Eye Candy Optional: Kill League Of Legends’ Wildlife

My first thought when I heard that Riot had added a “Hide Eye Candy” toggle to the League of Legends [official site] options screen was that a lot of champions would suddenly be sporting frumpy coats. Big wooly jumpers to cover themselves up with, perhaps. But no, instead this new feature is designed to prevent players from being distracted. By butterflies.

Apparently some of League of Legends’ more competitive players were complaining about the amount of animated wildlife found on Summoner’s Rift, fluttering and scampering around and distracting them from the core action. The choice is now in your hands whether or not to disable fancy bits like water ripples and exterminate all non-hostile life on the map. Goodbye butterflies. Goodbye deer. Goodbye suicide frog.

Disabling eye candy is a staple of many competitive games. For years, Quakers have tweaked settings to turn intricately-textured levels into brown smears.

The only thing immune to this new option? The mysterious duck who lives in the river. Since he spawns at the beginning of the game and disappears soon after, he’s not affected by this new option. Riot Games clarified, “only ambient critters that persist after 1:55 will be disabled by this option. You can continue to perfect the dark ritual necessary to spawn the Duck.”

I’m looking forward to seeing some much stronger LCS play, now that all of those distractions are out of the way. Sorry, that wasn’t meant to rhyme.


  1. Hunchback says:

    I am sorry, but LoL’s graphics are already a pile of fugly, pixelated and OLD pile of shit as it is… Hide “eye candy” option?
    LOL (pun intended?)

    • Hunchback says:



      After posting this i was struck with second thoughts, since i haven’t played ebola LoL in at least 3 years time, so i figured they might have upgraded the engine without me ever noticing. So i hopped on twitch to spec a random stream of LoL to make sure. Well, apparently changes WERE made to the graphics, and it does look much better than it used to. It still looks ridiculous, compared to other modern-day mobas, with extremely low details and models seeming to fly/hover over the ground, but yes, it’s better than what i remember. Not much of physics effects either, as far as i can see, everything seems super weightless.

      Still, the remove eye candy option, in this context, seems silly.


      • Asurmen says:

        Get better eyes.

        • montorsi says:

          Now now, they’ve only been improving the games textures for two years now. The confusion is understandable.

          Although the original LoL did look fine for a MOBA developed on a shoestring budet.

  2. Flavour Beans says:

    Soon, they’ll have an option to swap out heroes and beasts with 2D icons, with different colours of lines to designate attacks and targeting. And then they’ll have an option to replace structures in a similar manner. And then terrain will be swapped out with a flat, colour-coded sheet.

    And in the end, only the duck shall remain.

  3. Darth Gangrel says:

    Oh, I think that penultimate sentence was indeed meant to rhyme, but that’s okay because you didn’t commit a crime.