Control Human Swarms And Fight Giants In Okhlos

Okhlos [official site] looks like Pikmin crossed with Rampage. You control a mob of tiny people, but instead of using them to transport seeds and navigate leaves you swarm them around buildings and giants in Ancient Greece in order to smash them to bits. There’s a new trailer below, announcing its planned spring release window.

Those giants are deities – some of them are minotaurs – and they’re what have prompted the unruly mob to take up arms. I like the idea of being able to customise the mob most of all, selecting different kinds of villager and animal who come with their own unique smashing stats and counters against different enemy types.

Okhlos has been in development since 2012. I know because its developers have charted their progress from the very earliest of prototyping all the way through to its current state. I like this one about the flocking algorithm which determines how exactly your troop of little men move around.

Okhlos is due for release this spring – either March or April, depending on whether you believe the press release or the Steam page – for Windows, Mac, and Linux.


  1. Uglycat says:

    Reminds me of the ill-fated but lovely Death Inc.

  2. cpt_freakout says:

    Looks like so much fun! Mob games should definitely be a thing. Storm the Bastille! Control William Blake in the Gordon Riots! Fun stuff like that.

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      phuzz says:

      There was a PS2 game called State of Emergency where you had to riot, and apparently there’s a PC game that was supposed to come out last year, just called “Riot”.
      I guess the OG version would be the original Syndicate, where I’d take a bunch of persuadertrons and zombie-fy every single civilian in the level, before leading them in an all out assault on who/whatever was left.

      • DelrueOfDetroit says:

        State of Emergency came out on PC and Xbox as well. Not sure if it can be bought anywhere, though. It’s not one of Rockstar’s most well known or beloved products.

  3. Haplo says:

    A quick note for fun’s sake: the title of this game comes from the Greek word ‘Okhlos’ meaning Mob (for example, in the word Ochlocracy). ^^

    • GeorgeP says:

      Tru dat, I was actually amazed by the game name and the random greek warcries as seen on the video!

  4. KDR_11k says:

    So Pikmin without throwing? Is that even controllable or do you just mash your guys against the enemy until one falls?

  5. April March says:

    This looks great, but I don’t get why Ancient Greece. It’s not a mythology well known for how its gods and legendary heroes are taken down by angry mobs. Already hoping for a Halloween update with hunting witches and frankensteins.

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      Ninja Dodo says:

      Since God of War I don’t think there have been many Greek themed games where you *don’t* fight and defeat the gods, which as you say is odd since it kind of goes against the core themes of Greek mythology (offending the gods, even accidentally, always ends badly, eg Actaeon, Niobe). It was an interesting subversion when God of War did it originally, but now it’s become kind of a trope. Maybe it’s down to the unwritten assumption that in games the player must be the most powerful thing in the universe at all times…

      Still, this game looks really cool. Curious to try it out.