Scrap Mechanic [official site] is a multiplayer survival sandbox game about machine-building, crafting and pegging it from angry automatons. Since we last poked our head into its inner workings, it’s announced plans to shift from Greenlight to Early Access on January 20 2016, and has also introduced the Controller – a nifty gadget that lets you give objects instructions on how to move transform in a set sequence. It’d let you make Transformers. Come see below.
When I first got wind of Scrap Mechanic earlier this year, I was interested in the overarching concept but felt I needed to see more to be truly sold on it. The potential the Controller poses – a Meccano-meets-Transformers device that could fulfill all of my inner-child dreams in one fell swoop – excites me. In short: I’m sold.
While the basic demonstration of configuring a mechanical door in the trailer above actually looks fun in and of itself, the earlier segments of vehicles adapting and morphing in real time as they chase one another looks fantastic. Furthermore, part of what makes Scrap Mechanic look so entertaining is how lighthearted it is, behind the technical facade. In a recent dev blog, for example, Axolot Games noted that Scrap Mechanic now has over 100 building parts which range from the sublime to the ridiculous. “Yes, you can actually make a house or vehicle out of toilet paper,” reads the blog. I can’t wait to wipe the competition in that.
Scrap Mechanic is due to land on Early Access January 20 2016.