Turn Based Local Multiplayer Space Archery: Sagittarius

Curving arrows through the gravitational fields of planetoids to peg my mate in the face, I am delighted with Sagittarius [official site]. It’s a free game of turn-based archery for 2-5 local players, and it is tricky. Move around the surface of your sphere with the arrow keys, click and drag the mouse to aim and draw back, then hope that your shot will find its way through gravity’s ripples to an enemy. Or laugh as it wibbles, wobbles, and somehow ends up a metre from where you fired it. Did you remember to pick a safe spot to wait out your pal’s turn?

That’s it. Find trajectories through gravity fields and try to murder your mates. What more could you want? It is a pleasant thing.

I really enjoy playing in the gravity of diddy planets, especially when the view stays static so you’re running upside-down. It’s an awfully playful and fun idea. I’ve written (and videoed) before about scampering about planets, playing with aliens, and leaping and dancing and looping around in Planeter, which I think you might like too. I do.

Creator George Prosser has released Sagittarius free to download for Windows, Mac, and Linux from Itch. I apologise for the sloppy resizing of Prosser’s animated gif, but check out this trick shot:


  1. LionsPhil says:

    This just reminds me of the old shareware game Warheads, which was like Worms/Scorched Earth on tiny gravitational planets.

    • Harlander says:

      I, too, wished to mention WarHeads.

      Now it’s mentioned, I’ll just say that I like how the scaling in the animated image makes the “active player” caret look like a heart sometimes.

    • The Army of None says:

      Absolutely. That shareware was amazing, many hours with the father/sibling on this one!

    • Dewal says:

      You also have this little game for people with no friends to play online with :
      link to agame.com

    • Sam says:

      Really shows the pace of technological improvement. That game from 14 years ago has higher resolution graphics, far more weapons, environmental destruction, and AI enemies.

      I remember the holy grail wasn’t to destroy your enemy, but to put your projectile into a stable orbit. Which was probably impossible on most map arrangements.

      • Harlander says:

        Are there any Scorched Earth-alikes that try and bring some innovation to the formula about these days?

      • captainmaelstrom says:

        Yes and now that we can take photographs, all other visual art is meaningless.

    • Paroxysm says:

      THE MEMORIES! God bless you sir.

  2. Dorga says:


    • FreeTom says:

      Was that I deliberate start of a pun thread? Pretty sure I remember seeing this in the LÖVE forums.

      Well, if it was, I ruined it. This is why we can’t have nice things.

  3. Buzznerd says:

    This game is bloody brilliant. I rigged up controller input, and I’m already adding it to my ‘Amazing party games’ list.

    • Dthen says:

      How difficult was it to rig up controller input? Could you maybe pretty please give me a brief rundown on how to set it up? I would also very much like to add it to my party games list.