Fallout 4 Announced [Update: Trailer Now Live]

Fallout 4 announced

Fallout 4 has been confirmed thanks to the launch of the official website a little ahead of the Officially Official Super Official Big Fallout Announcement time Bethesda mentioned previously.

The site appears to have vanished again (or has fallen over under the weight of Pip-Boy enthusiasts) but there was a video included. It’s currently set to private but I’ve popped it here for when it does go live:

There’s also this piece of game art (which you can click for a larger version) in case you fancied peeking at some of the detail in the meantime.

There’s a lovely doggy.

267 Comments

  1. gunny1993 says:

    Hope this comes out this year, so i can call 2015 year of the RPGs

    2015 is looking to try to make up for 2000 and wank 14

    • Moraven says:

      They had a pre-order page up for PS4, PC, Xbox One. Imagine it is for this fall.

    • BobbyDylan says:

      Video is Private.

      • Premium User Badge

        Philippa Warr says:

        “It’s currently set to private but I’ve popped it here for when it does go live:”

        Should be in about 30 mins, iirc.

        • Orix says:

          Works for me, wonder what the time jumping allusions are about? Will our character be able to travel through time? Or will the player experience life before and after the fall from two separate perspectives?

          • Sakkura says:

            They’ve shown the difference between pristine pre-war conditions and post-nuclear wastelands in earlier trailers too, I don’t think you can really draw any conclusions from it.

    • brokeTM says:

      Likely it will be Holiday season 2015 as were FO:NV & Skyrim IIRC.

      That’s the way I like it, officially announce a game less than year before release date, not 5 years *cough* Cyberpunk 2077 *cough*.

  2. RedViv says:

    Mild excitement aside, I do wonder now… Who will succeed this game as the worst kept secret in the industry?

    • Canazza says:

      Half-life 3, obviously.

    • horsemedic says:

      They’ve had a huge dev team working on this for years, but not a single reporter managed to get any info leaked. I’d say it qualifies as one of the best kept secrets.

      • Zallgrin says:

        Starcraft 2 was pretty well kept secret. Not a peep until the announcement.

        • Bassen_Hjertelos says:

          Considering it took a lifetime to complete it after the announcement that may not be the best of examples.

      • Orija says:

        Leaks almost never happen until the publishers want them to happen

        • horsemedic says:

          “Leaks almost never happen until the publishers want them to happen.”

          It doesn’t have to be like that, but most games media emphasizes reviews, essays and the occasional PR-approved interview over independent reporting.

      • Solidstate89 says:

        There was a leak last year that said Fallout 4 was being worked on and that it would take place in Boston.

        I’d hardly call this the worst kept secret, however it is most definitely not the best. Hell, XCOM 2 would rank higher on being a better kept secret. I think everyone knew they were probably working on a new XCOM game given the success of the first, but I never read anything about the plot or when/where it would take place.

        • RedViv says:

          Three-Dog’s VA was probably the first leak, and Beth people were found getting tons of pictures of Boston before that too… Wasn’t exactly well-kept. If anyone has a suggestion for the worst-kept secret that is still around, I am all ears.

      • SomeDuder says:

        Yea, because VIDEO GAMES JOURNALISTS are at the forefront of investigative reporting and a terror to any and all corrupt PR team

    • manio22 says:

      Don’t forget cyberpunk 2077 by CD Projekt RED (yea that Witcher-y company) . Apart from a 2012 trailer we know next to nothing.

  3. tanstaafl says:

    Yay! Dogmeat is back!

    • Zallgrin says:

      Oh my god, Dogmeat! *tears up*

    • tomimt says:

      Oh the good times trying to keep that little pooch alive in the masters lair and in the miltary base. You shan’t touch my pet, you ugly muties.

    • King_Rocket says:

      I hope not, give this dog a new name, they can’t all be dogmeat.

    • LionsPhil says:

      …and…really stiffly animated.

      • ts061282 says:

        It wouldn’t be Bethesda if it wasn’t full of janky NPCs that totally smash any possible sense of immersion.

    • SominiTheCommenter says:

      Not on my timeline, he’s still in Vault 15 fending off giant mole rats and Glowing Ones.

    • Christo4 says:

      I’d rather have a cat

    • Sgt_Big_Bubbaloola says:

      “I don’t want to set the dog on fiiirrreeeeee ……….. I just want to stoooop, the pain inmy guuuuut”

  4. Anguy says:

    I’m actually pretty excited even though I never played NV or 3 just the first two games.
    Maybe this will be something worth waiting for

    • gabrielonuris says:

      That’s the reason you’re excited for this then! =p
      Seriously, if you’ve had played Fallout 3 or New Vegas, you’d probably not get excited about a new Bethesda Fallout at all…

      • MadMinstrel says:

        Let’s hope it can at least narratively live up to the Witcher 3. Cause, graphically, it looks pretty bleak.

        • gabrielonuris says:

          To be honest, I think that not even CDProjektRED will be able to make another game that will live up to the Witcher 3 narrative, lol!! Bethesda can’t even make varied NPC lines (ffs, how many times did you hear the “arrow in the knee” line?), while in the Witcher 3 you can eavesdrop whole mini-stories from the peasants, take this example for instance:

          Old man: “hey woman, why do you only make soup? Couldn’t we have a steak for a change?”
          Woman: “Hooo shut up you old bastard, you don’t even have teeth!”
          Old man: “Well, but you could at least put some meat in the soup; you know, I could at least suck it a little bit, the return the meat pieces into the soup after…”

          And there you go, not a quest, not a side quest, just a sign that the developers made a game with pure love.

          • Premium User Badge

            Qazinsky says:

            Don’t say that! Of course CDPR can make another game that not only live up to but surpasses Witcher 3, their next game is Cyberpunk, they have to! Please?

          • horsemedic says:

            Those mini-dialogs are indeed fantastic. That said, you also hear “Weeee! We’s hunting snails” from every kid in every village across the lands. It’s just perplexing that even developers that “get” good dialog prefer immersion-destroying chatter spam to silence.

          • Stevostin says:

            Bethesda did make varried line. The soldier you hear say that say also a lot of other things. But a lot of ppl play those games a lot more than other RPG (Mass Effect 30h according to steam, Skyrim 400…). So yes it pops up a lot more.

        • blur says:

          Truly, eh? From that brief trailer, at least, it just looks like more of the same. Nice, if you’re into the formula, but it doesn’t appear to want to change up the formula at all.

          • Marclev says:

            The basic formula’s worked since Fallout 1 (if we don’t consider non-numbered Fallouts apart from NV), if it ain’t broke don’t fix it!

          • blur says:

            @Marclev

            But that’s not really true at all, is it?

            There weren’t many changes from 1 to 2, granted, but 3 made a whole lot of changes! Primarily, it went from a fixed iso view to fully 3D 1st/3rd person view, and introduced the VATS system.

          • Marclev says:

            Haha, I didn’t even think about the huge game mechanics and graphics changes when I said the formula had stayed the same. I was thinking more in terms of the actually game structure instead of the mechanics (3D vs isometric, real-time vs turn based, VATS, etc..). In all 4 you start out as a lone wasteland wanderer, going to various isolated self-contained villages and towns, encountering random events and raiders between them, and eventually end up as The Chosen One [tm].

      • Stevostin says:

        F3 sold 5 millions copies and so did FNV. That’s how bad people who played F3 disliked the idea of playing another Fallout published by Bethesda.

        FTR FNV is the best RPG ever for me, and F3 not far behind. I haven’t played TW3 but TW2 is one of the very few RPG (with Wasteland and Fallout 2) I didn’t complete. OTOH I have played F3 at least 300h and same for FNV. And I’d happily trade two years of published games just for a new fallout from bethesda. Because basically the bestest of the game published within the last two years is not half the experience of one of those games imo.

        Now everyone is entitled for his opinion. But to say those games are obviously bad is walking on figures, reviews, and a lot of people, including in this thread.

        • Marclev says:

          Fallout 3 and NV were completely brilliant (and yeah, 100s of hours between them…), but a very small minority of people for some reason consider it cool to dislike them (especially 3), comparing them with a rose tintend glasses version of the 90s games, that ignores any flaws those had (*cough* temple at start of Fallout 2 *cough*). Don’t make the mistake of confusing them with everybody else just because they’re loud.

          For the record, I’ll be first to say though that will however admit that the main questline from Fallout 3 was just stupid (*cough* forced self-sacrifice even though there’s a radiation proof super mutant standing next to you twiddling his thumbs *cough*), but the main questline made up a very small fraction of the time you spent in the game, so it didn’t really matter.

      • Vin_Howard says:

        I tried and failed to play FO1 and 2; I’ve played FO3 (devloped bu Bethesda) and FO:NW; FO:NV (devloped by Obsidian) would have to be my #1 favorite game. I am not the slightest bit excited about a Bethesda developed FO4; the only thing I could think of, watching the trailer, is how much of a disappointment it will be.

  5. BobbyDylan says:

    If they’re gonna make this on a FPS, please stop making the shooting mechanics suck.

    • Premium User Badge

      Qazinsky says:

      While “suck” might be a bit drastic in my opinion, I agree that they should put some more work into the gunplay this time around. I’ve been playing New Vegas recently and the instances of bullets just disappearing midair at half long ranges and then landing a hit at even further away with the same weapon, items having big invisible parts that block the bullet when you’re clearly shooting over the visible parts of them (think rounded rock that fills up a larger square shape with invisible corners) and times when the game just suddendly start flickering in and out of Aiming down sight when you’re not pressing anything are too common to be ignored. I really hope they had someone go over the gunplay a bit this time.

      • Old Rusty Dusty says:

        The shooting mechanics are actually very easily fixed by mods, and will totally get rid of all the weirdness and inconsistencies of bullets not hitting where you aim. In particular, I’d recommend Project Nevada which overhauls much of the core game, and makes shooting/combat much more deadly, a lot more accurate, and simply more fun.

        I’ll say of course it’s still not quite CounterStrike in terms of responsiveness, but hell it honestly isn’t that far off considering the game engine. It also adds stuff like sprinting, visual effects for all the drugs, and a bunch more of cool things. My favorite aspect though is that each part of the mod is totally tweakable, so you can adjust things like damage multipliers and difficulties on the fly in the game to make it however hard or easy you’d like it to be.

        • Premium User Badge

          Qazinsky says:

          Funny enough, while I don’t usually use mods, I actually got Project Nevada like a month ago, I then got all the DLC for New Vegas though, so decided I wanted to play it unmodded. Thanks for the tip!

  6. Evil Pancakes says:

    No Obsidian involvement? No interest from me.

    • DarkLiberator says:

      Agreed. The second I saw Bethedsa is making this. :(

    • Sic says:

      I think it’s sort of a strange way to do this.

      Why not let Howard and the team do TES5 and Obsidian FO4?

      Now, we’ll have to wait forever for TES5, and the FO fans will be slightly miffed :(

    • Crafter says:

      Same thing here. I would be extremely happy if Obsidian did a ‘New Vegas like’ for F4.
      I don’t think it is guaranteed though, especially after NV ratings issue.

  7. mxmissile says:

    fail video post

  8. FoSmash says:

    The message of this fallout sure will have some half life. All in all, this is news is pretty rad.

    • All is Well says:

      You can’t just hog all the puns in one post, that isn’t at all Chernobyl of you.

      (see, this is what happens)

      • jrodman says:

        Uranium his parade.

      • Samolety says:

        Right? Wait just a Minuteman. What the Fukushima is that about? We can’t just let one Fat Man have all the puns.

    • Dances to Podcasts says:

      I hope you’ll be able to buy and Sellafield.

  9. Orija says:

    It’s not going to be as good as New Vegas, is it?

    • Cinek says:

      Nope. It’s from Bethedsa.

    • draglikepull says:

      I like Fallout 3 much more than New Vegas. The map in New Vegas had too many choke points, and it was too easy/lacked the tense atmosphere of Fallout 3. Ammo was way too plentiful in NV, and that plus the aim-down-the-barrel aiming basically turned Fallout into a bad shooter instead of a tense RPG.

      • Drivic says:

        I think it’s perfectly viable to prefer FO3, but honestly if you (and I mean this in the least condescending way possible) you don’t really like Fallout.

        The first 2 games, the essential ones I’d say, are far more similar to New Vegas than 3. Lore wise, Fallout 3 makes no sense and completely misses the point of the franchise, that is, focusing on the development of human civilization after an apocalyptic event.

        So yeah, I’d say you don’t actually like Fallout. You like immediately post-apocalyptic games, but not Fallout.

        • Fushigi says:

          So you claim to know the point of Fallout franchise, just like that, reaching out into minds of creators? Aren’t you adorable…

          • colw00t says:

            Considering the extensive documentation available, it’s not AT ALL difficult to know what the original designers of the Fallout Universe were going for. They’re still around, and they’ve given a lot of interviews over the years. For that matter, they put together a Fallout Bible after the creation of 2 that tells you almost everything you could want to know about the development.

        • draglikepull says:

          I don’t spend a lot of time thinking about whether the game I’m playing is the perfect Platonic form of its title, to be honest.

          • LexW1 says:

            That’s always good, I think.

            Personally, I just couldn’t take FO3 seriously (as in, get into) – not because it wasn’t a “platonic form”, but because it felt apocalyptic, not post-apocalyptic, and thus it just didn’t hang together.

            I do think some people prefer apocalyptic, but I’ll always take Mad Max 4 over Mad Max 1, as it were.

          • Drivic says:

            And you don’t have to. But that doesn’t diminish my point, which so far has proved to be quite accurate.

            Most people who prefer Fallout 3 don’t particularly enjoy New Vegas and either never played the original ones (probably 90% of the fanbase nowadays) or didn’t enjoy them as much either, so what wrong is there in claiming said people don’t actually like Fallout?

            You don’t seem to understand, but Fallout 3 really is severely different from the rest of the games and that’s what causes so much division in the community.
            There’s nothing wrong with liking it, obviously, but you can’t blame me for pointing out this obvious aspect either.
            And I shouldn’t even need to point it out, look anywhere for the reactions to these news and you’ll always see the major reaction of either blindly getting hyped over Fallout 4 or the disappointment of it being made by Bethesda.

            The reason I point it out, anyway (if it even needs explaining) , is because one has to wonder what right a developer as out of touch as Bethesda have to continue on interfering with a franchise which so far they proved to understand nothing of.

            Well funnily enough, they have whatever right they want since they own Fallout and therefore are free to slowly ruin the lore as much as they want to…

          • Marclev says:

            Speak for yourself! Personally I think that all numbered Fallouts and NV (and don’t go conveniently forgetting the crap that Interplay put out after Fallout 2, when you go holding them to a higher standard that Bethesda) are some of the best games ever. I’d be very surprised if most people didn’t feel the same way, or it’s very unlikely we’d be seeing a sequel.

            NV certainly felt more like the real follow up to Fallout 2, in terms of setting and structure but the world building in Fallout 3 is second to none, and you can easily sink hundreds of hours into the game, you just have to accept it for what it is, which is more of standalone entry into the franchise then a direct follow up to 2.

        • omf says:

          Some of us are able to appreciate a game/movie/book for its own merits. I’ve played all FO titles – including the first two titles back when they first came out – and enjoyed them all, but I felt a special affinity for FO3 that I, sadly, never had for FONV.

        • Stevostin says:

          I have no problem admitting I immensely prefer Fallout 3 to Fallout 1 and 2. Immensely. It’s way more rich, offer way more options, and of course it’s first person view like every rpg should be.

          I am not ironic. I know plenty of idiotic claim have been made vs F3 but compare walkthrough to see the lies. Or just replay Fallout 1 and cry. Or Wasteland 2 for that matter.

          • Marclev says:

            Fallout 1 was great. Fallout 2 however was riddled with game breaking bugs upon release and without quick save/loading to beat the roll of the dice, crippled your character’s starting chances in the first 5 minutes (the temple trial thing), completely screwing up it’s difficulty *curve*. It was also needlessly hard throughout, getting to the point where you’ve got decent weapons took ages and if you got your build slightly wrong, you could completely screw yourself and not realise until a lot of hours into the game. Those things aside though, it was really really good (assuming you were able to “beat” the temple in good condition and knew what builds to avoid), but I felt never quite reached the heights of the original. Fallout 3 seemed more of a follow up to Fallout 1 than 2 (in fact the plot is rather heavily “inspired” from 1), whereas NV was very obviously a direct follow up to 2.

        • zentropy says:

          This actually makes a lot of sense. I’ve always had a hard time figuring out why F3 would be considered superior.

        • Spluff says:

          Fallout 1 is one of my favourite games of all time, but I preferred Fallout 3 to NV. I am a sucker for atmosphere and exploring an interesting world. NV, while still a good game, was very bland to explore.

      • Fushigi says:

        Totally agree. I was never hooked up to NV completely. Went through it once just for the sake of it. 3rd was much more survive-and-explore-y.

      • Poison_Berrie says:

        You are allowed to like Fallout 3 more than F:NV, but for the live of me I don’t know why you listed those things as reasons for it.
        In Fallout 3 ammo was hugely abundant and their lack of weight meant you could stockpile it to heaven high, enemies were in general easy* and how addition of iron sights breaks the supposed tense combat of FO3 is beyond me.
        I liked the tweaks NV added, but they did not fundamentally change the gameplay between both games. In fact I could not go one play through without adding a mod to tweak leveling rate and SPECIAL and secondary stats.

        *Thanks to level scaling you rarely encountered things you couldn’t handle, but on the flip-side less things you were as clearly above and beyond as NV had. Maybe that has coloured your perception of NV to be easier.

  10. Miltrivd says:

    I hope so as well. I’m pretty much done with Bethesda games because the combat is always so bland and repetitive. Said that, they know how to do world building so if the game has an engaging combat I would probably get it.

    • Old Rusty Dusty says:

      Yes it’s definitely bland stock. However, mods will completely overhaul and fix combat, just as the have for every single Bethesda game: Morrowind, Oblivion, Skyrim, and Fallout 3 / New Vegas. Fallout 4 will be a grand thing once it’s around a year old and there’s a ton of great overhaul and redesign mods that are out.

  11. Horg says:

    Any word on what engine they are going to use? I’m hoping they finally took Gamebryo out back into the woods and shot it.

    • atticus says:

      Nope, looks like they’re giving the old horse another go.

      Tried to give us the feels with panoramic shots, explosions and friendly dog, but failed because the game engine is from 2008.

      Must have been one of the most anti-climatic game teasers I’ve ever seen.

      • LexW1 says:

        2008 is generous. Much of that engine dates to 1997. With Skyrim they took it and re-wrote bits themselves, I imagine it’s the same here, so there may be improvements (looks like Gamebyro animation though).

    • Zenicetus says:

      I’m not sure there was enough in that trailer to say it’s Gamebryo for sure, but it does smell that way. Certainly nothing that says it isn’t, like seeing more people in an area, or better ground and plant textures.

      Keeping fingers crossed that whatever it is, it’s good enough for the concept, and the writing is decent. That’s enough for me to play another Fallout game.

      • LionsPhil says:

        They carefully avoided the camera getting high enough to show that the city was a weird self-contained little cell, too.

    • Freud says:

      Gamebryo. Gamebryo never changes.

      • C0llic says:

        I can’t see their persistence with sticking with Gamebryo as anything other than pure laziness. At least they aren’t making noises about a new engine this time around. Well, not yet at least.

        ‘Hey, people are still buying our games, why bother making them better ?’

    • cHeal says:

      It doesn’t look like Gamebryo. I suspect they will have moved to a different engine, perhaps the quake/doom engine?

      if it’s Gamebryo then it’s dead on arrival.

      • Old Rusty Dusty says:

        Ohh it’s definitely Gamebryo engine. You can absolutely tell from the awkward-ish animations on the characters, the lighting, and texture mapping. I’ve been playing since Morrowind and it’s simply obvious to my eyes… hell, the walking animation with him and the dog at the end of the trailer is identical to the walking animation used in Fallout 3.

        That said, as much as I’d love to see a fancy new engine with the visual fidelity of the Witcher 3, at the very least we know that the game will easily be moddable using this engine. It’s not the best and it’s definitely showing it’s age, but there will be plenty of graphics mods, high-res textures, and ENB tweaks at least to make it look more modern.

  12. Bfox says:

    Running on Unity : )

    • King_Rocket says:

      The Master would approve this.

    • Sic says:

      Source for this?

      • Cinek says:

        He made it up. And I’m most thankful for that.

        • Marclev says:

          What’s wrong with Unity?

          • Old Rusty Dusty says:

            Garbage SLI support, much lower framerates versus other engines, and V-Sync never works for a damn, and despite all this most Unity games don’t look that great graphics-wise. I do applaud it for it’s open nature despite that, but every Unity game I’ve ever tried runs like shit on the nicest of high end PC’s, especially if you’re trying to push over 1080p or 60fps.

  13. Gyro says:

    Why is it every time we have an apocalypse nobody can be bothered to straighten up a bit?

    I mean, not the world, but at least just the little bit you’re hanging your hat on. We still have powersuits; do we not have brooms and paint?

    • Dux Ducis Hodiernus says:

      When ppl are supposedly desperately trying to survive, neatness probably becomes a quite secondary priority.

      • LexW1 says:

        Makes sense for the first few years. Not for twenty, or fifty or 100. FO1 & 2 understood this – not convinced Bethesda do.

        People tidy up for a lot of reasons – safety is one of them. Having giant chunks of metal or rock or assorted spikes lying around is bloody dangerous and unnecessary. Aesthetics matter too – as soon as people are surviving, they tend to start beautifying.

        It’s a minor thing in the end but I’d really like to see more genuinely POST-apocalypse stuff. I suspect this might even be a prequel to some of the more recent Fallouts though.

        • Punning Pundit says:

          Post apocalyptic historical preservation society prevents painting over previous civilization’s advertising.

          • CrookedLittleVein says:

            Just realised how much I want a post-apocalyptic game set in a Pythonesque Britain with robotic bobbies knocking about and Cockney raiders trawling the city streets in their double-decker war fortresses.

          • Dances to Podcasts says:

            Sir, You are Being Hunted 2.

    • v21v21v21 says:

      @ Gyro:

      Hear, hear.

      p.s. and, really, something has to be done about the grass.

      @ Dux Ducis Hodiernus:

      Honestly, post-apocalyptic life-scraping is no excuse for sloppiness. Tsk, tsk.

    • keenblade says:

      Oh my god this! “Yeah, we’ve lived in these shacks for 20 years now. It sure is nice to be knee deep in our own waste, just standing around.” The worst part is I’m sure I’ve seen NPCs with idling animations that include sweeping…

      • prof_yaffle says:

        In 3 Moira would sometimes sweep her shop. I never had the heart to tell her that her broom didn’t have any bristles.

      • LionsPhil says:

        And somehow they’ve managed a scavenger economy for those twenty years, yet not only is everything not picked clean, but you are constantly falling over pre-war resources wherever you wander.

        New Vegas has a dialogue line complaining about patents in this world. It was at about that point the sheer awfulness of the writing crystallized before me. And that was “the good one”.

    • kament says:

      Well, in this case it’s quite simple: humans got sloppy way before the end of the world, ’cause robots did all the cleaning.

  14. Dux Ducis Hodiernus says:

    Was it loading slowly before it crashed? Seems odd since Bethesda should have access to some beefy servers, and while interest in fallout series isnt necessarly small, i wouldn’t expect the traffic to be that huge.

  15. Premium User Badge

    phuzz says:

    It’s just going to be Skyrim with guns.

    (New Fallout, same old jokes!)

    • Monggerel says:

      Ironically, that description was actually applied to Far Cry 3 in a moment of interview jitters by one Adam Kovic and he never saw the end of it.
      He’s also correct, in that he merely meant that as “open world first-person hacknshoot” but that’s beside the point.

    • kament says:

      I used to be a Vault Dweller like you…
      but then I took a 7.62 in the knee

      (covers)

  16. nofare says:

    First screen shots are not impressive, at all: it’s the same landscape, the same dog, and the same robotic suite. Shinier feel overall, thanks to an update graphics engine, but, really, it’s a giant meh.
    Come E3, get ready for an onslaught of marketing videos, and cynical, breathless sales pitches from the people in charge though.

    “Bethesda, Thy Name Is Shallowness.”

  17. anHorse says:

    Fallout 3, IMO, was a massive demonstration of how Bethesda didn’t understand Fallout on the most basic level.
    Hell they failed to even create a world that looked like something 100 years after the apocalypse, instead it looked like the bombs dropped yesterday,

    Hopefully they learned some stuff from new vegas but given how they were reportedly more concerned with metascores than anything else I sincerely doubt that this is the case.

    • King_Rocket says:

      Someone in middle management really screwed that game, all signs indicate it being set less than 20 years after the war and at some point it was changed causing nothing make sense just so they could shoehorn in recognisable factions like the BOS.

      • acheron says:

        I wondered about that. Most everything in the FO3 world makes a lot more sense if it’s set 20 years after.

    • Drivic says:

      Absolutely.
      People blindly praise FO3 for its atmosphere but completely disregard it makes absolutely no sense.

      Not to mention how much lore they straight ruined with their mediocre story telling and writing.

      • Fushigi says:

        Well, if your main excuse to not play a good game is “it makes no sense”, you will be a good addition to any orthodox clergy.

        • LexW1 says:

          He didn’t say anything about not playing it – that’s you.

          It only matters if the game relies on making sense and building atmosphere via that and so on – unfortunately FO3 does.

        • Drivic says:

          Oh lovely you’re going out of your way to reply to everyone one of my comments, how sweet.

          Someone else has already pointed it out, but if, in your endless fanboyism and inferiority complex over Fallout 3, you insist on replying to every comment that points out the mediocre crap the game is, at least make the effort of understanding your opponents point and not putting words in their mouths, you moronic twat.

      • Marclev says:

        Sure it makes no sense. Most people just apply suspension of disbelief to enjoy it nontheless, and even because it’s got so many recognisable nods to our world (well, the 50’s vision of the future world anyhow).

        • Old Rusty Dusty says:

          I concur. It also makes no sense that nuclear appliances dominated as an energy source, but it sure is cool. It also makes no sense that the new Deus Ex Games take place in 2029 when it should be more like 2129, but that doesn’t stop it from being a good game in my opinion… You can’t deny that they didn’t nail the cyberpunk near-future atmosphere perfectly, despite of some of the shortcomings like the ending sequence.

  18. ButterflyRogers says:

    Fallout 4: Ghouls Gone Wild, Carol tries on Greata’s Dirty Pre-War Outfit

  19. El_MUERkO says:

    Looking at that screenshot you’re going to have a ‘Home’ or ‘Base’ of some kind that you’ll be able to customise in some way.

  20. John O says:

    Which one of you nice gentlemen wants to sell me a new GPU? I have 4 pebbles and a drinking straw

    • Fushigi says:

      Why, I might have “NVIDIA something-something AGP8x” lying about. It’s brand new! Never got out of the box for some totally legitimate reason.

      • John O says:

        Oh boy, a brand new card? Send me an email. You can put details into an attachment which I’ll open as soon as it’s in my inbox. But wait, isn’t NVIDIA the expensive brand used by kings and owners of Google?

        • Jediben says:

          You’re kidding right? This is going to be based in Gamebryo, an engine that is nearly 10 years old. It’ll run on your microwave!

          • Monggerel says:

            Matter of fact, I got Skyrim running on a computer that was outdated in 2006.

            Matterer of fact, Skyrim will actually run on your 1960s Zaporozhets if you are persistent enough.

          • John O says:

            I doubt that, my microwave has 4000 terapixels. It’s the most advanced piece of technology in this whole city.

          • Press X to Gary Busey says:

            Gamebryo is old enough to drink.
            All complaining about the engine just shows a lot of ignorance about how game engines work…
            I don’t think it matters much what engine they use though, their implementation could still be as wank when they slap on all stuff they want and that degree of modding support.

          • Old Rusty Dusty says:

            Morrowind (’02) actually used an earlier version of Gamebryo, so it’s actually more like 13 years old now… aging like a fine wine at this point.

  21. Diziet Sma says:

    Then I am shallow, looks mighty fine to my eyes and in keeping with the style and mythos of the already well established universe.

  22. Bloodyhell says:

    I thought the video looked nice . Would it be better with Obsidian involved (Chris Avellone writing story elements)? Sure, but I still think it should be a fun ride.

  23. Drivic says:

    Great, can’t wait for Bethesda to take another mediocre stab at a beloved franchise…
    If they had anything between their greed-filled brains they’d let only Obsidian work on Fallout.

  24. PeopleLikeFrank says:

    Ooh, it’s got colours this time.

  25. nofare says:

    Watched video.

    Wow, I must say, they’ve really made it all feel fresh! It’s like a completely new game and new approach! Whoohoo, Bethesda! The classic, subversive, Fallout 1 and 2 writing tone is clearly back in. No more of the sententious stuff anymore. No more of what has been milked to death in the last two games. Kudos, Bethesda, for stepping up to the plate.

    Am jesting of course.

    The video’s utterly underwhelming. There’s nothing in there that makes me wanna go back. Nada. Rien. Nothing.
    But hey, doggy!
    But hey, new areas!
    But hey new, graphiczzz zzzzzzzzzzzzzzzzzzzzzzzzz

    • nanophage says:

      The cynicism, it’s strong in you.

      • LexW1 says:

        It’s even stronger in Bethesda’s marketing team.

      • nofare says:

        May I submit to you that it’s sarcasm, not cynicism? As suggested under your reply, it’s the Bethesda folks who are cynical.

    • Marclev says:

      I’ll buy because I enjoyed the previous two, and don’t actually mind more of the same, but definitely agree, there doesn’t seem to be anything new in the video. It lacked the wow factor that e.g. seeing the glimpses of the capitol wasteland in the F3 trailer had at the time, and I can’t see that the graphics have particularly moved on since that one’s release in 2008.

  26. Okami says:

    Very disappointing trailer. In the beginning I got my hopes up that you’d be playing the dog, running through the wasteland and rescuing humans. I was so happy when the dog found the power armor in the garage, thinking that the dog would get into the armor and transform into mecha-dog, defender of justice. But then he ran past the armor and some boring human came along.

    I give the trailer 1 star, because the graphics look nice.

    • LionsPhil says:

      Being able to play Dogmeat might actually make me want to play this.

      Especially if I get to go to a military base and traumatize my human companion by repeatedly lunging through the forcefields and making them use up all their stimpacks. Ha ha, I have trained you well, apething.

  27. Alice O'Connor says:

    Oh look, colours! #alicewasright

    • Flavour Beans says:

      It does seem a nice balance between ruin and colour. The bombs didn’t manage to blow the paint off of everything, at least, and the sky looked lovely in a few scenes.

      • Fushigi says:

        But WHY? The bombs did blow all colors off of FO3 and FNV! This makes no sense. I refuse to buy this shite. I just won’t!

        • Jonfon says:

          Last time water, this time paint. The hunt for the Lost Dulex Vault.

    • Solidstate89 says:

      I’m man enough to admit that I was wrong.

      It does look quite nice with #colors.

    • Zenicetus says:

      If this is supposed to be Boston, there isn’t nearly enough green. Vegetation comes back fast, and that’s a wet climate. Did the bombs tilt the planet and turn New England into the Desert Southwest or something? Even a Nuclear Winter doesn’t last forever.

  28. NicholasTimothyJones says:

    Looks to me like it is still running on the Gamebryo or Creation engine. Not sure how I feel about that really.

    • ChromeBallz says:

      Looks like you’re right. I feared this might happen.

      Bethesda has now officially been using the same graphics engine for 15 years…. I wonder if they can’t leave their comfort zone and Fallout 4 is the beginning of a downward trend for them. Skyrim already showed the limits of what the engine can actually do, i truly hope they don’t make the mistake of pushing it for TEST VI as well.

      Oh, and GameBryo = NetImmerse = Creation Engine. Same thing with a different name.

    • skalpadda says:

      It’ll be a bit ugly and there will be lots of (hopefully not monetised) mods. I don’t have a huge problem with it.

      • Fnord73 says:

        Yup. But I still wonder why the dog doesnt touch the ground most of the time.

        Except for that, Fallout 4, yay!

    • Monggerel says:

      And inside source informed me personally that Bethesda is actually just a front for the Cult of the Dark Ascendant, those who worship the Sire of a Thousand Wretched Truths, Shim From Which All That Can Do Wrong Follows, Ģ̨̛̳̪̱̪̹̯͕̯̜̪͖̥̺̥͢ ҉̱͔̼̳̫̟̮̬͚̗͇͞Ą̝̳̖͍͘͞͝͝ ̢͔̱͖̪̥̜̖̳͇͔͜ͅM͟͏̸̡̧̙̦̤͎̙̟̹̻̪͇̣ͅ ̷̪̩̩̺͢͠͞É̸̷̩̹̖͙̟̣͈͕͉̘̮̞̮̬̲͇̠͢ ҉̮̠̙̪̰̤̦͙͖̲̫͉̪̲̹̼͔̥͘͘B̷̨̲͎̣̮̙͚͉͇̝͉͉̣̠̺̖̻͟ ̙̝̖̹͇̜̳͉̞̕̕ͅͅR̶̠̝̞̤̗̕͝ ̢̭̥̮̤͚͍͈̮̙͙͡Y̵̶͟҉̹̯̙̺̼͔̖̻͈͇̱͕ ̴̬̣̜̞̥̥̪͙̦͖̪͚̼̱̳̲͘ͅO͏̵͍͎̖̟̥̞͚͖̠͍̩͓͔͎̪̰̜̙̻

  29. gibb3h says:

    Still gamebryo and no Obsidian? Oh dear.

  30. Gordon Shock says:

    I’ve never, EVER in my life went down the “bad graphics” path…but is it me or is this QUITE underwhelming visual-wise?

    • Fushigi says:

      If someone tells you “I’ve never, ever…blah-blah, but…blah-blah”, be warned for something is fishy there.

      • GunnerMcCaffrey says:

        Same goes for absolute “If THIS then THAT” statements too, though :)

      • Marclev says:

        Graphics or not, it does lack a certain impact, and dare I say it if we didn’t know it was Fallout 4, wouldn’t be that hard to be confused with a trailer for an expansion pack to 3.

        I’m hoping it’s just a teaser trailer and the full one will be more impressive, once published.

        • Fushigi says:

          It would be hard to think this is an expansion to FO3. You must’ve forgotten how FO3 actually looks :)

    • LexW1 says:

      It is indeed rather underwhelming, probably because it’s still Gamebyro, which is just a rickety old banger of an engine now – I’m sure they’ve stuck a turbo in it, added bunch of chrome and painted it red, but it hasn’t got much life left.

    • colw00t says:

      I don’t even mind the mediocre graphics of Gamebryo so much as the ridiculous constant loading screen as you go indoors/outdoors, in and out of towns, etc. As a “next gen” title maybe that will go away but somehow I think it will end up even more broken.

  31. Flavour Beans says:

    So, that’s certainly Boston. Scollay Square, some old ship, a statue of a dude on a horse….

  32. OmNomNom says:

    More of the same, yes. But i’m fine with that. I’ve put hundreds of hours into the Fallout games (yes, all of them) so even if its a carbon copy of 3/NV with a new lick of paint i’m happy.

  33. Premium User Badge

    FhnuZoag says:

    Looks like more of the same, but it does look good. Seems like they are aiming for more of an EPIC tone with this one, which is possibly concerning. Not much humour evident at all.

    Still set in America. Still another vault dweller. Bah.

    • Premium User Badge

      FhnuZoag says:

      I mean, I’m not sure how I feel about Fallout using an orchestral score.

      • skalpadda says:

        Fallout 3 had an orchestral score (written by Inon Zur if I’m not mistaken). F:NV mixed orchestral score with music from the first two games. Presumably it’ll have a cool 50s radio station as well.

    • Alfius says:

      I think the kitsch retro Americana thing is pretty central to the franchise by now, no?

      I mean, you could do an outing set in Europe, which AFAIK the canon says was spared the worst of the war, I guess. Actually … neo-noir Victoriana outing set in a not quite totally ruined London, that I could get on-board with.

      • Premium User Badge

        FhnuZoag says:

        We could have a look at occupied Canada, or fight commie remnants among old battlefields in China. I just think it would be interesting for them to develop a new aesthetic.

        • metric day says:

          Both of those ideas sound terrible. I can see why you’d don’t run any massively popular franchises.

          • Premium User Badge

            FhnuZoag says:

            I’ve always wondered about that.

          • Hedgeclipper says:

            I think occupied Canada would be fun, rub up shoot someone, they say sorry and fall over…

      • Fnord73 says:

        London would be great. I can see the mission wich makes you visit five church-ruins from churches designed by Christopher Wren.

      • LionsPhil says:

        I don’t believe canon has made any explicit comment on the rest of the world.

        Since they haven’t shown up to bother/check-on America across various spans of years, though, it isn’t terribly fan-wanky to assume they’re not completely unscathed.

    • SirBryghtside says:

      Eh, apart from Fallout 2 with its ‘lol Monty Python reference’ humour, Fallout as a series hasn’t had a huge amount of straight comedy – mostly relegating it to dark comedy from circumstance – for example, in the first 5 seconds of that trailer, you can see a ‘Blast Radius’ board game on a coffee table.

      Other than that, the humour’s in witty dialogue and characters, and… well, we’ll just have to see how Bethesda does at that this time :P

      • LionsPhil says:

        3 and NV had some painfully ZANY LOL expansions.

      • Press X to Gary Busey says:

        But 2 is almost entirely comedy. :O
        At least that’s what someone told me once during a straight face 1/2 forum war (probably on NMA) some time when the series was still bleached bones in a wasteland somewhere.

  34. elasticman says:

    “Let’s go, pal” – voiced protagonist, then?

    • Alfius says:

      but, but, the vault dweller is a woman – I demand a new trailer.

      • theoriginaled says:

        Maybe we’ll get a Jennifer Hale voiced FemDweller and everyone can go around for years saying “FemDweller is best Dweller”

      • CutieKnucklePie says:

        White man or nothing, as always, since they are the “neutral”. Thankfully we’ll probably get to create our own in the game.

        • jonahcutter says:

          Mass Effect 3 and Dragon Age: Inquisition promos would like to have a word with you.

    • BradleyUffner says:

      Maybe we are playing the dog this time.

  35. weltensturm says:

    I hope the player movement has acceleration this time.

  36. kobadow says:

    Love all the Fallout games, but I don’t understand the hype with this one. Nothing in that trailer looked to be ‘new’ as such. Same game engine too? Location looks to be no different from the setting in any of the other games.

    I liked the ‘now’ versus ‘then’ overlays, however. Two thumbs up.

  37. XhomeB says:

    Wow, as expected – looks like crap and once again shows that Bethesda have NO BLOODY CLUE what made the Fallout universe “work”, what gave it *character*. For them, it’s just Powah Armor and Vault-Boy, plus bombs.
    Hell, they tried to ape Fallout 1 intro in F3 and failed miserably, this looks even worse, some poor attempt at conveying “emotions” without any subtlety.
    Bethesda. Bethesda never changes.

  38. Premium User Badge

    Qazinsky says:

    Wouldn’t it have been hilarious if the announcement had been about Fallout Online?

    • Crusoe says:

      In an ocean of cynical comments, this really made me laugh. Thanks!

  39. John O says:

    I guess Bethesda doesn’t have the money to upload a 3 min video with 60fps. Takes a lot of bandwidth.

    • Press X to Gary Busey says:

      They have to be careful, consoles struggle with anything over 30. ;)

  40. gabrielonuris says:

    Fallout NV felt and played like a big, 200 hours long Fallout 3 mod…. I know this is just a trailer, but…. Well…. It was like watching a Fallout 3 trailer again, I don’t know why…. Considering that Bethesda makes RPG games with the same competence a child makes a sand castle, I won’t hold my breath for this one.

    • Machocruz says:

      Maybe first person post-apoc on same old Bethesda engine can only be stretched so far. Content wise, New Vegas amounted to a new game: new large map, new story, new weapons, new enemies, gameplay additions and refinements. Another series, and it would be considered a sequel, but it was called an “expansion pack” by many. And FO4 is hitting some people as merely more of the same. We’ll see.

  41. mashkeyboardgetusername says:

    No Tress FX on the dog = no interest in game. Nah, just kidding, looked pretty cool to me. Looking forward to seeing more of it.

    (As an aside, when did the RPS community get so snarky about upcoming games?)

    • Okami says:

      (As an aside, when did the RPS community get so snarky about upcoming games?)

      2007

      • mashkeyboardgetusername says:

        Hmm, I wonder what happened in 2007 according to wikipedia.

        “Games for Windows Live launched…in May 2007”

        I think I see what may have happened here.

    • Fushigi says:

      Bah, it always was. And yeah, no support of Nvidia HairWorks = no buy of course.

    • skalpadda says:

      A not insignificant portion of the internet have decided that Bethesda are Satan incarnate for some reason. Sure, their games tend to be a bit daft, but I don’t get the rabid hate.

      • LexW1 says:

        I dunno, I loved Skyrim, but FO3 was vaguely (not horribly, but vaguely) disappointing on a variety of levels.

        So far they’ve shown nothing to make me think this is going to be Skyrim to FO3’s Oblivion, as it were. Boston doesn’t excite me, I’ve had dogs in every FO game since the year dot, power armour is a given, and they’re still using Gamebyro…

        • fish99 says:

          I’m curious what you found disappointing in F3 that was hugely improved in Skyrim?

          • LexW1 says:

            They’re completely different game series which I only mention together because they both use the same engine, and were developed by the same people, so that’s not really a valid question, I’m afraid.

            I mean, I can note that Skyrim suited the Gamebyro engine better, and Skyrim’s little world seemed more internally consistent and much, much more like a world than the strange world of FO3 (FO1, 2 and NV all had much more convincing worlds). But overall it’s just that Skyrim worked really well, and FO3, well, it sort of felt like a mess. Which surprised me because I was actually a booster for FO3 before I got it!

          • fish99 says:

            To me they’re basically the same game, as is every Bethesda game. I don’t see much that Skyrim did better than F3, they both have poor main quests, poor writing, a huge world, tons to do, lots of freedom, mediocre gameplay, clunky animation etc. Same pros, same cons.

            Maybe you just prefer the fantasy setting.

        • AngusPrune says:

          The decision to continue with GameBryo just baffles me. How is it that in this age of the Witcher 3, do they think they can get away with a game that looks worse than the Witcher 2?

          This is one of their biggest franchises, you’d think they could throw some money at engine development so they’re not outshone by mid-budget upstarts.

          • Alfius says:

            I don’t know, are the combat mechanics in the latest Witchers any less horrible than the first fifteen minutes of the first one I waded through before rage quitting.

            I know some people have it in for VATs (VACs?) but in the opinion of this gamer it worked well in context and justified in the narrative of the game rather than being a shonky bolt-on to make up for even shonkier shooting mechanics as it is often assumed to be.

            I’ve gone off topic – I think the OP was talking about graphics.

          • LexW1 says:

            I can only think that they started work on this WAAAAAY long ago, like, before Skyrim came out maybe, and were too committed to the engine to change.

          • Premium User Badge

            gritz says:

            It doesn’t have to be The Witcher 3 quality, but I was hoping for at least Far Cry 3.

      • OpT1mUs says:

        Because they took a very loved franchise and made some sort of mutant bastard game of it that got praised to high heavens by people who never before even heard of FO, which had shit story and totally missed the point of FO universe. Then they outsource NV to Obsidian who made an actual good FO game, a true sequel to 1&2. And now 4 is again in hands of Bethesda for god knows what reason, and it seems it will be more of the FO3, which was a turd. The End.

    • Premium User Badge

      Qazinsky says:

      There’s also the notion that people tend to be likelier to post about something they feel negative about than about something positive. Of course, most people reading this post will probably not post anything!

  42. Ejia says:

    Yes, you are a doggy! Hello, doggy!

  43. Wowbagger says:

    He’s got spurs that jingle jingle jangle, Jingle jangle!

    • Fushigi says:

      Are you sure that was “jingle jingle jangle” and not “jingle jangle jingle” or “jangle jingle jingle”?

  44. Dicehuge says:

    they’re going to be awful embarrassed when they realise they forgot to put dragons in

  45. AngusPrune says:

    God damn it, Bethesda. God damn it.

    Why must you treat Fallout this way? Vaults are not the iconic ballcaps of the Fallout universe. It is not necessary for them to feature them in every game. Learn from Fallout 2 and New Vegas. You’re supposed to tell a coherent story about life in the aftermath of nuclear destruction, not continue pushing the reset button with every game like it’s the elder scrolls in spaaaaace.

    Well, at least there were no super mutants in evidence, so just maybe they’ll break out of the fallout theme park rut that 3 was. There’s still some vague hope for this game not to be a complete disaster.

    • CrookedLittleVein says:

      Glad of the news as I’d quite like another sojourn in the Fallout universe though I’m somewhat dubious about the kind of story they’re going for as I’ve very little faith in Bethesda’s ability to craft a compelling narrative with well-rounded characters that offers meaningful choice to the player.

      Random observation – To my eye, it seems that, broadly speaking, there are two camps in the Fallout fanbase; one group of players (usually those who were fans of the original games) prefer the post-apocalyptic “rebuilding of society”, a worn out world fraught with ideological tension, haunted by the ghosts of the past, while the other group prefers the apocalyptic “survive or die”, a grim struggle against monsters in a poisoned world. Depending on Bethesda’s approach to the universe in this game, it might be nice to see another instalment from Obsidian, even if it’s Fallout New Vegas: Double or Nothing (which I’d actually be quite into).

      • Machocruz says:

        Problem with the latter is that none of that grim struggle or survival carried over into play itself. FO3 was a cakewalk unless you ran into a Deathclaw unprepared. Survival was never a concern. In FO1 and 2, it certainly felt hard scrabble at times. I felt that New Vegas’ Hardcore mode should have had a difficulty slider of its own.

        • CrookedLittleVein says:

          You’ll find no argument here; hardcore mode could have been a lot more hardcore. Praise the Atom that these games have such an active and inventive modding community.

  46. BadManiac says:

    Either I’m seeing a trailer for a barely HD re-release of Fallout 3, or Bethesda are about to sue Bethesda för copyright infringement…

  47. Barberetti says:

    Glad to see the dog’s eyes are in the correct place this time.

    • Barberetti says:

      Having said that, I look forward to shooting it as soon as I get the chance.

  48. Tusque D'Ivoire says:

    There’s not a hint of an interesting idea in there. it all looks so much like a reskinned Fallout3 with some of the new colors they found in NV.

    abandoned petrol station, empty crib, corrugated settlement.

    • Fushigi says:

      Well, I didn’t know NV had any more colors that FO3.. FO3 – sick green, FNV – diarrhea brown-yellow. So I don’t think they took colors from any of previous titles. They just invented them.

  49. metric day says:

    Looks fine to me. What a bizarre comments section, the only thing less interesting is that atrocious red paint lettering on the jpg that stopped being funny and/or charming months ago.

  50. ButterflyRogers says:

    #Iwishedalicewaswrong