Adam & Eve It: Assassin’s Creed Syndicate PC Date

Mate, am I supposed to be happy to hear from you? Evie's having none of that.

Cor blimey luv a duck and stone the crows [be kind then cruel to birds -ed.], you won’t Adam and Eve [believe -ed.] what Ubisoft have done to the PC version of Assassin’s Creed Syndicate [official site]. I’m only joshing: you will absolutely believe that Ubisoft have confirmed the PC version is coming a month after the console release. It’s their flipping copper hand and eye [modus operandi -ed.], innit?

Having been a bit vague about the launch before, Ubi have now pegged down a Windows release date of November 19th – consoles are October 23rd.

“The additional four weeks are for us to really bear down and finalize all of the polish and optimization, to make sure the game and all of its systems are stable when it launches, so it runs smoothly for all players starting on day one,” Ubisoft Kiev’s studio production manager Sam Kovalev said in tonight’s announcement.

He explains that Ubi had shifted up their development practices to give the PC version more attention earlier on, but apparently that hasn’t been enough.

“We have introduced several new improvements to our production pipeline and validation process, which allowed us to focus on polishing, stabilizing and optimizing the PC version very early on in the project,” Kovalev says. “This has been one of the top priorities for the production team this year.” Maybe next year, eh?

One imagines that the mess of AC Unity and the shambolic PC launch of Batman: Arkham Knight makes Ubi want to be double-sure this year’s PC version isn’t guff.


  1. Slinkusss says:

    With metal gear and fallout coming, Ubisoft might as well laugh it off till May, because who cares about assassin’s creed this year? Seriously…

    • king0zymandias says:

      Yeah, a bug ridden game is the least of their worries. The games are just too dumb, meaningless and boring for anyone to really care about.

  2. James says:

    Every time I think my interest in Syndicate cannot get any lower, it does. I’ll be on the Jackdaw if you need me.

  3. mashkeyboardgetusername says:

    “…focus on polishing, stabilizing and optimizing the PC version…”

    Monsieur Rod, please meet Herr Ownback.

    (Sorry to be cynical, but, well, you know.)

  4. Shadow says:

    “This has been one of the top priorities for the production team this year.”

    Usual bull. If it were, it’d be the PC version coming a month before that of consoles.

    At any rate, there’ll be so many more interesting games to play come November it’s (almost) not funny.

    PS: That costume, because there’s no other word for it at this point, is nothing short of ridiculous for the Victorian age.

  5. trn says:

    Oh no.

    • jonahcutter says:

      Oh yes.

      • Premium User Badge

        Aerothorn says:

        When I mentioned we could put him on the priority list for the Ambrosia vaccine, he was so willing it was almost pathetic.

  6. Ethaor says:

    Every year everyone says it can’t get any worse yet every year Ubisoft outdoes themselves to fail on whole new levels.

    I wonder how they’ll beat last year Unity debacle.

  7. Premium User Badge

    Aerothorn says:

    Why is the man dressed so funny?

    • LennyLeonardo says:

      That’s how people dressed in the Victorian times isn’t it watch the History channel for once in your life GOD!!?!

      • Shadow says:

        You’re hard-pressed to find any history in the History Channel these days. It’s been all ancient aliens, lumberjacks, truck drivers and pawn shops in the last few years.

  8. Mycenaeus says:

    It seems as though games optimized for PC work great when ported to consoles, and games that are optimized for consoles get a little wonky when ported to PC.

    It also seems as though it is easier to make a game with a high graphic standard and then tone it down if needs be, than it is to make a game at low graphic standards and then try to squeeze out extra pixels.

    With this in mind, is there a reason why developers seem determined to make games for consoles and then port them to PC with crossed fingers? Is it money? Well that’s a silly question, I guess. It’s always money. Steam seems to have a very healthy marketplace, but I suppose that is peanuts compared to what goes on in the XBOX and PS stores.

    In any case, this news isn’t all that devastating as I wasn’t excited about this particular title to begin with, but the way ports work seems backwards to me. I’ve never heard a console gamer complaining about a lousy port from PC. But perhaps I just don’t frequent those forums.

    • SuicideKing says:

      I’ve been wondering the same. What’s more crazy is that they develop on PCs anyway.

  9. Henas says:

    Didn’t realise the Prince of Persia was in this AC. Makes sense though, maybe Ubi crossover games will be the new climb-o-tower-panorama-unlocky-icons.

    • Stone_Crow says:

      Strangely enough the first Assassin’s Creed was supposed to be a Prince of Persia game originally.

  10. w0bbl3r says:

    This has been delayed for the same reason batman arkham knight was delayed; it’s broken. Has everyone already forgotten unity? I know gamers have short memories when it comes to broken games, but unity was one of the worst launches in history. And one of the worst games even when it did work.
    The game will get its extra 4 weeks. It will still be a broken mess just like unity. Because 4 weeks is not long in development terms. If it is broken enough that it needs a delay, then it probably needs a few months, like arkham knight did. Like unity did.
    But it doesn’t matter too much to me, as I haven’t bought an assassins creed game since black flag (which was awesome, I admit), and won’t be buying another one ever. Just too sick of all these game series that should have ended years ago but keep churning out the same crap every year.

  11. Stone_Crow says:

    Christ Ubisoft, give it up and just do either Black Flag II or one final “lazers ‘n shit” future setting AC game to call it finished. You need to move on.

    • vlonk says:

      Agreed. No shanties no deal Ubi.

    • melnificent says:

      Maybe if they interspersed the big releases with more things like Valiant Hearts or From Dust (or even sequels of these) the big releases wouldn’t have to carry the company so much.

      • vlonk says:

        OR they actually insert meaningful things into their core games so they do not look interchangeable.
        Just ask yourself this simple question: After finishing from beginning to end an AC game (any%) would you immediately want to start playing the next one?
        My personal answer: Hell no! The formula wears thin and so many things carry over from each title that they become interchangeable.

        Shanties man, it is all about the shanties for me. Unique, authentic, emotional. A glimmer of things most Ubi products so desperately lack and would profit from. Contemporary art, music, literature, philosophy, all ripe for the picking and Ubi only scoops up the architecture and some relevant name droppings.

        tl;dr. go deep or get out Ubi

  12. pekikuubik says:

    AC delays always remind me of the end of that famous AC3 preview GameSpy did.

  13. Phantasma says:

    I know this mantra is getting old by now but as recent history with Arkham Knight showed, it’s still worth a reminder:
    Don’t preorder.

    Even if Ubisoft can avert a catastrophy of Unity proportions this time, there still will be tears before a couple of patches in.

  14. Yama1291 says:

    This is a consequence of the new Steam refound system. Publishers had to learn the hard way that releasing crapy ports on PC will cost them money. A lot of it.

  15. Borodin says:

    How come Alice and her editor (Graham?) know that copper hand and eye is British slang for modus operandi when, as an Englishman, I have never heard of it and neither, apparently, has the internet?