Now You Can Too Be A Cruel And Clumsy God

Thanks to a childhood mired in Sid Meier’s simulations, I’ve developed a soft spot for god games. In a world buffeted by unpredictability, it’s so very nice to be in charge of helpless little lives, lives that could be brutally ended on a passing whim. This fascination with flippant sadism may be the reason why I’m rather excited about the release of Clumsy God [official site], which puts you in charge of an omnipotent hand capable of – literally – showing the world the finger. Look, you can check out the release trailer if you don’t believe me.

See? Actual finger. You can flip the bird at anyone you want in Clumsy God. Because you are the God. Yes, I’m completely aware that I’m too delighted by this little quirk. (Actually, I’m not entirely sure if you can do rude gestures yourself, but the trailer accomplishes it and that’s almost good enough for me.) Anyway, the game itself allows for more altruistic pursuits. An earthquake has befallen your people, leaving them stricken and desperate for divine attention. It is up to you to rescue folk, rearrange architecture, restore order or… squish things.

Although Clumsy God is playable from start-to-finish, the game is still a work-in-progress. The developers report that the soundtrack and the track song still needs to be finalized. Additionally, there are a variety of placeholders that will be replaced later on, including building models and props. Clumsy God costs $3.99 to purchase.


  1. Premium User Badge

    Qazinsky says:

    “Aaah, God just karate chopped me in the side!”

  2. MrFinnishDude says:

    So its smaller Black & White with a flip-off function?

  3. Lurid says:

    Really doesn’t look that fun.

    Can you even lose?
    The trailer makes it look like squishing humans is of no consequence… so… what’s the motivation to actually play correctly? At least in Surgeon Simulator your patient would die if you mucked around too much.

    • Akbar says:

      I agree that it doesn’t look fun, but I really don’t see how being able to lose is necessary or even important.

  4. Cyroch says:

    yay, a surgeon simulator total conversion paid mod… my enthusiasm knows no bounds

  5. int says:

    I never knew God had a big fat slab of a hand.

  6. Kefren says:

    Wouldn’t that be a giant rather than a god? No god powers in evidence. Just size.

  7. Vayra says:

    Wow. Forty seconds of trailer and I was bored at 0.21

    Quite an achievement

    • Shuck says:

      So much potential, wasted. I’d like to say that this could be used as a starting point for developing an interesting idea, but if I’m being brutally honest, what’s evident in the video, at least, isn’t much of a starting point.

      • Silent_Thunder says:

        Like if it turned into a Black and White spiritual successor with SUrgeon Simulator controls, maaaaybe that would work? But that’s not what this looks like so bah humbug.

  8. cloudnein says:

    Only interesting if it’d support a Leap Motion interface.

  9. Lionmaruu says:

    yeah I was thinking about that, “douche giant” looks like a more appropriate name, still looks cool for a little fun.

    • KDR_11k says:

      Sounds too close to Doshin The Giant so Nintendo might sue…

  10. ribby says:

    This looks rubbish…

  11. syllopsium says:

    If the point is to be a douche, it’s not possible to be enough of a douche. How about something more uplifting?

  12. P.Funk says:

    An english prof would mark this title as awk.