Full Power To Guns: Aerobat Looks V. Swish

Pretty pretty.

“Oooh that does look nice!” I muttered at a gif clip retweeted before my eyes, staring at the ‘clouds of Going Really Fast’ kicked up by a aircraft skimming above the ground. “What is it?”

The answer is Aerobat [official site], an upcoming 2D side-scrolling shoot ’em up where you can power weapons or engines – but not both at the same time. Here, come watch a trailer to watch the ship zoom upwards then tumble back down spitting zapbeams.

Coo, that’s not half bad, is it? Awful pretty. And that trailer’s from back in January.

As you’ll have seen by now – watch the gif and trailer if you haven’t, sheesh (unless mobile data or work firewalls or something forbid that right now, in which case I’m sorry for assuming a universality of experience) – Aerobat will have players ducking and weaving between enemies while the engines charge, then zipping upwards to tumble and rain hell.

“The game is designed with a heavy emphasis on split-second risk vs reward decisions — your greatest victories will be achieved through reckless self-endangerment,” says lone developer Matthew ‘Thew’ Yeager. Aye, I like the sound of that all right. He says the mouse controls have “near zero input latency”, which will be hugely important here.

No word on a release date yet, but it’s confirmed for Windows and may hit Mac and Linux too.

6 Comments

  1. profmcstabbins says:

    That…… was actually most impressive trailer I’ve watched in a while. I’m not sure how much depth will be here, but man does it look unique and fun.

  2. Premium User Badge

    SlugMan says:

    Looks like how I play Luftrauser, like Jackie Chan in Drunken Master.

    • Kollega says:

      Yeah, I just logged in to say that shooting in freefall permeates 90% of my attempts to play Luftrausers, because I find that the turning circle with the engines on interferes with my aiming quite seriously. But of course, this looks ten times more dynamic and fast-pased than Luftrausers ever was… which means that I’d likely be ten times as rubbish at it as I am at Luftrausers :P

  3. subedii says:

    Man it was hard for me to make out what was going on there.

    Not a criticism, I think that it’s just naturally something that happens to a lot of “in the zone” style of games, which are understandable whilst you’re playing them, but often difficult to follow outside of that context.

  4. BLACKOUT-MK2 says:

    Wow, this is looking pretty nice so far. I feel like it’s one of those games that I’d die endlessly on, though.

  5. Steven Hutton says:

    It’s the Macross Plus game I’ve always wanted.