Rhythm Violence: Thumper Coming To PC In 2016


The “rhythm violence” of the booming, screeching, and gorgeous Thumper [official site] left John and folks around him shaken and unsettled when he saw a demo at GDC. Elsewhere in the room, me and my chums muttered crudities along the lines of “sugar yes!” and “flippin’ A!” We’re pretty different people, me and John, but we broadly agree that Thumper looks quite something.

We’ve been posting about it for a while without formal confirmation of a PC release (so why’d developers Drool e-mail us, eh?) but now it’s official: Thumper is coming to PC in 2016.

Thumper’s the usual rhythm dealio of pressing the right button at the right time transported to a world of metallic bugs racing down narrow pathways, metal shrieking as they turn corners, bass booming as they attack, and grand surreal vistas with terrible huge enemies. It’s quite the sight and quite the sound.

Both members of two-person team Drool worked at Rock Band and Dance Central developers Harmonix, so they should know a thing or two about rhythm games. I’m delighted to see that knowledge being applied to loud and terrible extravaganzas (beyond Whitesnake songs, anyway), as you may well be if you watch that GDC talk:


  1. Not_Id says:

    Needs more shiny bloominess.

  2. ran93r says:

    Still so far away….

  3. Cerzi says:

    The main thing I’ve wanted to know since finding out about this game: Will it be VR enabled?

  4. jrodman says:

    All the stuff I’ve seen for this game has such a very narrow audio palette. I hope it has a wider potential range than what’s been shown so far.

  5. sicbanana says:

    Duuude! That would be completly bonkers! Just imagine sitting there, VR kit strapped on tight, tilted head, wild eyed, spastically twitching, mouth agape while spittle dribbles down your cheek…

    I can’t wait!! :D

    On a more serious note… things like these, combined with VR *and* psychedelics are going to shake things up quite significantly in the future. Positive and negative. It IS going to happen, and we all know it is going to happen. People can’t help themselves. Let’s just hope there won’t be too many *drastic* cases, so the media vultures don’t reach a completely new level of “ban this filth”… EVERYTHING has two sides.

    • sicbanana says:

      sigh. my comment should’ve been a reply to Cerzi’s comment. just fyi.

  6. baozi says:

    Certainly looks like nothing I’ve seen before in games.

  7. Monggerel says:

    It’s like if Fume Knight made a game. Lovely.

  8. Sunjammer says:

    I really wish they’d quantized the audio feedback.. That looseness just makes it kind of unsatisfying.

  9. Banks says:

    Wow, looks incredible.

  10. blind_boy_grunt says:

    i imagine this is what it feels like to use warptravel in warhammer 40k.

  11. RARARA says:

    Giant endless millipedes. Oh dear.

  12. Jalan says:

    That screen looks like a heavily modified version of Pusher from Audiosurf. Once I can get the GDC video to load properly, I may have to put this game on the consideration list.