Blitzkrieg 3 Gets Its First Real-Time PvP Mode

Blitzkrieg 3 [official site] has got a big ol’ update with a new PvP mode. It’s something called Active Defense, which from my understanding of WWII front line defense – most of which has been gleaned from Nick Frost in Spaced – means the developers at Nival are angling for slightly more realistic combat.

Essentially this means it’s in real-time. Up until this point, Blitzkrieg 3’s multiplayer mode was “asynchronous,” meaning the defending team in its front line were offline players whose forces were controlled by AI. Which is slightly strange. It’s only now that they’ve introduced real-time PvP between attacking and defending players.

More specifically, after this update the in-game matchmaker will look for players online first before filling in the defending garrison with AI.

“While in a real war sides are never put in symmetrical conditions, the PvP modes in games invariably present abstract duels in which opponents fight in equal conditions,” said Nival CEO Sergey Orlovskiy. “The only wide-known exception to this so far has been CounterStrike and we thought that implementing this tactical scheme as the basis for online battles not in a shooter but in a strategy genre might be that fresh idea that will breath new life in to the RTS genre.”

You can check out our preview of the multiplayer in its original form for an idea of how things once were right here.

Blitzkrieg 3 is currently on Steam Early Access.

8 Comments

  1. turtle says:

    could this be a world first… an asymetric rts game. wow.

    • Tundra says:

      Certainly not! Men of War’s Frontline mode did a very similar thing. I’m sure there’s others out there.

    • Cyroch says:

      someone should tell blizzard. This could save the Starcraft franchise

  2. Cinek says:

    Essentially this means it’s in real-time. Up until this point, Blitzkrieg 3’s multiplayer mode was “asynchronous,” meaning the defending team in its front line were offline players whose forces were controlled by AI. Which is slightly strange.” – strange? I like the idea. It’s basically a perfect multiplayer mode for people with children / deficiency of free time. You can setup your frontline as you wish and they just send it as a challenge to your friend. He’ll get on it when he’ll have some time and get back to you with his own when he has time. It sounds great, I like the idea. If they would want to make it even better – they could include some commands and triggers for the AI so players could pre-set some tactics.

  3. peterako1989 says:

    Seeing beloved franchises turn to F2P is the worst thing. Quite frankly, Blitzkrieg is not one of the franchises I favour, but I trust there are people that do and I sympathise with them. F2P is not a good way to bring back a beloved franchise.

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      Don Reba says:

      Orlovsky considers this a way of making F2P not terrible. He was quite proud of the idea in some interviews.