The aquatic latest expansion for Don’t Starve [official site] launched into Early Access in December and has picked up a few patches along the way, but what’s the grand plan for Shipwrecked? What’s coming next? Another biome, new characters, balance tweaks, and extra bosses including the Tiger Shark, according to creators Klei. They’ve shared more of their plans for Shipwrecked and its path to a proper launch, see. Knowing them, I bet that Tiger Shark is a bit more feline and horrendous than actual tiger sharks.
The plan is for updates adding new things every 3 weeks or so, with the next coming mid-January and the last at the end of February, followed by a patch dedicated to fixing bugs and balance. What sort of new things? They mention adding another the Tiger Shark and another two yet-unnamed bosses, three new player characters, another biome, more set pieces and decorative bits for the world, and the ability to move between regular Don’t Starve worlds and Shipwrecked’s archipelagos through portals.
Fixing balance is huge too, and Klei tell players “Your feedback on these new systems is worth its weight in gold (how much does text on the internet weigh?) when we adjust the tuning of systems as it allows us to make much more informed decisions than we would otherwise be able to make.” Right now, they say they’re “still actively looking at the balance of key points like volcano eruptions, sharx, floods and poison.”
If you’ve been playing Shipwrecked, how’ve you been finding the new tropical world of boats and aquatic antics? How does it feel having an expansion coming from someone other than Klei (Capy are behind Shipwrecked)?