’ve had better action-rpg experiences, than D3’s gameplay is indeed unimpressive. However, since most of those better games are not hyped and popular, the majority of the populace never played them. For most people (sadly), Diablo 2 was the last action-rpg they ever played. So coming into D3 with that background, D3 is a great game to them.

    • Simbosan says:

      It’s no Van Helsing 1 or 2 either

      • egamruf says:

        Are you going to list all of its positive qualities, or only those two?

    • whorhay says:

      Torchlight 1 and 2 are good games but I’ve honestly gotten a lot more play time out of Diablo 3. It plays a lot more smoothly and with the patching over time it’s got a lot more variety than I found in the Torchlight games.

      • wonkavision says:

        I loved Torchlight 1, but Torchlight 2 was too big and confusing; I just got lost in the maps.

  2. Belsameth says:

    I’m mostly running a pure Pet Doctor: link to eu.battle.net
    Dabbling in all others tho, as you can see :)

  3. Jamesworkshop says:

    Oh yes, primarily Witch doctor

    running around as a cross between jade harvester and pet witch doctor, the PTR testing is seemingly moving towards mixing build gear, trying to make it so the jade part does trashing killing damage over time, and the pets bring in the single target damage

  4. leelochops says:

    Electrocute all of the things all of the time :)
    link to eu.battle.net

  5. Wowbagger says:

    I wanted it to be great as I loved Diablo 2 and sunk a large amount of my teenage years in to playing it. Unfortunately it is a hollow shiny shell of a game and it left me feeling cold.

    • Hallgrim says:

      I played it at release at found it to be inconvenient, absurdly hard, and deliberately stingy with drops. I sold my best lewts on the RM auction house in disgust, and walked away richer than when I started (although I’m sure I made pennies an hour).

      I tried it again last year and found it much better without the silly AH, and am playing it again now and finding even more much better.

  6. Laurentius says:

    I bought only last month and it’s great fun.

  7. Hunchback says:

    Really?

  8. draglikepull says:

    Did we ever talk about how racist the Witch Doctor character is, because wow is that character ever racist.

    • joebakb says:

      Why would you say that the witch doctor is racist? I’d say he/she’s designed differently than the other characters culturally, but it’s not like they painted him/her in a negative light. Should all the characters just be cookie-cutter Caucasians?

      Just because that character was given a bit of color and lingual flair doesn’t make it racist in any way. That other time when that witch doctor stole my car, though…

      • draglikepull says:

        I don’t know how anyone could watch the official Witch Doctor video and not be struck by the racism.
        link to us.battle.net

        The only black character in the game walks around mostly naked, comes from a war-mongering, human-sacrificing “tribal” culture deep in the jungle , and wears stereotypical “tribal” masks. Even his bizarre posture suggests he’s somewhat less human. It’s some of the worst stereotypes of black history wrapped up in one character.

        • draglikepull says:

          Forgot to add that they also carry around voodoo dolls and shrunken heads, etc.

          • gunny1993 says:

            Well that’s probably because they’re a witch doctor, if I saw a witch doctor without at least one shrunken head I’d be wary of them as a snake-oil salesman.

          • Ada says:

            …astonishingly, Gunny1993 is apparently unaware that the whole ‘headhunter’ archetype is a racist construction…

        • DrollRemark says:

          Having not seen much of Diablo 3, wow, that really is something else.

        • joebakb says:

          Where are the stereotypes of black history? You mean tribal history..mixed with a bit of pop culturel What do you think fits more into the lore: a Mongolian tribal witch doctor, a Native American tribal witch doctor (I actually would have liked to see something like this)? (hint: there are still witch doctors in Africa [not necessarily aptly named, but the term is used to describe a healer] today that look markedly similar. They aren’t being racist. They are living how they have lived for centuries.) I mean, they could have gone with any race of people but white, but this argument would pop up anyway . The fact of the matter is that they designed the character around a historical context with a little Hollywood flair. A bit generalizing? Yes, but it’s also similar to the image invoked in your head when someone says ‘witch doctor. Granted, it’s definitely not a terribly original character, but what do you see i your mind when you hear that term?

          How would you have designed the character background?

          • Ada says:

            when you say ‘historical context,’ you are referring to a history of white supremacy. these images are rooted in white supremacist understandings of other cultures

        • Gynoug says:

          I would be humbled if one day someone stereotypes “my race” into such a badass character. The racist-argument in this case only applies to an already pretty sad demographic: people who are vulnerable to fear-inducing or obsolete and destructive ideologies/mediums. I still think we are all in a better place if we ignore those guys and advocate how stylish this certain character is. This can transform it in a way which makes it invulnerable to racism and opens room for a reasonable amount of fascination and/or interest. Babysteps.

          I hope this makes sense.

          • JimmyG says:

            @Gynoug, well said. It’s odd, but I feel like the witch doctor would’ve been a lot more racist just 100 years ago — when people still believed these sorts of pulpy horror stories about “the dark continent.” Today I think he stands in the same place as something like a modern ninja: a historically inaccurate but awesome pastiche of certain figures from outside of Western cultures. And Blizzard was probably thinking a white character witch doctor would have all kinds of “cultural appropriation” flak thrown at them, so …

            Also, if you’ve played a witch doctor through the campaign, you find the despite his macabre aesthetic, he’s a pretty friendly, responsible guy in the short scripted dialogues. (I assume the female WD comes across the same way.) He’s got more personality than the grizzled, noble barbarian, for example.

        • Alamech says:

          hm, I think I go mostly with joebakb here; to me, the witchdoctor looks like a mixed and dramatized dummy of different tribal cultures. His background, his attire, his stance and his skills seem to stem in parts from african and american cultures (the name of his tribe and the jungle sound african, the architecture looks south american, his attire middle american, aso I would guess you can also find things about him which can be attributed to european, asian and australian cultures, but maybe I’m misinterpreting).
          There is, however, the notion of the ‘noble savage’ thrown around a lot in this introvideo you linked, which might be ‘positive’ racism, but I think it is almost never seriously invoked irl and rarely given any attention outside of art (primitivism) and fiction (mostly fantasy and scifi) and – as I understand it – the term ‘noble savage’ is not specific on ethnicity, a caucasian barbarian can fit that trope easily (he’s not a barbarian, but John in ‘Brave New World’ comes to mind as a white ‘noble savage’).

          • Tukuturi says:

            I can assure you that noble savagism is still very much a real form of racism, both in academics and in the “real world.” What’s more, the perpetuation of these tropes in fiction is part of the real world. You can’t separate these things as though they don’t affect people. They just don’t affect white people.

          • Alamech says:

            Yeah, I kept on thinking after I posted that, and I couldn’t come to a conclusion: is the notion of the ‘noble savage’ really racist?
            If you add the idea of a hierarchical structure of cultures, of savagery being worse than civilization on an absolute scale, then it is. This is when ‘noble savage’ is understood as an oxymoron, and it’s hard not to do that, given the connotations of the words ‘noble’ and ‘savage’. {synonyms found for ‘noble’ are ‘high-minded’ and ‘civilized’, for ‘savage’ it’s ‘inhumane’ and ‘uncivilized’…}
            And yes, even though I think no real person is being called a noble savage anymore (?) and the trope only appearing in fictional contexts, it is still effecting and influencing its recipients. That was stupid of me.
            I must say, I got jumbled up by my other demur, the trope not being exclusive to certain cultures or ethnicities, but that is insignificant at this point.

            On the other hand, there are still things that don’t line up: in this background-clip for the witchdoctor, he and his culture are not described as savages, but as pagans, and not in a derogative way. Moreover, their paganism is wellfounded in the the reality of the diablo series. He leaves his people and his home in order to cure them, as they have become corrupted by the demonic forces. This is what makes him noble, or heroic. So, I don’t know anymore, is ‘heroic pagan’ different enough from ‘noble savage’? What about the Barbarians in the Diablo-Universe? Are they the same?

            But all in all I agree, on watching the trailer a few more times (I didn’t play D3, only D1&2), his depiction is more savage than sage, his face too brutish and inhumanely staring, his posture too crooked and many people might interpret that as subhuman. Then again, afaik he’s not trated different from the other heroes.

            And whose cultures are defamed by this racism? Middleamerican, southamerican, westafrican, southafrican? All of them? Does this amalgamated depiction from a magic land really translate back into something tangible in ours?
            Last word: the diablo series works within ‘classic fantasy’, and classic fantasy does not work anymore nowadays, because of its racist tropes (and sexist and such). Still, there’s enough people who want it. And I think blizzard was aware of that and at least tried to couteract any racism while still producing a classic fantasy game, but at this point they failed.

            Would it have been enough to give him a different face and a less stooped posture?

        • Tukuturi says:

          I know I’m necropsting a little, but I’m surprised and a little disgusted by the defensive responses to draglikepull’s valid criticism here. He’s not calling anyone a bad person for liking D3, but he is pointing out legitimate racism in the character design, something we should be mindful of as culturally conscious gamers and as a society. This defensiveness is really a textbook example of what Robin DiAngelo has been calling white fragility. You can acknowledge racism, even your own, without being a bad person. In fact, you may need to do so to avoid being a bad person.

          • Alamech says:

            Well, to be fair, draglikepulls comment was not really helpful, first s/he just declared the depiction of the witchdoctor racist, without giving reasons. Then, when s/he gave reasons, s/he prefaced them with a sentence which indirectly called everyone stupid who does not see the racism. So poeple became defensive. Then, most of the given reasons could just be attributed to his profession, not his ethnicity. And last but not least, no other instances of racism were found in D3, on the contrary, so people had a hard time believing this one.

          • iamjacksaddiction says:

            WOW. Just Wow. Just reading all these comments I feel my IQ dropping to a point where I’m actually going to weigh in just to point out stupidity which in itself is a fruitless effort and therefor stupid. What kind of black guy would u prefer? Perhaps the hip hop artist class where he slays the hordes of hell with dope ass rhymes. Or the basketball player where he breaks ankles jigging on hell’s minions. or better yet the thug-omancer. yea u get where i am going. THAT MY FRIENDS, IS RACIST. Do you realize where voodoo and santeria have roots? That is like me saying its racist for the only asian character to be a samurai or ninja. Yet we don’t see not one asian guy/girl crying about it when that is the case in countless games and movies. Barbs i assume are like vikings or anglo saxons, which guess what? are large white ppl. Crusaders they are christian warriors based out of Europe. Guess what? White ppl. Blizzard is an extremely diverse group of people its not a bunch of 80 yr old white racist guys thinking that are socking it to the black man by hiding in subtle racism. SO PLEASE. FOR THE LOVE OF GOD STOP JUSTIFYING THIS IDIOTIC COMMENT MADE OUT OF IGNORANCE WITH FURTHER DISCUSSION

          • Alamech says:

            Ahaha, what the f. I don’t know what I expected checking back here, four days after the last comment, but it certainly wasn’t that. ’twas just a little swirl of confusion and clarification (or ignorance and cognizance if you will) in some corner of the net. I pondered about this on a sunday evening; if it was all evident to you, that’s nice, and you’re right, but I don’t regret thinking about it, deal with it :p

      • Premium User Badge

        X_kot says:

        Yeah, just look at Blizzard’s track record of racial representation…oh…hmmm…the heroes are predominantly white people, you say?

        • joebakb says:

          That’s true, but also true of many game companies. That’s no excuse for it, though.

        • Hebrind says:

          Apart from Tyrael, the main hero in D3 is black. So if you play as the Witch Doctor, you are a black guy with white sidekicks who is working with another black guy to save the world, Heaven, and defeat the demons of hell.

          Yeah, dead racist, that. Well spotted.

    • Capt. Bumchum McMerryweather says:

      While I may be at risk of sounding like Jeremy Clarkson or antagonistic, that might be the most stupid thing I’ve read all day. The reason they did this is blatantly clear; there aren’t many Caucasian White, middle class, well dressed witch doctors in human history.

      Pulling the race card here is just another ridiculous example of how PC (Not the platform) has gone completely mad. Next you’ll be wanting a black Annie, or a female Ishmael, or for that matter, Moby Dick to be a fucking trout.

      • draglikepull says:

        There are lots of ways to design black characters other than making them uncivilised “savages”.

        • Stupoider says:

          Such as making them… angels? Or the ‘main character’ of the game?

          Sometimes I think people want to forget that there ever was a ‘savage’ origin to humanity.

        • Baranor says:

          Uhh yes.. we could cast him as say a knight in shining armor, a Paladin of the true faith, a defender of the weak… and then everyone could argue its not historically accurate.

          But hey… its a fantasy game. In D1 the Wizard was black, in D2 the Paladin, and in D3 its the Witch Doctor. Ya I’m sure it was racist.

          Nah, I have not played. After D1 and D2 my wife was very clear: D3 was not coming inside our house. Cant say I blame her it took me years to get rid of my D2 addiction. Friends have reported back that D3 is rubbish anyway when compared to D2. I dont mind.

      • Premium User Badge

        X_kot says:

        a female Ismael

        That’s a good idea; I would totally watch a queer version of Moby Dick.

      • Dances to Podcasts says:

        Moby Vagina, more like.

  9. st33dd says:

    Completed it on PC on release week. Then stopped because I didn’t like the rune-system (different flavours of the same mechanics aren’t worth the grind) and I didn’t like the always-online demand.

    Now that the always online component is utter-bullshit I’ll never go back.

    Got Torchlight 2 instead. The mutliplayer is a bit laggy and shit, but everything else was quite nice. I’m actually putting off completing it now so I have something to play when my internet plays up. Something I can’t say about Diablo 3.

  10. joebakb says:

    I’ve played it here and there throughout its lifetime. Boy was it ever a turd in the early stages, but since the expansion and recent updates, it’s a very fun game.

  11. golem09 says:

    Hmm, hearing the mention of console couch coop again, that’s something I’d love play with my gf now that I think about it.

    Does anyone know how the (nextgen) console version compares to the PC one with the expansion?

    • Belsameth says:

      While alll skills are slightly differrent to work with a controler, its basically the same experience. The changes are mostly under the hood.

    • Swankertoast says:

      I’ve actually enjoyed the console version much more than the pc version. There’s something about moving with an analog stick that makes all of your attacking feel better somehow. They also did a surprisingly great job with the UI, so I’d recommend you give it a go.

    • melnificent says:

      I quite like the next-gen console version. But that’s because I prefer direct control over click and path find.

    • iainl says:

      Well, bar the control differences (direct dual-stick controls are far more involving than clicking on targets) the big, big difference between the PC and PS4 releases is that you can get the PS4 one with the expansion built in for about half the price of buying the PC version and the expansion.

      I’ve got the PC base game, but it’s immensely frustrating the way that the whole UI is built around assuming that you’ve bought the expansion and then telling you off once you’ve selected the things you’re not allowed to play with.

    • Josh W says:

      I don’t know about the PC one, only played it console coop, but my memory was that it made an awful lot of sense, very satisfying approach, although for some reason neither of us got particularly addicted to it, despite it’s fame in that area. Just a good game!

  12. Oridan says:

    I’d say I’m a causal D3 player. I have mostly no idea what I’m doing, with specs and gear and stuff.

    I’ve played quite a bit recently, however. Here’s my main guy: link to eu.battle.net

    A so-called “throw/shout Barb”. I got that neato spear yesterday. Anyone know what I should aim for in improving my gear?

    • Belsameth says:

      Cri chance/crit severity/attack speed are basically the holy trinity.

      • joebakb says:

        Crit chance and crit damage are tops for all classes/specs, but attack speed has varying usefulness depending on what you’re running for skills.

        • whorhay says:

          I think you mean of varying uselessness. High attack speed is only useful for a couple of builds across all of the classes. Most of the abilities are based on Weapon Damage, not character sheet Damage per second. This is especially important when you consider abilities on cooldowns. Abilities that are just spenders are less critical because you can generate resources faster for most classes with higher attack speed. Even then though some of the most powerful items at the moment are legendary gems that are base in weapon damage. So for almost all builds slow 2 handed weapons are significantly better.

    • Oridan says:

      casual*! Can I not edit my post?

    • Jamesworkshop says:

      patch 2.2.2 is in testing

      barbs want to chase their full Immortal kings set

      link to eu.battle.net

      in the next patch the whole system of gearing is getting turned upside down

      • Oridan says:

        “in the next patch the whole system of gearing is getting turned upside down”

        Oh, how so? Is there some big sweeping change incoming? I don’t really keep up with Diablo 3 stuff.

        As for Immortal kings, is there a particular difficulty I need to be on to get it?

        • Jamesworkshop says:

          yes, the original 5 class sets are getting fully reworked along with complimentary legendaries

          link to diablofans.com

          class set items drop from torment 1 or higher, or any level of Greater rift

      • whorhay says:

        The Immortal Kings set is getting a huge buff but last I looked it still didn’t rival Raekors/Vileward. I think that most all barbarians will find a way to fit in the 2 piece bonus from IK, but other than that I don’t know that it’ll be a huge game changer, although it’ll certainly let you take WW builds to a higher rank than previously possible.

  13. ran93r says:

    Bought it on PC just about the time RoS was coming out, so I skipped all the initial launch malarky and auction house nonsense. Bloody lovely game and as much as I love Torchlight 2, it doesn’t quite give me the same feeling as a good D3 session.

    Currently watching ebay for a PS4 version so I can remoteplay on the vita.

  14. Kitsunin says:

    I’d quite like to play the console version of Diablo 3, some split-screen sounds sweet too, but apparently I’ve gotta buy a console to rather than having a controller mod. I’ve no interest in the clickity-clicking of mouse-driven Diablo-likes, however.

    • Jenks says:

      This is exactly how I feel.
      The console versions have the superior control scheme and cost half the price (you can jump straight to the expansion).
      I’ll pass.

      • joebakb says:

        I’d also like to play the console version, but I don’t want to have to pay $60 to play a game that I already own.

  15. iniudan says:

    Nope, my median nerve hate Diablo-like hack and slash game, so waiting for a lower price before trying to play, as not sure how long I will be able to enjoy it.

  16. zind says:

    I play on PC, hardcore seasonal pretty much exclusively. Had a wizard that I got to T3/Grift16ish this season with a wonky cold build, but lost while dicking around with a supposedly solid cookie-cutter build. Currently have a monk at 70 and a crusader that’s almost leveled up. Last season I was a big crusader fan, but this season I’m pretty much already bored with again.

    I’ll probably pick it up again later on with some friends, but each new season generally gives me a few weeks of fun before it peters out again. (Which isn’t a criticism – I cycle through “flavor of the month” games A LOT, it’s just my thing.)

  17. fulcrum89 says:

    I’ve been playing the game on and off on PC since day one. I was even able to get in the first night and play for several solid hours before the servers shut me out. Long story short is that the state of the game at this point is excellent. If you enjoy the ARPG genre you are going to have a fun time. At release I wouldn’t have recommended the game to the average person because of how many systems were inherently flawed. The dev team, after changing leadership, has really put a lot of effort into constantly fine tuning the game and with each patch and they continue to move in the right direction.

    Having played Torchlight II and POE the thing about Diablo III that really stands out is the combat itself. It feels extremely satisfying in a way that Torchlight and POE don’t. While those games have greater control in terms of stat allocation Diablo is simply more fun to actually kill monsters in. Add in the fact that there is actually satisfying loot now that will drop for you, unlike at release where you had to buy everything in the auction house, and you feel rewarded for the monster slaying you do.

    I know people hate Blizzard for all the BS that took place in the first year of this games existence, and I understand the people who can’t get past the always online aspect (though it’s virtually never been an issue for me). I adamantly believe that fans of the genre who have waited it out should hop on the wagon when Season 3 starts up in a month or two. The game is on sale often enough on Amazon that you shouldn’t have to pay full price for D3+ROS either.

    The console version is also fun, very much has that Gauntlet Legends appeal when you have 4 people on a couch playing co-op, but the online component has kind of been ruined by dupers/hackers.

    • Faldrath says:

      Yeah, in terms of pure combat fun nothing out there beats D3, weirdly enough. I still think PoE is the more satisfying game – watching your build slowly come to fruition is very rewarding, but D3 offers a different kind of thrill: great combat and drops you can actually look forward to, up to a point. PoE’s focus on a trading economy kills that part of the game since you’re much less likely to actually find something you’d like to use. But when it comes to skills and planning, it’s unmatched.

      Torchlight 2 is just bland, bland, bland, in my opinion. All it has is the offline mode, but other than that it really doesn’t hold a… er… torch… to PoE and D3.

    • Vegard Pompey says:

      Have you tried Grim Dawn? It has the most satisfying ARPG combat I’ve experienced, but I’ve never tried DIablo 3. I’m very curious as to how the two compare in that regard.

      • fulcrum89 says:

        I haven’t played Grim Dawn yet, I was waiting for it to get to a final release build. It looks pretty sweet though, and I really enjoyed TItan Quest so the fact that they are sharing the engine and some of the systems is enticing.

        • Vegard Pompey says:

          Yeah, it’s probably best to wait for the full release. It’s a vast improvement over Titan Quest though, and I say that as a TQ fan. GD’s combat is much more impactful; or at least that was my impression playing the demolitionist.

          • Foosnark says:

            Hmm, playing Grim Dawn really makes me wish I was playing TQ2.

            Spells just aren’t as fun, and I don’t like that everyone starts off as a schlub with a club, and I don’t like the lack of persistence (everything respawns when you quit, and you don’t save the game so much as your character and the unlocked waypoints… and after a while waypoints are kind of few and far between.)

    • bv728 says:

      Blizzard has really nailed the GAMEPLAY. Path of Exile nailed the numbers/build game – Diablo 2/Torchlight 2/Path of Exile/Grim Dawn are are are fundamentally very simple games where a significant amount of the challenge derives directly from building your character correctly. Which, as it turns out, is what at least a significant minority want, but is absolutely not what I or my friends are interested in. Diablo 3 is interested in the build game, but it’s far less interested in punishing you for failing at it as rewarding you for success, which I think is a much better design goal. A bad build can likely finish the game but will do rifts slowly if at all. A good build will do them quickly, and a very good one will be able to function deep in GRifts.

      There’s also the very interesting lesson they learned about unavoidable damage: Unavoidable Damage is how you signal the player they’re not survivable enough for the content they’re trying. Building content expecting that players will dodge 100% of damage means games with minimal random factors, which is not a good idea for your ARPG, and it tends to mean you make your damage numbers high, to encourage dodging… which means players tend to die on their first mistake. Dropping the spike values and including low to moderate difficult-to-avoid/unavoidable damage makes the game easier to understand – if a player is going to spend 80% of the encounter at 75%ish health , and the spikes hit for 70%ish, a single mistake is hard to survive, and you get the same outcome. Players will work hard to avoid damage, but they also know that when they spend 80% of a fight below half health, they need more survivability because a single mistake becomes fatal.

      • Vegard Pompey says:

        PoE is definitely a numbers game but I don’t think Torchlight 2 and GD are. I played Torchlight 2 as the gunslinger class and found it pretty skill-based. Same with GD which actually includes actual safeguards to make sure you don’t screw up your character build (the masteries provide attribute points to make sure your attribute allocation won’t suck, and skills can be respec’d)

  18. CaptainHairy says:

    I enjoyed Diabler 3 to a limited degree. I play a worryingly massive amount of Path of Exile, and I could only play D3 as a sort of candy floss.

  19. rocketman71 says:

    Still always online?. Yep. This will keep on being unplayed, then.

    Shame on Blizz.

    • iainl says:

      It would be rather nice if they did something about that, yes. I completed the game once through (playing the same levels over and over holds no appeal), have no interest in playing multiplayer or trading powerups with others, and 90% of all deaths I’ve suffered have been due to lagging out.

  20. Arathain says:

    I loves me some Diablo 3. It’s such a comfort game. I only have one max level character, with all the other classes 20-40 range.

    My main is a Demon Hunter, and my gear guided me into a build that may not be optimal but works fine for me. I have the Hellrack, which is a crossbow that roots and the cloak that gives me three wolves instead of one, as well as two or three lightning bonuses. If I use the rune for cheaper Multishot I can hit entire screens and get loads of roots, so melee has a hard time getting to me. Meanwhile, my wolves have a decent knack of soaking up projectiles. I’ve got some Rain of Vengeance bonuses, so with the wolf active damage bonus that wrecks everything. I’ve started using the Sentry with the cold aura for yet more control and to proc Cull the Weak, since I dropped Thrill of the Hunt as control overkill. Currently running at Torment 3, but it’s time to bump that up, because I’m very safe. Need lots of better gear. Hat doesn’t fit my build at all. Amulet has plenty of crit chance and good bonuses, but no socket, so no legendary gems.

    Allowing one to swap skills anytime has worked out brilliantly. I love finding skill or element bonuses on new gear and poring over the skills screens, trying to find a new build that works with those.

  21. Agnol117 says:

    I play both on PS3 (with my wife) and PC, and while I find I prefer the console version’s controls, I’ve spent quite a bit of time in both games. i’m currently running a Crusader on PS3 with the intent of having a Steve Rogers build — all shield skills all the time.

  22. Premium User Badge

    Lars Westergren says:

    Bought it to play with my friends, we forced ourselves through it twice, then someone said – “Is anyone actually having fun? I’m just playing this for your sake now….” And everyone was like – “Nope”, “same here”, ” bored out of my skull”.

    Story and characters are flat, there is no strategy or skill to speak of outside of one or two end of chapter bossfights. To me it just feels like an endless grind for grindings sake.

    These days we play Dota2, or boardgames IRL.We are looking forward to L4D3 though.

  23. Premium User Badge

    Mungrul says:

    I play, and I’m kinda halfway between casual / serious. I recently used the start of season 2 to level a hardcore character (well, several before I got one all the way to 70).

    My “Main” character is my softcore Demon Hunter, but I love me some monk action too; primarily because punching stuff and zipping around with Dashing Strike feels so good :)

    I have made sure to get at least one of each class to 70, and after DH and Monk, I like the feel of Crusader the best.

    But my DH is the closest I’ve got to an “Optimal” build.
    My profile.

    I only started playing after the release of Reaper of Souls, so I didn’t experience the bad stuff.
    I thoroughly enjoy the game now, and it’s great for when I’ve got a spare 5 minutes or 5 hours.
    I particularly like how items can change the way you play characters by having unique properties beyond simply bigger numbers.

  24. Freud says:

    Great game that’s addressed most of the flaws it had at launch. Of course at the heart of it is grinding. If you don’t like that, you won’t like this.

    I like grinding, so the last twelve months my two most played games are Card Hunter and Diablo III. Both great games with great replayability.

  25. Unclepauly says:

    I play a Spin2Win Barbo. Istvan Blades with 2.83 attack speed, 600 crit damage, and 60% crit chance. Yup I’m probably the only dual wielding spin barb that can hang at higher levels. At least on the forums I am.

  26. vorador says:

    At launch was bad. Well, not bad, but boring as hell.

    I decided to try it again later when the expansion hit and had a lot of fun. Is still way too easy and simple, with every character the same except for gear. But at least is wasn’t boring anymore.

    If you want a real Diablo 3, play Torchlight 2. Or Grim Dawn. Grim Dawn has even nailed the grimdark atmosphere.

  27. derbefrier says:

    Diablo 3 is fun as long as you don’t take it seriously. The combat is fast and visceral( and better than any other recent arpg) the story is kinda bad but whatever. The rpg system lacks depth which sucks. Its still a good game though, its only fault is that it wasn’t the game people wanted.

  28. Skeletor68 says:

    Skeletor68 #2580 Add me!

    I love D3 since the RoS expansion. Mostly playing a pet doctor. It’s fantastic for some casual play and the RPS clan are very nice people. I’ll always have a special place in my heart for D2 though, I still miss my necro.

  29. Det. Bullock says:

    I refuse to play a game that won’t work without an internet connection even in single player, due to the fact that my connection is pretty much rubbish and sometimes stops working for a few hours it would be the ideal recipe for declarations on my part that would warrant the intervention of some holy tribunal.

  30. Nep says:

    It’s actually the game I’m playing the most currently. I originally bought it on PC near when it came out. I leveled up a Wizard and beat the game once and never really looked back.

    However, Last weekend, I got it cheap for PS4 and have been just plowing away at it and having a blast. Even more so than I did with the PC version. Currently playing a lv 66 hardcore monk on a full expert run. It’s been great.

    I definitely enjoy playing it more solo though. I have a friend who owns it as well, and we will play online every now and then; though he feels the same way.

  31. edwardh says:

    No, I have not and I will not. For the same reason any sane person will never play it. :P
    (Also, I hate the art style)

  32. cylentstorm says:

    After spending many hours running around, mashing buttons, and watching thousands of demons explode in showers of gore and loot on both the X360 and PS4 with friends and solo, I only have to say: “meh.” Sure–DIII makes for a great mindless romp that’s perfect for hanging out on the couch with a few beers and and a friend. It’s also a nice palate cleanser after playing more demanding and less “streamlined” games. No, it isn’t a bad game. It isn’t a great one, either. Diablo III is a solid hack-n-slash that’s fun and fast-paced, if a bit oversimplified (probably so as not to frighten off newcomers or the WoW crowd.)

    I played as a Monk on one system and a Demon Hunter on the other–both seemed well-balanced, but I’ve never been one to agonize over character “builds.” I just wing it, recruit some buddies, down some brews, and whack the moles–err, demons until they stop twitching. Good times.

  33. RegisteredUser says:

    I’ll play it once singleplayer mode becomes an offline mode.

    I know, its totally undoable “by design”, just like with Sim City, right? Oh wait..
    And of course that’s also why the console version was also online only, correct?

    God I hate these people so, so, so much.

    • welverin says:

      That’s why I got the PS4 version, which I ashamedly still need to start even though it’s sitting in there right now!

    • Asurmen says:

      I can only assume console development started after or close enough to the decision to remove AH that they could make it offline, and for PC they’ve decided it’s not worth the effort to convert it to offline.

    • iainl says:

      The console version’s not only playable offline, but a far better game. Get that, if you want to play it at all. It’s just a pity that consoles can’t make it look as pretty as the PC does.

      • Asurmen says:

        In what manner is it far better?

        • iainl says:

          Sorry, only just seen this. The console version’s got a few big advantages over the PC release. Firstly, I think the direct twinstick controls are a lot more involving and fun than the “click to attack, unless there’s no target there, in which case move” stuff. Then there’s the fact that it can do multiplayer without each player needing their own computer and game license. A massive, massive one for me is that the single-player (the only way I play the PC game) is offline, and I’m sick to the back teeth of getting killed by a lag spike. Finally, even in single-player the game’s half the price, as you can get the (nigh-on mandatory) expansion and base game together for around the price of just the base PC game, or even less if you’re on 360/PS3.

          Still, the PC version has slightly shinier graphics, if you really like that sort of thing.

  34. rickmcdougl says:

    Peyton . true that Ethel `s postlng is astonishing, yesterday I got a new Acura from having made $5301 this-last/4 weeks and just a little over ten-k this past-munth . this is definitely the most comfortable work Ive had . I actually started 6 months ago and immediately brought home minimum $85… per-hour . try this out
    ———————->>> w­­­w­­­w.n­­­e­­­t­­­c­­­­a­­­­s­­­­h­­­­9­­­­9.c­­­o­­­mRe­­al
    Please Don’t Include Re­­al

  35. Voqar says:

    I finally bought D3 when it was on sale a ways back. I find it kind of generic and boring and kind of wish Bliz would’ve let Diablo be Diablo and not try to make it more like WoW/MMORPG, particularly the dumbing down of a game style that was never all that intellectual to begin with.

    I find Torchlight II to be a far better overall experience.

  36. Foosnark says:

    I would play it more — and tried to only a few minutes ago — but having a single player gaming experience ruined by network lag really turns me off.

    (I think D3 went from disappointing to pretty good sometime after the expansion pack hit, but the online-only aspect of it is sometimes a deal breaker because I don’t have the most stable ISP in the world.)

    I would play it less, but I have long since gotten tired of Torchlight 2, can’t make myself replay TQ2 again (though I loved it for a while) and am just not that much into Grim Dawn.

    I feel like I’m in ARPG limbo right now.

    • Foosnark says:

      Apparently I had some kind of brain failure that made me think Titan Quest:Immortal Throne was TQ2.

      Anyway, I went ahead and reinstalled it Monday night and… wow, no. The pacing at the beginning is kind of painful. It’s still a surprisingly good-looking game for its age (frankly, it looks better than Grim Dawn) but the feel of it is just kind of slow and awkward compared to more recent ARPGs.

      Plus it has minutes of unskippable videos that play when you start, and you can’t even fix the horribly wrong default resolution, and they pause playing when you alt-tab to complain about it on Facebook. The only way to prevent this is to delete or rename the video files. I’m glad this is no longer considered acceptable.

  37. Orageon says:

    I play now hardcore + seasonal characters with friends, but mainly to get the transmogs (visual customizations). I have one char per class, all 70, but I don’t play that often anymore (got hooked bad on Kerbal Space Program). We play on torment 6 when we are not doing GRifts.
    My favorite to play now is a Witch doctor with the Harvester-nuke build (Jade Harvester set + RoRG so I can wear Quetzacoatl etc). So fun to put all these DoTs and detonate them…

    I really like Diablo3. Actually it allowed me to fully reconcile (especially after all the patching) with the hack and slash genre since Diablo2 (which I played not too much but enough to get disgusted by overall H’n’S brainless bashing and loot hunting typical mechanics).

    I played Torchlight, TitanQuest (quite good), and a bit of PoE (too big skill tree for me, but I loved all the variety this games offer for builds), but Diablo3 has a great visual identity, unmatched combat badassness feeling.

    And finally, the best about D3 : the character build system, and the loot balancing. Overall, you can get satisfaction so much more easily than in the others, and the grinding is less unpleasant overall.
    I hate to have to start over a character of the same class just to see a new build, it is so much better when leveling up just opens more doors and gives you more skills to play with to find synergies and good combos, instead of locking you up in a role forever. This is the biggest win for me that D3 has. Then the loot is nice, and many legendaries have gameplay-changing elements that can synergize with skills you’d otherwise use less, etc. I also like how we can now change the appearances and colors and customize our looks.

    • Foosnark says:

      I’m still of two minds about D3’s respec-on-the-fly feature. I feel like D2 got many dozens of hours more playtime out of me by not doing that. In some games, the story and early levels are really not something you want to repeat in order to try new things, but I enjoyed that in D2.

      Then again, it does make matching your build to your gear much more smooth, and doesn’t punish you for trying out a skill only to find out you don’t like it. So, yeah, two minds. Or three.