P.A.M.E.L.A. Gets G.R.E.E.N.L.I.T. 48 Hours After Launch

P.A.M.E.L.A. [official site], the upcoming sci-fi survival horror FPS from Canadian studio NVYVE, has been Greenlit after reaching the number one spot just two days after launching on Steam Greenlight. When we last visited P.A.M.E.L.A. earlier this year, information was thin on the ground. A whole lot more has been dropped since, including a trailer, and it looks equally as pretty as it does terrifying. Take a peek:

As you can see, the game’s redolent Eden setting, it seems, has gone a bit wrong. Gone is the one-time paradise of yore and, unfortunately, in its place lies a Rapture-esque dystopian nightmare. With sentient AI PAMELA by your side, you’ll guide the protagonist from their cryostasis slumber and onwards to explore the once vibrant city, to uncover the tragic events that led to its downfall, and to escape to safety. It’s not exactly a fresh concept to build a video game around, but it is one which looks very pretty, very fun and very scary all at once.

Even if the hero adopts similar arm gestures to these guys.

Speaking to P.A.M.E.L.A’s rather rapid Greenlight success, NVYVE’s top dog Marvin Maalouf said: “We have been blown away by the response of the Steam community to our Greenlight campaign. After only 48 hours after our launch, P.A.M.E.L.A. was the number one ranked game on Steam Greenlight and we are incredibly proud to be Greenlit by Steam after 10 days.”

Given NVYE is a team comprised of just four folk, this – not to mention just how accomplished P.A.M.E.L.A looks at this stage – is pretty good going. Expect to see P.A.M.E.L.A’s full release at some stage next year.

17 Comments

  1. grrrz says:

    it’s pretty, but after SOMA, it feels a bit cheesy (but that’s just a trailer so we’ll see)

  2. All is Well says:

    While I haven’t actually played it, isn’t this just a bit like J.U.L.I.A?

    • TacticalNuclearPenguin says:

      I bet they both have their own S.T.A.L.K.E.R.

      • Turkey says:

        They do. I talked to their U.N.C.L.E.

        • Crane says:

          I F.E.A.R. that this might not live up to my expectations…

          • slerbal says:

            will they be overshadowed by the S.P.E.C.T.R.E. of previous games?

            (Looks lovely! Definitely going to keep an eye on this one)

          • Kollega says:

            Even if it won’t, it won’t be the end of the world – no H.A.R.M., no foul, right?

          • Holderist says:

            Just don’t give it your M.A.X.

          • Toranaga says:

            I am Bioshocked at each and every one of these^

  3. Ufofighter says:

    I will keep an eye on this.

  4. mukuste says:

    It doesn’t look that horrific actually, does it? I mean, up to this point it actually looks like something I could play without broad daylight and cheery music blaring. Maybe it gets worse though (I hope not, I hate being locked out of interesting games because they are too stressful).

    • Jalan says:

      It really doesn’t (the music in the trailer embedded here isn’t helping either, to be fair).

  5. Shazbut says:

    Just glad to see there is running and interactivity

  6. bill says:

    The arm movement makes it look like I should be parkouring over stuff.. but the character seems to be mainly just jogging around.

    it does look lovely though. Needs more mirror’s edge.

  7. racccoon says:

    A lot of work seems like it MAY be ok to play.
    Research…Videos…Tab..tab..tab..Hit play.

  8. NephilimNexus says:

    x2 System Shock games, x2 Bioshock games… and now we’ve come full circle. Welcome back to space.

    It is good to see how much Alien Isolation has breathed another chance at life into what was a rapidly dying horror genre. Hopefully things will continue moving forward.

  9. thelastpointer says:

    How is no one commenting on the logo being… a PALM? Is this some kind of a pun conspiracy?