Just Cause 3 Multiplayer Mod In The Works

When I received definitive confirmation that Just Cause 3 [official site] wouldn’t have any multiplayer support out of the box, I felt like I’d been punched in the gut. If memory serves, I was talking to one of the game’s producers at the time so it’s entirely possible that I left the room wincing, with a wounded expression on my face. Later in the day, when I’d recovered, Avalanche told me that their dedication to modding support would allow for all manner of enjoyable shenanigans and, sure enough, the team behind the Just Cause 2 multiplayer mod have released the first footage of Just Cause 3 Multiplayer. Delicious.

The soapbox cars are delightful but it’s the moments when the players are separated by distance and vehicular scale that get me all excited. Racing is all well and good, but setting up elaborate stunt setpieces, or recreating the best bits of the Fast and Furious films, is even better. There’s no word on a possible release date or details on how servers will be handled yet (give me 1,000 players in a single world) but updates will be coming at a regular rate now that the project has been officially announced.

Keep your eyes fixed on this page.

Our John certainly enjoyed his time with the latest Just Cause and we honoured it in our 2015 Advent Calendar. 2015 seems like such a distant time, don’t you think? A more innocent era. These days the kids are all spending their evenings pouch-squatting and leg-spying. End days, I tell you.


  1. DThor says:

    Getting a new gaming desktop in a couple days and the Intel promotion package comes with a cut of JC3, and I must admit to having been sorta meh about it based on all the complaints out there but now am pumped!

    • pauleyc says:

      While the technical AMD complaints are apparently justified (personally I had no major problems on Intel/Nvidia), gameplay-wise the game is very solid and enjoyable. The mechanic of liberating towns and outposts never got old for me, I even enjoyed the challenges and unlocking new abilities – that’s a first for me since I hated the challenges in JC2. Sure, the missions and cutscenes were silly and over-the-top but I expected nothing else.

      After 54 hours spent with the game since launch (according to Steam) I know I’ll be missing Rico’s grappling hook and wing suit once I get back to Fallout 4.

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        phuzz says:

        JC3 was working just fine for me with an AMD R9 290 and the latest drivers. Well, up until my card died the next day, but that’s probably not connected.

  2. Slackar says:

    Never played either JC2 or JC3, but for whatever reason I was always under the impression that they both included multiplayer officially out of the box.