Spider: Rite of the Shrouded Moon Cocooning August

ha ha sure I'm comfortable with spiders why do you as- IT MOVED DID YOU SEE?

Way back in 2009, several chums of mine were gushing about Spider: The Secret of Bryce Manor, a puzzle-platformer about a spider leaping around laying webs and eating insects. It’s also heavy on environmental storytelling, so folks who care can uncover the eponymous secret as the world’s first spider detective. Alas, it was only for pocket telephones, and I couldn’t play it. Delightfully its sequel is coming to PC, and soon.

Developers Tiger Style (them lot behind the Rab-pleasing Waking Mars) have announced that Spider: Rite of the Shrouded Moon [official site] will launch on August 6th. Come see a trailer:

Looks a lark that, doesn’t it? Big spiders give me the screaming heebie-jeebies but this… I think I can deal with this. I’ll certainly try to, as I want to do all that leaping and webbing and devouring invertebrates with my horrible fangs.

I really dig the game having a central mystery to puzzle over – this time, something involving a secret society – but also that it’s ignorable. You can delve into it if you want and try to figure out what happened, or simply gorge if not. What the heck does a spider care about a human cult as long as their rituals don’t involve glasses and sheets of paper?


  1. Nathan_G says:

    Awww thanks Tigerstyle, you remembered my birthday!

    Massively looking forward to this, I really loved the first one. The game itself is a lot of fun, running about making webs, trying to optimise them, and just the act of movement itself is inherently enjoyable. But then on top of that,the art is beautiful, the sound design excellent, and of course the story that’s if you want it is intriguing enough that I spent time looking around for clues and mulling it all over.

    The touch/swipe controls really added something to the experience though, so I’m torn between playing it on my 27″ monitor with a mouse, and on my phone with the swipe controls… Maybe I’ll get my budget Wacom out as a compromise.

    • G-Lord says:

      High five for having birthday on the same day ;). Now that I finally have a device that can play the first, it is high time to give it a go before the sequel comes out.

  2. Harlander says:

    What kind of mysteries would intrigue a spider? “Why does someone keep coming through and breaking my web when I spin it over this huge rectangular hole“, perhaps?

  3. qrter says:

    My dear RPS is slipping..! Not a mention of these games being designed by one of RPS’ patron saints, Thief designer Randy Smith!

  4. PancakeWizard says:

    I’ve got the first one on my iPhone, and I quite enjoyed Waking Mars on my PC. Will likely pick this up.

  5. Twist says:

    The narrator sounds like Terri Brosius, Looking Glass & Ion Storm Austin writer and designer, and voice of SHODAN and Thief’s Viktoria.

    • RandyTigerStyle says:

      Yep, that’s Terri all right! There’s no voice in the game, though, all the storytelling is done with the environment. Since that’s hard to get across in a 60 second video, we figured the narration would help to contextualize how the story works.