Vlambeerian Hockey And Other Treats In Humble Bundle

A minimalist hockey game by one half of Nuclear Throne devs Vlambeer and one of the Action Henk folks, a road trip ’em up through ’70s Italy, a plant-growing rhythm game, and other special treasures are debuting at Fantastic Arcade, which kicks off today in Austin, Texas. It’d be an awful shame if we at home missed out on those treats so huzzah! The current Humble Weekly Bundle offers new indie curios along with some other goodies and classics like Fez and Hotline Miami.

It’s the usual Humble dealio: pay what you want to get a small selection of games, then get more if you pay above a certain amount. This time, the six base games are those created for Fantastic Arcade by a load of different devs with support from the Juegos Rancheros collective. Right, the games!

Hoky (not to be confused with Hokra) is a minimalist local multiplayer hockey game from Kitty Calis and Vlambeer’s JW Nijman, the latter of whom you might remember also minimised tennis in Tennnes. Alea is a chill rhythm ’em up through a vibrant natural world by Gardenarium developer Paloma Dawkins. Wheels of Aurelia is a game I’m especially glad to see, a narrative road trip game along the Italian coast played as a retro top-down driving game while you chat. I don’t know much about CRAP! No One Loves Me by those scampish Arkane Kids, though it looks a bit like the sikk coffin luge section from Bubsy 3D: Bubsy Visits the James Turrell Retrospective. And… I don’t know anything about Risky Bison or Hellmouth, but they’re in there too!

Then! If you pay $8 or more, you’ll also get Fez, Hotline Miami, Luftrausers, Ouya escapee No Brakes Valet, MirrorMoon EP, and Fract OSC.

That is a lot of pretty great video games. I haven’t had time to really dig into the six new games since buying the bundle, but I’m quite keen to.

[Disclosure: Brandon Boyer of Fantastic Arcade and Juegos Rancheros has co-hosted events with The Wild Rumpus; I’ve hung out with and hosted Paloma Dawkins after showing her game at a Rumpus, spending a lot of time in a big metal leaf; Fez designer Phil Fish has DJed at the Rumpus; Arkane Kids have also played and done things for Rumpus, and we once stole Ben Esposito’s hideous visor – it’s really the worst object.]

12 Comments

  1. pepperfez says:

    So we’re never getting a proper Humble Indie Bundle again, are we?

    • NemesisZidar says:

      Sadly i think the same. Also i think Fez now has been in a Bundle about 6 times. There are tons of games that would be cool to be in a bundle, eeven to buy the bundle just for one of these. But this one seems to just give games that are very old, have been in bundles very often, and pretty much every person on the planet already owns a copy even when they arent interested in playing the game anyway.

      There comes the thought, when is the next Introversion Bundle coming again? I mean, they also had about 3 bundles and 1000 daily or weekly deals and sales in every store possible right?

      No seriously, i would also like to see some new proper bundles. I once bought and would have bought nearly every humblebundle coming and was eagerly waiting for new ones. But now it has been half a year and i cant remember when anything really interesting appeared. Main Bundle or weekly. And while i wait, i stack more games on my Steam wishlist, currently 329 games ( because the Steam search and filter option suck and games disappear in the void), many of them could be great in a bundle.

      • Jalan says:

        “Also i think Fez now has been in a Bundle about 6 times.”

        At this rate, it’s on track to equal the number of times Phil Fish has publicly declared to have left game development entirely.

    • Pich says:

      sorry, F2P android games and $10+ tier for anything interesting make more money

    • tomimt says:

      Humble Indie Bundles, just like Mobile Bundles, have been scrathcing the bottom of the barrel for a good while now. Most of them have only one or two good games while the rest of is shovel ware.

      • Xzi says:

        Well that’s certainly not for a lack of available indie games on Steam and elsewhere. Either devs are being too stingy and waiting until their games have already been on sale for $5 or less to put them on Humble, or Humble isn’t reaching out to enough different indie devs and encouraging them to do this for charity.

    • RuySan says:

      Developers probably got to the conclusion that’s not worthy and it devaluates the games. Bastion, for example, has been in loads of bundles, but Transistor has been released 1,5 years ago and still hasn’t been discounted that much

      • ikbenbeter says:

        Transistor is in a completely different situation, though. Bastion wasn’t a sure sell: the game was by a new studio and although it received great reviews that isn’t a surefire way to get people to buy it. They needed to spread word of mouth and one of the easiest ways to get people to play your game is putting it in a Humble Bundle. According to one of the lead devs on Awesomenauts Joost (who has an awesome blog), putting the game in the Humble Bundle is a great way to increase player count.

        Transistor, on the other hand, was made by developer who made a great game (Bastion) and was easily explainable to people (it’s Bastion in Cyberpunk). It also received great press and probably pretty good initial sales. It took a good few months before I saw it at 50%.

      • pepperfez says:

        But they still have bundles full of indie games, is the thing. I’d just like to see them collected in one bundle without some random Steam keys.

    • Frank says:

      If so, I have no problem with it.

      It’s also true that tiny indie games don’t start at $20 any more. Braid, I’m looking at you. link to braid-game.com Heck (…checking Steam history…), I got Life is Strange for less than that.

    • lomaxgnome says:

      It’s funny how whenever someone whines about the lack of “proper humble bundles” is right around when a new one releases (ie today). The standard bundles still release at the same approximate frequency as they ever did. These weekly bundles vary widely in quality, but the implication that they are somehow a bad thing is insane. Buy the good ones, ignore the rest, and you’ll still have more great cheap games in a year than you’ll ever play.