Grrgkk! Counter-Strike Nexon: Zombies Big Update Out

The first time I tried this, you didn’t believe me. I’ll try again: play Counter-Strike Nexon: Zombies [official site] to marvel at the weird grab bag of modes Nexon have smashed into a free-to-play version of Valve’s dear FPS. You’ll find survival with scavenging and base-building, arena battles with floods of monsters and huge bosses, racing a chasing horde, Splash Damage-style vehicle escorting, co-op story missions, and so much more. I had a fun six hours just exploring what’s in this weird thing.

Heck yeah I’m excited a big update’s out with even more modes! One reminds me of Evolve.

To rattle through the obvious disclaimers: yes it’s janky; yes the UI is awful; yes it’s flooded with microtransaction guff; yes some modes are pants; yes it’s baffling that all these things are in Counter-Strike. But! All that wonkiness aside, playing it is a stroll through a wonderland of ambition and oddity. Join random servers to be awed and confused by what the mode you’re playing even is. Server-jumping feels like rummaging blindly in the contents of a PC Gamer cover disc from 2001. It gave me a delightful afternoon and hey, the game’s free to play.

Yesterday’s update, ‘Into the Darkness’, brought new single-player, PvE, and PvP modes and they sound similarly weird. Modes will be unlocked one by one over a couple of days, starting with Zombie Giant.

That one-versus-many mode sees a player join the zombie hordes as a boss. It has three classes of boss, and killing enough humies will let you evolve to get a new skill. I know, right? Also, the human team can call in drone strikes and giant robots. I know, right!

And check out the description of this upcoming mode:

“Zombie Files is a new single player mode that puts brains over brawn, as players must use whatever tools and weapons they can scavenge to survive. Sneaky techniques and tactics take a front seat in this tense mode – new Stealth mechanics, such as using sound to lure zombies, and silently brutal executions have been implemented. While, those that players that succeed will uncover the secret origins of CSN:Z’s undead.”

What is this doing in Counter-Strike? CS Nexon: Zombies is such a weird thing, and I’m delighted it’s continuing to grow. I’ll certainly dive back in to see what’s new.


  1. Janichsan says:

    Just what we needed: more zombie shooters…

  2. Crespi says:

    I want to play the game but it isn’t available for me country.

    • Jalan says:

      Complete opposite for me – available to play but absolutely no desire to play it.

      One thing I can’t recall is if this was the game where everyone was complaining about it using/abusing the F2P model for your weapon loadouts. I might be confusing it with F.E.A.R. Online, I just can’t remember.

      • JackThaSamurai says:

        Both F.E.A.R Online and CS: Nexon are made by the same scammy company

        • Jalan says:

          I thought that F.E.A.R. Online was Aeria Games? A different company than Nexon, last I understood.

          • Jalan says:

            Also, this discussion has led me to the realization that F.E.A.R. Online shut down in mid May. May it have a good eternal sleep in the F2P FPS rubbish bin.

          • JackThaSamurai says:

            Ahh, it appears that you are correct. I must have been mislead by an upset commenter, my bad.

  3. Spakkenkhrist says:

    Someone forgot to dress the female characters.

    • Janichsan says:

      It’s the obligatory slutty zombie in lingerie.

      • Spakkenkhrist says:

        Have a look at the screenshots on the Steam page; the female player character models are hilarious; I think they got a 15 year old to draw the concept art.

        • Janichsan says:

          I haven’t bothered to look at that before, but just did and literally lol’ed. There are actually player characters in mini skirts and fishnet stockings? o_O

        • bill says:

          They got Japanese men to draw the concept art. Same thing, really..

  4. DizzyCriminal says:

    Nexon’s back!
    That’s all I have to contribute; apart from this looks dreadful, I’m surprised Valve have allowed the CS name to be associated with it.