iCEnhancer Mod Is Coming To GTA 5

iCEnhancer is probably the best Grand Theft Auto mod going. Or if not that then it’s at least the kind of mod that doubles as Essential Viewing In Tech Porn: It did some incredible things to Grand Theft Auto 4, bringing in this astounding sleekness to a then six-year-old game. So the big news is the mod is coming to Grand Theft Auto 5 [official site].

The novelty of iCEnhancer is you can barely tell the difference between the mod and real-life. It’s worth taking a look at Version 3.0 for an example of it running at its best. It only released last year and introduced a nice painterly attention to detail with moving clouds, godrays, motion blur, pure sweet lusty graphical nonsense.

So yeah, with that in mind don’t expect things to look so hot on GTA 5 just yet. You can check out a few pre-alpha screenshots on the mod’s Facebook page, along with a video from the fine folk at Overclock3D. It’s alright.

Gera, what am I looking at? I hear you cry. Yeah, I don’t really see a huge difference between the pre and post-mod visuals in that video but so far only a couple tweaks have been made. If you can work out what they actually are then tell me in the comments.

19 Comments

  1. FurryLippedSquid says:

    I’m struggling to see a difference. Seems kinda pointless with a month-old game (yes, almost 2 years on consoles, but it was suitably tarted up for PC). It seemed pointless with IV, tbh, I *still* can’t run that game with all options maxed (4th gen i5 / 7850), so how am I going to run it with enhancement mods?

    • int says:

      Distance fog removed, you really can’t see that? That’s the one edit I will love most, provided I can run the game then. Followed by FoV increase. I don’t know if it’s included in iCE but higher FoV for 1st person is something Rockstar themselves should fix, as the highest setting in the options is too low.

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        Godwhacker says:

        I saw that- though it has the perverse effect of making the game seem much smaller than it actually is.

        • Mr. Mister says:

          Or prevents it from making the game seem bigger than it really is…

          • TacticalNuclearPenguin says:

            Which is worse, because illusions are there for a reason in a realm of unavoidable technical limitations.

        • Eery Petrol says:

          True. But with the coming of VR in Q3, it would allow the game to show a majestic sence of depth, returning the sence of grandness on a whole other level in a way that would be impossible otherwise. That is, if you have a sufficiently powerful PC. Which I don’t. But hey, I can’t even play GTA IV vanilla.

          • TacticalNuclearPenguin says:

            Off course you can’t, GTA4 vanilla at 640×480 is more taxing that Crysis 3 at 4k. GTA5 is nothing close to that.

      • aggr08 says:

        Distance fog removed is cool, although it has the somewhat ironic effect of making a game set in a fictional version of Los Angeles less realistic. I live here, and unless you catch LA on a windy day, long distance visibility kind of sucks because of the smog.

      • Dread Quixadhal says:

        One thing they really should do with the distance fog thing… make the effect based on how close to the map edges you are. When you take a game that was designed to have distance fog and strip it entirely away, it reveals artifacts in the world data that the devs didn’t address because there was never a reason to spend the development time to do so.

        Some of you will remember the old zone transition striped in World of Warcraft, before they redid things in Cataclysm.

        Even if no such things exist, there’s still the map edges. Having distance fog improves the gaming experience, even if it offends people who think they have robotic eyes that should be able to see as far as they want to see at all times.

  2. Unclepauly says:

    Nobody can. You have to turn off the super unoptimized shadows and presto you have 150 fps.

    • Bereil says:

      Is that why the jet’s shadow turns into a square?

      • sapien82 says:

        I see that too and I sometimes get this annoying square around my character in game , like a transparent box appears around my character on the floor

  3. Lord Byte says:

    They’ve given a proper wake to the jet-ski, the canopy of the jet is see-through, those are at least a few of the things I can see.

  4. Enterprise says:

    What Emily Gera apparently isn’t aware of is that the whole point of GTA IV’s Icenhancer was the ENB shader suite. After all, Icenhancer was not much more than a tweak of ENB’s built-in settings. These included ambient occlusion, reflections, god rays, shadows, much improved lighting and so on.

    There is no ENB for GTA V at the moment, and its author stated that it’s impossible to do so (atm), and this Icenhancer therefore has nothing to do with it. And therefore, it is limited to modifying post-effect injectors like SweetFX. And therefore, (almost) irrelevant.

  5. screamingabdab says:

    But what’s the point in any Mods whilst they’re banning people for using any mods?

    • Sam says:

      In a recent Q&A, Rockstar claim to have not banned anyone for modding single player, and that they have no intention of doing so. The problem is you need to totally remove the mods before switching to online mode to avoid the risk of a ban. That said some people report getting banned from online even after being very careful to remove mods before switching.

      Source: link to rockstargames.com

  6. Sin Vega says:

    That thing was pretty much the only time I’ve ever installed a graphical enhancer for a game, because they usuall look indistinguishable from the original, or they’re a cack-eyed nerd’s idea of “improved”, with higher numbers but horrible artistry.

    The GTA ones were stunning, and what’s really impressive is that they worked in motion. I’ve never seen it duplicated successfully in another game – they end up looking goreous in screenshots but horrible in motion and during play.

    Shame they still can’t really do anything about the people, though. That’s where the contrast is most obvious.

  7. sventoby says:

    Is there a mod that adds more pedestrians and cars on screen at any given time? I’m assuming that’s possible.

    • P.Funk says:

      I remember that in GTA IV it could actually be a real pain in the ass to deal with.