It’s A Topsy-Turvy Up And Down World In Relativity Trailer

I wish more games used impossible spaces. Freed from the constraints of the euclidean geometry we all pretend to live within for reasons I cannot fathom (oh sure, let’s all ignore the shrieking maelstrom and Those we see when we tilt our heads just wrong, They can’t want anything bad can They?), virtual spaces could be such weird and unsettling or playful or exciting places.

Willy Chyr’s Relativity [official site] acknowledges the cracks and slips we all see. It’s a first-person explore-o-puzzler set in a world which looks pretty dang impossible and swish in a new trailer.

I interrupt this post to bring you a video of creator Willy Chyr’s other work, which includes some pretty dang cool balloon sculptures. Anyway, back to Relativity. Chyr explains it thusly:

“Set in an Escher-esque world filled with secrets and mysteries, you utilize a unique gravity-manipulation mechanic to turn walls into floors. Learn to see the world through whole new perspectives as you navigate mindboggling architecture and solve seemingly impossible puzzles.”

Aye, I’ll go for that all right. I’m always glad to have another game dabbling in impossible architecture – we don’t get nearly enough of them. On that note, please come to PC, Monument Valley.

Relativity is slated to launch on Windows, Mac, and Linux in 2016. This trailer arrived during E3, but the PlayStation branding made us miss it until now.

If you fancy seeing more, Chyr occasionally livestreams development and archives the videos on YouTube.


  1. SuicideKing says:

    Anitichamber 2?

    • Robert The Rebuilder says:

      My thoughts exactly! I wonder if Willy borrowed Alexander Bruce’s engine?

      • LogicalDash says:

        Antichamber’s engine is actually just the Unreal engine. The non-Euclidean space feature is normally used as a way to patch together disconnected rooms without having to change the geometry.

  2. Hideous says:

    (oh sure, let’s all ignore the shrieking maelstrom and Those we see when we tilt our heads just wrong, They can’t want anything bad can They?)

    Holy shit Alice watch what you say

    do you WANT to be ripped from the fabric of existence?!

  3. Akbar says:

    Whatever came of Miegakure, that lovely looking garden arrangement puzzle game with 4 spacial dimensions?

    • LTK says:

      Still in development, no announced release date. Go to the website to get on the mailing list.

  4. LTK says:

    Frankly, Alice, I don’t see anything impossible in that trailer. It’s all perfectly Euclidean.

    In fact, if our existence was a first-person explore-o-puzzler featuring simple 3D geometric shapes repeated onto infinity, I imagine life would be much simpler. The pastel colours don’t hurt either.

    • kyrieee says:

      If the shape of the universe is a hyper-torus then that’s actually the world we live in.

  5. salgado18 says:

    Alice, you bring such great games to us. Thanks. :)

  6. v21v21v21 says:

    (trivia alert)

    called “Relativity” from MC Escher’s staircase print “Relativity”

    (end of trivia alert)

  7. KillahMate says:

    They don’t want anything bad. They told me. They want only what’s best. Best.

    If you tilt your head just right, the shrieking is like a lullaby.

  8. jj2112 says:

    Wow. Yes, looks similar to Antichamber and Naissancee. I love this kind of games.