Black Desert Closed Beta Launches, Has Character

Black Desert Online [official site] is an MMO about sprightly, perfect-skinned warriors doing battle with various grimy monsters. The latter part looks fine, but it’s the enormously detailed character creator that let’s you influence those sprightly fighters that makes it interesting to me. After being released in Korea last year, it’s now in closed beta in the west.

The closed beta runs from 7am GMT this morning till Tuesday 7am on December 22nd. It looks as if all the keys to access the beta have already been sent out, so if you signed up over the past few weeks, check your inbox. Be warned, though: all characters will be wiped when the test is complete. That means no stats or progress will remain but neither will your beautifully created faces.

I’ve had a play around with the character creator and it is as detailed as advertised. You can pinch, pull and skew faces in twenty different places, causing them to swell or collapse or rotate in ways attractive or terrifying. I can already see the line of celebrity recreations that are going to come out of this, although my talents and patience only stretch as far as shoving all the sliders to the far right and seeing what happens. This is what happens:

I’m not sure if I have interest enough in an MMO to play beyond these customisation screens, but I admit the thought is more appealing given the control it gives you over your appearance. There are trailers showing the prettier things you can make with it, but I’d quite like to scarper around the world slaying monsters as either the Warrior or Ranger above.

Black Desert is due for release in the first quarter of 2016, and you’ll need to buy it to play since it’s not free-to-play. How novel!


  1. iainl says:


  2. int says:

    Somehow your characters still manage to look better than Bethesda’s Oblivion ones.

    • Pich says:

      I really want to make the Adoring Fan with it now

    • karmamule says:

      Since Oblivion came out 9 years ago I would hope that’s true…..

      • TacticalNuclearPenguin says:

        It was way worse than most other stuff even back then, that’s why it earned such reputation.

        It was especially hilarious how different hue sliders would destroy everything, or they had to be set in perfect harmony with the overall skin tone to achieve something even remotely human like, and that didn’t necessarily save you from neck seams and so on.

        • Hawks says:

          Oblivion has some horrible looking characters, but it was (to my knowledge) one of the first games with sliders and face sculpting that every game uses now.

  3. Anthile says:

    “Kill meee.”

  4. Borodin says:

    You’ve made Camilla Parker Bowles!

  5. Wowbagger says:

    Can’t wait for the monster factory videos of this bad boy.

  6. Tinus says:

    ‘dat hair rendering

  7. Turkey says:

    I wonder if you’d get ostracized by the majority of players making beautiful characters if you entered the game looking like that.

    • Chillicothe says:

      Heh. It is almost a completely different set of ideas there, huh?

  8. MrFinnishDude says:

    I play some games solely for the character customization (It’s dumb I admit. It’s a weird pleasure of mine), I might give this game a shot.

  9. dontnormally says:

    > after being released in Korea


    • Rindan says:

      Seriously. Unless the South Korean MMORPG market has changed recently, “released in South Korea” is instantly translated in my head to “GRIND MOTHER FUCKER GRIND”.

  10. DelrueOfDetroit says:

    You better get Pip all up in this character creator.

  11. TheAngriestHobo says:

    Now I see where Kojima got the idea for the beard.

  12. Robert Post's Child says:

    It’s that blink that gets me. Doesn’t look like the poor bastard can even close his eyes all the way.

  13. racccoon says:

    Friggin awesome..;)