A Brief History Of Game: Evoland 2 Gameplay Trailer

Reader dear, you are about to witness an act of kidness. I like to delight other members of Team RPS with things I suspect they might not know, then stick a camera in their face so they have to pretend it’s a wonderful surprise anyway or they’ll seem bad sports. Get this.

Hey, John Walker! Put down that smaller, redder you and come over here a sec. Remember how you were charmed by Evoland, that RPG which recreated the look and play of console RPGs from Game Boy to GameCube? Well SURPRISE! Evoland II [official site] is coming. The first gameplay trailer’s now out, showing that it’s way more than RPGs this time.

Evoland II, which bears the subtitle A Slight Case of Spacetime Continuum Disorder, goes a bit further afield. This time around, developers Shiro Games are boshing in a fighting game, shoot ’em up, precision platformer, beat ’em up, Bomberman, stealth involving a cardboard box, and more from across gaming history. Have a look:

Evoland II is due out on Windows some time this summer, priced at £14.99/19,99€/$19.99. Mac and Linux versions are planned too, but it seems they’ll take a little longer.

See, I can be a not-monster if I try.

8 Comments

  1. draglikepull says:

    Evoland was an interesting premise, but it was stretched way too thin. Many of the sections lasted too long, and because the gameplay style changed so often the mechanics were often very bare-bones and not a lot of fun. There was essentially nothing tying the game together; no real overarching story, no mechanics, etc. It was just a bunch of genres stitched together haphazardly. The early sections which transition through the various graphical developments of Zelda were fun, but once they started trying to cover the entire history of RPGs it became a drag.

    • znomorph says:

      Same here. I was having a lot of fun, but then I got a boss in the FFVIIish era of the game and the mechanics of the game were just so tedious that I dropped it. If the first half of II is as enjoyable as the first half of the first one, I might pick up on deep discount just to play through some of it.

      • JarinArenos says:

        I’m seeing a game far more influenced by the second half of Evoland than the first. Not making me hopeful here…

  2. Wowbagger says:

    I would like to know if John Walker has read Kafka by the shore by Haruki Murakami and what his pre dereliction towards cats is?

  3. vorador says:

    The first was way too short imho and with a barebones story stitched together from several tropes of the genre. Rather than a game, it felt more of a gimmick. Hopefully the sequel is a proper game.

  4. Ishbane says:

    Omg Golden Sun at 0:48 !

    • Koozer says:

      I’d recognise those textboxes anywhere! I spotted Professor Layton in there too.

  5. jrodman says:

    I question a game built on novelty when it’s the second time that novelty is in use.