Sociable Soccer Cancels Kickstarter, But Is Still Coming

Retro revival Kickstarters are interesting ways to find out quite how much people want an old game or genre to return, and how much they miss being young. Remember Sensible Soccer, yeah? On the Amiga, yeah? Your mate Steve would come round after school and you’d play Man U vs. Tottenham and drink blue raspberry Panda Pops and eat Jammie Wagon Wheels? What’s Steve up to nowadays, I wonder? Must be years…

Nostalgia for Sensible Soccer apparently was not strong enough, as designer Jon Hare has cancelled the crowdfunding campaign for his modern follow-up Sociable Soccer. But development’s continuing and publishers are interested in picking it up, he says.

With two weeks down and two to go, the Kickstarter had only received £32,498 in pledges towards the £300,000 goal. As usual, if they didn’t get the lot, they’d receive nothing. It seemed pretty clear they’d receive nothing. So they’ve cancelled the Kickstarter, and are continuing to work while trying to figure out how they’ll finish it.

Hare told Eurogamer that they have a prototype which “already plays amazingly well”. Perhaps that could’ve helped lure people into the Kickstarter, but playing not-remotely-finished games can also put off folks who expect more.

He also said that Sociable Soccer generated “a great press buzz” but there was a problem in “persuading enough readers from press articles to click on the link to view the Kickstarter page in the first place”. Which appears to be him saying games press are uncommonly excited about Sensible Soccer? Yeah, that’s probably true.

Other olde arcadey footie games already exist, if you want retro kickballing now. Some happy soul pointed out these when we first posted about Sociable Soccer. Heck, Sensible World of Soccer 96/97 is on GOG too.

12 Comments

  1. Oasx says:

    It surprises me that people will make a kickstarter in 2015, and yet don’t understand how the culture behind the site has changed. 300.000£ is a lot of money when you don’t really have anything to show for it other than promises, not letting people play the prototype was a bad decision.

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      DuncUK says:

      Yeah, the high funding target had me doubting this project from the start. There’s a huge difference between an established studio kickstarting the sequel to their recent successful game and an industry veteran attempting to rekindle some nostalgia. The former can still set big targets, for the latter alot of the general goodwill has been burned through. Too many projects have failed or turned out games that just didn’t meet the hype.

      I really want this game to get developed and released and yet I didn’t back it… I’ve got Kickstarter / Early access fatigue. I want to evaluate a games worth when it’s finished rather than buy into a promise that’s usually based 1/3 on the campaign and 2/3 on my own hopes and nostalgia. Nearly every game I’ve backed I’ve largely lost interest in by the time it releases v1.0 and I can rarely be bothered to play the betas (e.g. Satellite Reign). Not all of them have quite panned out as I’d hoped and some I’ve yet to play despite them being out for at least a year (Broken Sword). I also can’t shift the thought that a game will fund with or without my backing, but the risk of project failure is real. Why would I back anything?

      Pretty much the one exception to all of this is Prison Architect which kept my interest in the game and me playing the betas with their excellent and hugely entertaining alpha videos. That’s how you bridge your crowdfunding to the final product and keep everyone talking about your game. Introversion deserve their success.

  2. Neurotic says:

    Sensi is the only footy game I can or will play. Any Kick Off fans can get stuffed too! ;)

  3. ansionnach says:

    I suppose people still remember the last attempt to reboot the series – the risible Sensible Soccer 2006. It’s also on gog and has a 2.5 star average, meaning it’s one of the lowest-rated games on the site. It also had a 3d engine, something nobody asked for.

    • Shazbut says:

      I like how 2.5 stars is technically an average mark but for GOG that’s an unspeakably dreadful score

      • Emeraude says:

        Well, a 2.5 score on a site that used to supposedly be* about bringing you the best of gaming past (hence the name) isn’t exactly a glowing endorsement.

        • ansionnach says:

          Yeah – I’d even be circumspect about games on gog with five-star ratings… too many “game of my childhood”. Realistic reviews are often marked unhelpful, too.

          • Sin Vega says:

            gog’s ratings are completely useless, aye, but if you sift through the reviews there are often some decent opinions on there (as in, cases where people clearly express what they like/dislike about the game, so you can make a reasonable guess as to how likely you are to like it even if you disagree). It does vary though, and with some games it’s just not feasible, as there’ll be 500 counts of “when I was nine I remember playing this with my cousin 7/5 stars” to every “aged poorly but kind of interesting if you like x and can tolerate y”.

  4. yan spaceman says:

    Steve got a job operating the Waltzer with a travelling fair. He quit after sinking into drink and depression. After having his benefits stopped he slept in a hedge. Sometime later he embraced his feminine feelings and is now Eve. She presently works as a puppeteer and basket weaver in a kibbutz in Wrexham.

    • Sin Vega says:

      But how many dollars did her aunt’s neighbour make per hour working just from home? You can’t leave these details out, damn it.

  5. racccoon says:

    Its good to see kickstarters for gaming is slowly dying now!
    Billiant.
    As now kickstarter can get on with what it set to do, & keep ripping people off! your all mugs.

    Hope this game is a success without the hand of a beggar.

    • Sin Vega says:

      Psst

      People paying money in exchange for work is the means by which almost almost anything you enjoy exists.