Why in the name of all that’s good and hairy do I care so much about having the Fancy Hair setting turned on in The Witcher 3? I can pretty much max out everything except that and shadow quality and be running it not too far shy of the hallowed 60 FPS, and frankly it looks extremely pretty, but I nonetheless struggle to accept that I’m missing out on a wavy ponytail or wind-ruffled bears. After so many years of flat, plasticky hair, don’t I deserve some fluttering?
A new patch for CDP’s RPG professes to further improve the performance of the GPU-slaying HairFX setting, as well as up texture quality and improve stability. Let’s see if Meer’s Fancy Hair Dream can come true.
Nope! Even after last night’s patch 1.04 HairFX immediately has old Geralt running around at 20 frames per second fewer than with it turned off. That’s on a GTX 970, if you’re keeping meticulous notes about that sort of thing. I can’t pretend that I noticed any difference in textures, but that’s probably because I’m getting on with playing the thing rather than worrying that President Assad paid the developers $30 billion to deliberately hobble the PC version or whatever.
Also in the patch are new Gwent cards in the starting area, which kinda complicates matters for anyone doing the Gotta Catch Em All quest, plus some alt-tabbing fixes, which is what I’m most personally grateful for – the game’s had quite a few hissy fits about that on my PC.
Here’s the full list of changes. The Witcher 3 should auto-update to v1.04 via your digital downloady thinger of choice.
- Rebinding of all keys is now available after switching on the ‘Unlock Bindings’ option in the Options\Key Bindings submenu
- Corrects an issue in the dialogue system that might have caused dialogue looping in certain scenes
- Fixes an issue with incorrect behaviour of Wild Hunt warriors after they were affected by the Axii Sign
- Corrects a bug that caused spontaneous combustion of gas clouds
- 1280 x 720 resolution is now properly displayed as a valid resolution option
- Fixes boat stuttering in cutscenes
- Texture rendering quality for the high and ultra presets has been improved
- Further improvements made in NVIDIA Hairworks performance
- A few additional gwent cards are now available in the Prologue area
- Fixes an issue where users with usernames incorporating non-Latin characters were unable to import saves from The Witcher 2
- Includes a series of overall stability and performance improvements
- Fixes issues related to alt + tabbing and minimizing the game window
- Updates the game icon
- Enlarges the loot pop-up window in the UI
- Fixes an issue where, in certain circumstances, the comparison window could extend beyond the game borders in the UI
- Upgrading items included in gear sets no longer destroys rune sockets on said items
- Introduces small tweaks in the UI for gwent
- Corrects some missing translations in localized versions
Any of that affecting you? Or are you running it on lowest settings at 640×480 to prove you don’t care about superficial things, so it’s all irrelevant?