Diablo Too’d: Heroes Of The Storm Gets A New Champ

Blizzard continue to add to their bubbling amalgam of SuperBrands by introducing the Monk character from Diablo III – a new playable dude for the company’s MOBA offering Heroes of the Storm [official site] in a big patch this week.

Sexy, topless MuscleMonk Kharazim was detailed earlier on in the year – He’s the first support-class character to be added to HotS from the Diablo series. He’s a healer with offensive fighting potential and some nice mana restoration abilities.

This is the same character announced at the start of the month, having been entered into the game’s Public Test Realm to get its kinks kicked out around the start of Gamescom. As we mentioned at the time, Blizzard had made a strange decision of gettings its PTR testers to actually buy new paid-for items before being able to test them.

If you own Diablo 3 and you log into HotS in the next three weeks you get the character of Diablo for free – that’s the character Diablo as disctinct from Kharazim, who is a character from the game Dablo. Likewise, if you reach level 70 with a Season 4 character in the upcoming season of Diablo III, then you’ll get the new Malthael’s Phantom mount, which is a handsome but sad looking horse wearing armour.

Note: Updated the post to correct a mistake as to which character you get for free for logging in as a Diablo 3 owner.


  1. Paladin says:

    “If you’re a Diablo III player and you log into HotS within the next three you’ll get the character for free.”

    Devs get a lot of flak for not delivering on their promises (and often rightfully so), but they shouldn’t get bashed for promises they didn’t make. Contrary to what is implied in the article, Blizzard has announced you get the Diablo character for free by logging in, not Kharazim.

  2. Thirdrail says:

    Yeah, it’s Diablo you get for free, not the new monk.

    Kharazim is *crazy* powerful. He’s so ridiculous that I don’t think there’s any point in buying him in his current state. By the time the many, many nerfs he’s so obviously got coming are finished, he’s going to be a completely different character.

    • subedii says:

      Seems to be a pattern with paid characters in MOBA’s. When they’re first introduced, they’re pretty OP, people win with them, and then want to buy them.

      Whether the buyer actually knows the character is OP or just feels “man I gel with this character SO well” at the time, who knows.

      • EhexT says:

        LoL’s been pretty good about making newly released characters undertuned instead of overtuned. Sometimes they miss something, but usually it takes a few patches for a new one to be competitive.

        The same’s not as true of other MOBAs – or F2P games in general. Making “the new thing” overpowered is sort of a F2P staple at this point.

      • rusty5pork says:

        Heroes has honestly been pretty good about this, especially lately. Leoric has always been in the “good but not broken” category. People thought Butcher was OP until they learned how to deal with him. That kind of thing. I still haven’t come to a conclusion about Kharazim, except that he’s annoying as fuck to play against.

      • Pantalaimon says:

        It’s much easier to properly design a mechanic if you aim to greatly under/over hit your target. The downside to aiming for perfect balance the first time out is that you won’t hit it, but you might get close enough that you can’t tell what exactly is wrong at first blush.

        This is absolutely standard design across most gaming arenas.

  3. Michael Fogg says:

    Why does he wear a necklace of giant Maltesers?

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      Aerothorn says:

      I literally came here to comment “Why is he wearing a necklace of poop?”

      • jrodman says:

        And here I thought they were a certain type of.. related bead.

      • kael13 says:

        It’s actually a blademaster necklace from Warcraft 3. Seems the monk in D3 has them, also.

    • Aetylus says:

      Or more importantly, why do we all NOT wear necklaces of giant maltesers? mmmmmm…

  4. JimmyG says:

    We call them Whoppers across the pond. But I’ve had some Maltesers in Australia, and they’re good. Usually softer.

  5. AngoraFish says:

    I’m not sure that sleeveless counts as topless…

    Damn. And I was hoping to see nips, too. :(

  6. _Nocturnal says:

    I’m slightly shocked how embarrassingly bad that video was.
    It looked ugly, the lines were terrible and it was utterly boring.
    Are all of their promotional videos this bad?

  7. OpT1mUs says:

    Blizzard writing has been atrocious for at least a decade..

  8. Pantalaimon says:

    Once again showing some slight naivety in design with the whole ‘support characters either heal or give mana or both’ schtick. That’s the one thing that generally separates Dota from the rest, still. Supports have the most complex abilities in the game, and barely any of them revolve purely around those two abilities. C’mon Blizzard.

    • kael13 says:

      You’re right that supports are pretty simple in HotS, but if it’s weirdness you want, the specialists, like Abathur, are where it’s at.

      • Pantalaimon says:

        I do enjoy playing the heroes as pseudo-supports whereever possible (eg Muradin, Tassadar, Sonja) just not most of the cast-in-iron supports. Yet to play Abathar because I haven’t caught her on rotation :)